Mercurial > mplayer.hg
view libmpdemux/aac_hdr.c @ 34114:113156bc1137
Ensure that filename related config will always be loaded.
Currently, filename related config will only be loaded if MPlayer knows
the filename when it gets called, which isn't the case if either MPlayer
is called in slave mode or the GUI is called without file argument. In
either case, the file to be played is known only later.
If filename related config hasn't yet been read, do it after leaving
the idle mode loop.
author | ib |
---|---|
date | Sat, 15 Oct 2011 11:07:29 +0000 |
parents | 928359c13d93 |
children | e5fc26f7067a |
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/* * Copyright (C) 2005 Nico Sabbi * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdint.h> #include "aac_hdr.h" /// \param srate (out) sample rate /// \param num (out) number of audio frames in this ADTS frame /// \return size of the ADTS frame in bytes /// aac_parse_frames needs a buffer at least 8 bytes long int aac_parse_frame(uint8_t *buf, int *srate, int *num) { int i = 0, sr, fl = 0, id; static int srates[] = {96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 0, 0, 0}; if((buf[i] != 0xFF) || ((buf[i+1] & 0xF6) != 0xF0)) return 0; id = (buf[i+1] >> 3) & 0x01; //id=1 mpeg2, 0: mpeg4 sr = (buf[i+2] >> 2) & 0x0F; if(sr > 11) return 0; *srate = srates[sr]; fl = ((buf[i+3] & 0x03) << 11) | (buf[i+4] << 3) | ((buf[i+5] >> 5) & 0x07); *num = (buf[i+6] & 0x02) + 1; return fl; }