view sub/find_sub.c @ 34114:113156bc1137

Ensure that filename related config will always be loaded. Currently, filename related config will only be loaded if MPlayer knows the filename when it gets called, which isn't the case if either MPlayer is called in slave mode or the GUI is called without file argument. In either case, the file to be played is known only later. If filename related config hasn't yet been read, do it after leaving the idle mode loop.
author ib
date Sat, 15 Oct 2011 11:07:29 +0000
parents 25880d57740d
children
line wrap: on
line source

/*
 * .SUB
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"

#include <stdio.h>

#include "libvo/video_out.h"
#include "sub.h"
#include "subreader.h"

#include "mp_msg.h"
#include "help_mp.h"
#include "mpcommon.h"

static int current_sub=0;

//static subtitle* subtitles=NULL;
static int nosub_range_start=-1;
static int nosub_range_end=-1;
static const sub_data *last_sub_data = NULL;


void step_sub(sub_data *subd, float pts, int movement) {
    subtitle *subs;
    int key;

    if (subd == NULL) return;
    subs = subd->subtitles;
    key = (pts-sub_delay) * (subd->sub_uses_time ? 100 : sub_fps);

    /* Tell the OSD subsystem that the OSD contents will change soon */
    vo_osd_changed(OSDTYPE_SUBTITLE);

    /* If we are moving forward, don't count the next (current) subtitle
     * if we haven't displayed it yet. Same when moving other direction.
     */
    if (movement > 0 && key < subs[current_sub].start)
    	movement--;
    if (movement < 0 && key >= subs[current_sub].end)
    	movement++;

    /* Never move beyond first or last subtitle. */
    if (current_sub+movement < 0)
    	movement = 0-current_sub;
    if (current_sub+movement >= subd->sub_num)
    	movement = subd->sub_num - current_sub - 1;

    current_sub += movement;
    sub_delay = pts - subs[current_sub].start / (subd->sub_uses_time ? 100 : sub_fps);
}

void find_sub(sub_data* subd,int key){
    subtitle *subs;
    subtitle *new_sub = NULL;
    int i,j;

    if ( !subd || subd->sub_num == 0) return;
    subs = subd->subtitles;

    if (last_sub_data != subd) {
        // Sub data changed, reset nosub range.
        last_sub_data = subd;
        nosub_range_start = -1;
        nosub_range_end = -1;
    }

    if(vo_sub){
      if(key>=vo_sub->start && key<=vo_sub->end) return; // OK!
    } else {
      if(key>nosub_range_start && key<nosub_range_end) return; // OK!
    }
    // sub changed!

    /* Tell the OSD subsystem that the OSD contents will change soon */
    vo_osd_changed(OSDTYPE_SUBTITLE);

    if(key<=0){
      // no sub here
      goto update;
    }

//    printf("\r---- sub changed ----\n");

    // check next sub.
    if(current_sub>=0 && current_sub+1 < subd->sub_num){
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
          goto update;
      }
      // next sub?
      ++current_sub;
      new_sub=&subs[current_sub];
      if(key>=new_sub->start && key<=new_sub->end) goto update; // OK!
    }

//    printf("\r---- sub log search... ----\n");

    // use logarithmic search:
    i=0;
    j = subd->sub_num - 1;
//    printf("Searching %d in %d..%d\n",key,subs[i].start,subs[j].end);
    while(j>=i){
        current_sub=(i+j+1)/2;
        new_sub=&subs[current_sub];
        if(key<new_sub->start) j=current_sub-1;
        else if(key>new_sub->end) i=current_sub+1;
        else goto update; // found!
    }
//    if(key>=new_sub->start && key<=new_sub->end) return; // OK!

    // check where are we...
    if(key<new_sub->start){
      if(current_sub<=0){
          // before the first sub
          nosub_range_start=key-1; // tricky
          nosub_range_end=new_sub->start;
//          printf("FIRST...  key=%d  end=%d  \n",key,new_sub->start);
          new_sub=NULL;
          goto update;
      }
      --current_sub;
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
//          printf("No sub... 1 \n");
          new_sub=NULL;
          goto update;
      }
      printf("HEH????  ");
    } else {
      if(key<=new_sub->end) printf("JAJJ!  "); else
      if(current_sub+1 >= subd->sub_num){
          // at the end?
          nosub_range_start=new_sub->end;
          nosub_range_end=0x7FFFFFFF; // MAXINT
//          printf("END!?\n");
          new_sub=NULL;
          goto update;
      } else
      if(key>subs[current_sub].end && key<subs[current_sub+1].start){
          // no sub
          nosub_range_start=subs[current_sub].end;
          nosub_range_end=subs[current_sub+1].start;
//          printf("No sub... 2 \n");
          new_sub=NULL;
          goto update;
      }
    }

    mp_msg(MSGT_FIXME,MSGL_FIXME,"SUB ERROR:  %d  ?  %d --- %d  [%d]  \n",key,(int)new_sub->start,(int)new_sub->end,current_sub);

    new_sub=NULL; // no sub here
update:
    set_osd_subtitle(new_sub);
}