view libvo/vo_corevideo.h @ 36542:1163104c8adb

Improve the dialog for subtitle encodings selection. Prettify the dialog by moving the option for unicode subtitles up, and place it below the subtitle encodings combo box. In this way, everything related to subtitle encodings is grouped together. As a result, we'll need the label unconditionally.
author ib
date Sun, 19 Jan 2014 14:46:33 +0000
parents 4df68a2d918b
children
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/*
 * CoreVideo video output driver
 *
 * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_VO_COREVIDEO_H
#define MPLAYER_VO_COREVIDEO_H

#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#import <Carbon/Carbon.h>
#import <OpenGL/gl.h>
#import "osx_objc_common.h"

// MPlayer OS X VO Protocol
@protocol MPlayerOSXVOProto
- (int) startWithWidth: (bycopy int)width
            withHeight: (bycopy int)height
             withBytes: (bycopy int)bytes
            withAspect: (bycopy int)aspect;
- (void) stop;
- (void) render;
- (void) toggleFullscreen;
- (void) ontop;
@end

@interface MPlayerOpenGLView : MPCommonOpenGLView
{
	//CoreVideo
	CVPixelBufferRef frameBuffers[2];
	CVOpenGLTextureCacheRef textureCache;
	CVOpenGLTextureRef texture;
	NSRect textureFrame;

	GLfloat lowerLeft[2];
	GLfloat lowerRight[2];
	GLfloat upperRight[2];
	GLfloat upperLeft[2];
}

//window & rendering
- (void) preinit;
- (void) configWidth: (uint32_t) width height: (uint32_t) height flags: (uint32_t)flags;
- (void) prepareOpenGL;
- (void) render;
- (void) reshape;
- (void) setCurrentTexture;
- (void) drawRect: (NSRect *) bounds;

@end

#endif /* MPLAYER_VO_COREVIDEO_H */