view Gui/app.c @ 10560:11826d9f90c7

this patch fixes 1) some bugs introduced in the tuner autodetection and in the channel-parsing functions, 3) retries reading when the mplayer/mencoder don't read fast enough (sooner it exited) but especially 4) makes the stream compliant with the new, modular stream api (the one currently in CVS is not and is totally unreachable). [and maybe more, next time please include cvslog in patch! -- A'rpi] patch by Nico <nsabbi@libero.it>
author arpi
date Mon, 11 Aug 2003 00:02:46 +0000
parents bc24dd70c6e2
children 9635dcba8f29
line wrap: on
line source



#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "../config.h"
#include "../mp_msg.h"
#include "../help_mp.h"

#include "app.h"
#include "wm/wskeys.h"
#include "skin/skin.h"
#include "mplayer/mplayer.h"
#include "interface.h"

evName evNames[] =
 {
  { evNone,              "evNone"              },
  { evPlay,              "evPlay"              },
  { evStop,              "evStop"              },
  { evPause,             "evPause"             },
  { evPrev,              "evPrev"              },
  { evNext,              "evNext"              },
  { evLoad,              "evLoad"              },
  { evEqualizer,         "evEqualizer"         },
  { evEqualizer,         "evEqualeaser"        },
  { evPlayList,          "evPlaylist"          },
  { evExit,              "evExit"              },
  { evIconify,           "evIconify"           },
  { evIncBalance,        "evIncBalance"        },
  { evDecBalance,        "evDecBalance"        },
  { evFullScreen,        "evFullScreen"        },
  { evFName,             "evFName"             },
  { evMovieTime,         "evMovieTime"         },
  { evAbout,             "evAbout"             },
  { evLoadPlay,          "evLoadPlay"          },
  { evPreferences,       "evPreferences"       },
  { evSkinBrowser,       "evSkinBrowser"       },
  { evBackward10sec,     "evBackward10sec"     },
  { evForward10sec,      "evForward10sec"      },
  { evBackward1min,      "evBackward1min"      },
  { evForward1min,       "evForward1min"       },
  { evBackward10min,     "evBackward10min"     },
  { evForward10min,      "evForward10min"      },
  { evIncVolume,         "evIncVolume"         },
  { evDecVolume,         "evDecVolume"         },
  { evMute,              "evMute"              },
  { evIncAudioBufDelay,  "evIncAudioBufDelay"  },
  { evDecAudioBufDelay,  "evDecAudioBufDelay"  },
  { evPlaySwitchToPause, "evPlaySwitchToPause" },
  { evPauseSwitchToPlay, "evPauseSwitchToPlay" },
  { evNormalSize,        "evNormalSize"        },
  { evDoubleSize,        "evDoubleSize"        },
  { evSetMoviePosition,  "evSetMoviePosition"  },
  { evSetVolume,         "evSetVolume"         },
  { evSetBalance,        "evSetBalance"        },
  { evHelp,		 "evHelp"	       },	
  { evLoadSubtitle,      "evLoadSubtitle"      },
  { evPlayDVD,		 "evPlayDVD"	       },
  { evPlayVCD,		 "evPlayVCD"	       },
  { evSetURL,		 "evSetURL"	       },
  { evLoadAudioFile,	 "evLoadAudioFile"     },
  { evDropSubtitle,      "evDropSubtitle"      },
  { evSetAspect,	 "evSetAspect"	       }
 };

int evBoxs = sizeof( evNames ) / sizeof( evName );

// ---

extern char *get_path(char *);

listItems   appMPlayer;

char      * skinDirInHome=NULL;
char      * skinMPlayerDir=NULL;
char      * skinName = NULL;

void appClearItem( wItem * item )
{
 item->type=0;
// ---
 item->x=0; item->y=0; item->width=0; item->height=0;
// ---
 item->px=0; item->py=0; item->psx=0; item->psy=0;
// ---
 item->msg=0; item->msg2=0;
 item->pressed=btnReleased;
 item->tmp=0;
 item->key=0; item->key2=0;
 item->Bitmap.Width=0; item->Bitmap.Height=0; item->Bitmap.BPP=0; item->Bitmap.ImageSize=0;
 if ( item->Bitmap.Image ) free( item->Bitmap.Image ); 
 item->Bitmap.Image=NULL;
// ---
 item->fontid=0;
 if ( item->label ) free( item->label ); item->label=NULL;
 item->event=0;
}

void appCopy( listItems * dest,listItems * source )
{
 dest->NumberOfItems=source->NumberOfItems;
 memcpy( &dest->Items,&source->Items,128 * sizeof( wItem ) );

 dest->NumberOfMenuItems=source->NumberOfMenuItems;
 memcpy( &dest->MenuItems,&source->MenuItems,32 * sizeof( wItem ) );

 memcpy( &dest->main,&source->main,sizeof( wItem ) );
 memcpy( &dest->sub,&source->sub,sizeof( wItem ) );
 memcpy( &dest->menuBase,&source->menuBase,sizeof( wItem ) );
 memcpy( &dest->menuSelected,&source->menuSelected,sizeof( wItem ) );
}

void appInitStruct( listItems * item )
{
 int i;
 for ( i=0;i<item->NumberOfItems;i++ )
  appClearItem( &item->Items[i] );
 for ( i=0;i<item->NumberOfMenuItems;i++ )
  appClearItem( &item->MenuItems[i] );
 for ( i=0;i<item->NumberOfBarItems;i++ )
  appClearItem( &item->barItems[i] );

 item->NumberOfItems=-1;
 memset( item->Items,0,256 * sizeof( wItem ) );
 item->NumberOfMenuItems=-1;
 memset( item->MenuItems,0,64 * sizeof( wItem ) );
 item->NumberOfBarItems=-1;
 memset( item->barItems,0,256 * sizeof( wItem ) );

 appClearItem( &item->main );
 item->mainDecoration=0;
 appClearItem( &item->sub );
 item->sub.width=0; item->sub.height=0;
 item->sub.x=-1; item->sub.y=-1;
 appClearItem( &item->menuBase );
 appClearItem( &item->menuSelected );
 item->sub.R=item->sub.G=item->sub.B=0;
 item->bar.R=item->bar.G=item->bar.B=0;
 item->main.R=item->main.G=item->main.B=0;
 item->barIsPresent=0;
 item->menuIsPresent=0;
}

int appFindKey( unsigned char * name )
{
 int i;
 for ( i=0;i<wsKeyNumber;i++ )
  if ( !strcmp( wsKeyNames[i].name,name ) ) return wsKeyNames[i].code;
 return -1;
}

int appFindMessage( unsigned char * str )
{
 int i;
 for ( i=0;i<evBoxs;i++ )
  if ( !strcmp( evNames[i].name,str ) ) return evNames[i].msg;
 return -1;
}

void btnModify( int event,float state )
{
 int j;
 for ( j=0;j < appMPlayer.NumberOfItems + 1;j++ )
  if ( appMPlayer.Items[j].msg == event )
   {
    switch ( appMPlayer.Items[j].type )
     {
      case itButton:
            appMPlayer.Items[j].pressed=(int)state;
            appMPlayer.Items[j].tmp=(int)state;
            break;
      case itPotmeter:
      case itVPotmeter:
      case itHPotmeter:
    	    if ( state < 0.0f ) state=0.0f;
	    if ( state > 100.f ) state=100.0f;
	    appMPlayer.Items[j].value=state;
	    break;
     }
   }

 for ( j=0;j < appMPlayer.NumberOfBarItems + 1;j++ )
  if ( appMPlayer.barItems[j].msg == event )
   {
    switch ( appMPlayer.barItems[j].type )
     {
      case itButton:
            appMPlayer.barItems[j].pressed=(int)state;
            appMPlayer.barItems[j].tmp=(int)state;
            break;
      case itPotmeter:
      case itVPotmeter:
      case itHPotmeter:
    	    if ( state < 0.0f ) state=0.0f;
	    if ( state > 100.f ) state=100.0f;
	    appMPlayer.barItems[j].value=state;
	    break;
     }
   }
}

float btnGetValue( int event )
{
 int j;
 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
   if ( appMPlayer.Items[j].msg == event ) return appMPlayer.Items[j].value;
 return 0;
}

void btnSet( int event,int set )
{
 int j;
 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
   if ( appMPlayer.Items[j].msg == event )
    { appMPlayer.Items[j].pressed=set; appMPlayer.barItems[j].tmp=0; }
 for ( j=0;j<appMPlayer.NumberOfBarItems + 1;j++ )
   if ( appMPlayer.barItems[j].msg == event )
    { appMPlayer.barItems[j].pressed=set; appMPlayer.barItems[j].tmp=0; } 
}