view Gui/bitmap.h @ 12358:133e0ebde74d

Make it compile on mingw again. Now it is finally possible to include windows.h in mplayer.c
author faust3
date Fri, 30 Apr 2004 16:56:00 +0000
parents 22572f1dafa3
children
line wrap: on
line source

#ifndef __BITMAP_H
#define __BITMAP_H

typedef struct _txSample
{
 unsigned long Width;
 unsigned long Height;
 unsigned int  BPP;
 unsigned long ImageSize;
 char *        Image;
} txSample;

extern int bpRead( char * fname, txSample * bf );
extern int conv24to32( txSample * bf );
extern void Convert32to1( txSample * in,txSample * out,int adaptivlimit );
extern void Convert1to32( txSample * in,txSample * out );

#endif /* __BITMAP_H */