Mercurial > mplayer.hg
view libass/ass_render.h @ 36794:138582cbff16
configure: Make the XShape extension optional.
The GUI compiles and runs without it.
Although some skins will look ugly,
there are skins that not even require the extension.
author | ib |
---|---|
date | Wed, 19 Feb 2014 16:58:41 +0000 |
parents | c3aaaf17c721 |
children |
line wrap: on
line source
/* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org> * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef LIBASS_RENDER_H #define LIBASS_RENDER_H #include <inttypes.h> #include <ft2build.h> #include FT_FREETYPE_H #include FT_STROKER_H #include FT_GLYPH_H #include FT_SYNTHESIS_H #ifdef CONFIG_HARFBUZZ #include "hb.h" #endif // XXX: fix the inclusion mess so we can avoid doing this here typedef struct ass_shaper ASS_Shaper; #include "ass.h" #include "ass_font.h" #include "ass_bitmap.h" #include "ass_cache.h" #include "ass_utils.h" #include "ass_fontconfig.h" #include "ass_library.h" #include "ass_drawing.h" #define GLYPH_CACHE_MAX 1000 #define BITMAP_CACHE_MAX_SIZE 30 * 1048576 #define PARSED_FADE (1<<0) #define PARSED_A (1<<1) typedef struct { double xMin; double xMax; double yMin; double yMax; } DBBox; typedef struct { double x; double y; } DVector; typedef struct free_list { void *object; struct free_list *next; } FreeList; typedef struct { int frame_width; int frame_height; int storage_width; // width of the source image int storage_height; // height of the source image double font_size_coeff; // font size multiplier double line_spacing; // additional line spacing (in frame pixels) double line_position; // vertical position for subtitles, 0-100 (0 = no change) int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. int left_margin; int right_margin; int use_margins; // 0 - place all subtitles inside original frame // 1 - use margins for placing toptitles and subtitles double par; // user defined pixel aspect ratio (0 = unset) ASS_Hinting hinting; ASS_ShapingLevel shaper; char *default_font; char *default_family; } ASS_Settings; // a rendered event typedef struct { ASS_Image *imgs; int top, height, left, width; int detect_collisions; int shift_direction; ASS_Event *event; } EventImages; typedef enum { EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO } Effect; // describes a glyph // GlyphInfo and TextInfo are used for text centering and word-wrapping operations typedef struct glyph_info { unsigned symbol; unsigned skip; // skip glyph when layouting text ASS_Font *font; int face_index; int glyph_index; #ifdef CONFIG_HARFBUZZ hb_script_t script; #else int script; #endif double font_size; ASS_Drawing *drawing; FT_Outline *outline; FT_Outline *border; Bitmap *bm; // glyph bitmap Bitmap *bm_o; // outline bitmap Bitmap *bm_s; // shadow bitmap FT_BBox bbox; FT_Vector pos; FT_Vector offset; char linebreak; // the first (leading) glyph of some line ? uint32_t c[4]; // colors FT_Vector advance; // 26.6 FT_Vector cluster_advance; Effect effect_type; int effect_timing; // time duration of current karaoke word // after process_karaoke_effects: distance in pixels from the glyph origin. // part of the glyph to the left of it is displayed in a different color. int effect_skip_timing; // delay after the end of last karaoke word int asc, desc; // font max ascender and descender int be; // blur edges double blur; // gaussian blur double shadow_x; double shadow_y; double frx, fry, frz; // rotation double fax, fay; // text shearing double scale_x, scale_y; int border_style; double border_x, border_y; double hspacing; unsigned italic; unsigned bold; int flags; int bm_run_id; int shape_run_id; BitmapHashKey hash_key; // next glyph in this cluster struct glyph_info *next; } GlyphInfo; typedef struct { double asc, desc; int offset, len; } LineInfo; typedef struct { GlyphInfo *glyphs; int length; LineInfo *lines; int n_lines; double height; int max_glyphs; int max_lines; } TextInfo; // Renderer state. // Values like current font face, color, screen position, clipping and so on are stored here. typedef struct { ASS_Event *event; ASS_Style *style; int parsed_tags; ASS_Font *font; double font_size; int flags; // decoration flags (underline/strike-through) FT_Stroker stroker; int stroker_radius; // last stroker radius, for caching stroker objects int alignment; // alignment overrides go here; if zero, style value will be used double frx, fry, frz; double fax, fay; // text shearing enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title EVENT_POSITIONED, // happens after pos(,), margins are ignored EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects } evt_type; double pos_x, pos_y; // position double org_x, org_y; // origin char have_origin; // origin is explicitly defined; if 0, get_base_point() is used double scale_x, scale_y; double hspacing; // distance between letters, in pixels int border_style; double border_x; // outline width double border_y; uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA int clip_x0, clip_y0, clip_x1, clip_y1; char clip_mode; // 1 = iclip char detect_collisions; uint32_t fade; // alpha from \fad char be; // blur edges double blur; // gaussian blur double shadow_x; double shadow_y; int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags ASS_Drawing *drawing; // current drawing ASS_Drawing *clip_drawing; // clip vector int clip_drawing_mode; // 0 = regular clip, 1 = inverse clip Effect effect_type; int effect_timing; int effect_skip_timing; // bitmap run id (used for final bitmap rendering) int bm_run_id; enum { SCROLL_LR, // left-to-right SCROLL_RL, SCROLL_TB, // top-to-bottom SCROLL_BT } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL int scroll_shift; // face properties char *family; unsigned bold; unsigned italic; int treat_family_as_pattern; int wrap_style; int font_encoding; } RenderContext; typedef struct { Cache *font_cache; Cache *outline_cache; Cache *bitmap_cache; Cache *composite_cache; size_t glyph_max; size_t bitmap_max_size; } CacheStore; struct ass_renderer { ASS_Library *library; FT_Library ftlibrary; FCInstance *fontconfig_priv; ASS_Settings settings; int render_id; ASS_SynthPriv *synth_priv; ASS_Shaper *shaper; ASS_Image *images_root; // rendering result is stored here ASS_Image *prev_images_root; int cache_cleared; EventImages *eimg; // temporary buffer for sorting rendered events int eimg_size; // allocated buffer size // frame-global data int width, height; // screen dimensions int orig_height; // frame height ( = screen height - margins ) int orig_width; // frame width ( = screen width - margins ) int orig_height_nocrop; // frame height ( = screen height - margins + cropheight) int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth) int storage_height; // video height before any rescaling int storage_width; // video width before any rescaling ASS_Track *track; long long time; // frame's timestamp, ms double font_scale; double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio double border_scale; double blur_scale; RenderContext state; TextInfo text_info; CacheStore cache; FreeList *free_head; FreeList *free_tail; }; typedef struct render_priv { int top, height, left, width; int render_id; } RenderPriv; typedef struct { int x0; int y0; int x1; int y1; } Rect; typedef struct { int a, b; // top and height int ha, hb; // left and width } Segment; void reset_render_context(ASS_Renderer *render_priv, ASS_Style *style); void ass_free_images(ASS_Image *img); // XXX: this is actually in ass.c, includes should be fixed later on void ass_lazy_track_init(ASS_Library *lib, ASS_Track *track); #endif /* LIBASS_RENDER_H */