Mercurial > mplayer.hg
view libmpeg2/mpeg2.h @ 9046:13b7ad16f278
This patch should fix the display problem with 4bpp and 8bpp modes.
The problem was that the new drawing method assumes a linear
framebuffer, which is not available in those modes. This can be worked
around by using the old drawing method, which is what this patch does.
The old method can be forced, by using the "old" driver option.
This patch also enables linear addressing, since it improves write speed
to video memory considerably. The mentioned problem:
"it is not compatable with vga_draw* for some cards"
Is a bug in svgalib, which I think should be fixed in recent svgalib
versions. If someone sees this problem, please report to svgalib
maintainer (that's me).
patch by Matan Ziv-Av. matan@svgalib.org
author | arpi |
---|---|
date | Mon, 20 Jan 2003 21:33:11 +0000 |
parents | 18f4dd5d568f |
children | 47984e3f54ce |
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/* * mpeg2.h * Copyright (C) 1999-2001 Aaron Holtzman <aholtzma@ess.engr.uvic.ca> * * This file is part of mpeg2dec, a free MPEG-2 video stream decoder. * * mpeg2dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mpeg2dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Structure for the mpeg2dec decoder */ typedef struct mpeg2dec_s { // vo_instance_t * output; /* this is where we keep the state of the decoder */ struct picture_s * picture; uint32_t shift; int is_display_initialized; int is_sequence_needed; int drop_flag; int drop_frame; int in_slice; /* the maximum chunk size is determined by vbv_buffer_size */ /* which is 224K for MP@ML streams. */ /* (we make no pretenses of decoding anything more than that) */ /* allocated in init - gcc has problems allocating such big structures */ uint8_t * chunk_buffer; /* pointer to current position in chunk_buffer */ uint8_t * chunk_ptr; /* last start code ? */ uint8_t code; /* ONLY for 0.2.0 release - will not stay there later */ int frame_rate_code; } mpeg2dec_t ; void mpeg2_init (void); //void mpeg2_allocate_image_buffers (picture_t * picture); int mpeg2_decode_data (vo_functions_t *, uint8_t * data_start, uint8_t * data_end,int framedrop); //void mpeg2_close (vo_functions_t *); //void mpeg2_drop (int flag); //void mpeg2_free_image_buffers (picture_t * picture) /* initialize mpegdec with a opaque user pointer */ //void mpeg2_init (mpeg2dec_t * mpeg2dec, uint32_t mm_accel // ,vo_instance_t * output // ); /* destroy everything which was allocated, shutdown the output */ //void mpeg2_close (mpeg2dec_t * mpeg2dec); //int mpeg2_decode_data (mpeg2dec_t * mpeg2dec, // uint8_t * data_start, uint8_t * data_end); //void mpeg2_drop (mpeg2dec_t * mpeg2dec, int flag);