Mercurial > mplayer.hg
view libvo/osd.h @ 9046:13b7ad16f278
This patch should fix the display problem with 4bpp and 8bpp modes.
The problem was that the new drawing method assumes a linear
framebuffer, which is not available in those modes. This can be worked
around by using the old drawing method, which is what this patch does.
The old method can be forced, by using the "old" driver option.
This patch also enables linear addressing, since it improves write speed
to video memory considerably. The mentioned problem:
"it is not compatable with vga_draw* for some cards"
Is a bug in svgalib, which I think should be fixed in recent svgalib
versions. If someone sees this problem, please report to svgalib
maintainer (that's me).
patch by Matan Ziv-Av. matan@svgalib.org
author | arpi |
---|---|
date | Mon, 20 Jan 2003 21:33:11 +0000 |
parents | f558888661ca |
children | 6f7b5123ac56 |
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#ifndef __MPLAYER_OSD_H #define __MPLAYER_OSD_H // Generic alpha renderers for all YUV modes and RGB depths. // These are "reference implementations", should be optimized later (MMX, etc) extern void vo_draw_alpha_init(); // build tables extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); #endif