view mangle.h @ 9046:13b7ad16f278

This patch should fix the display problem with 4bpp and 8bpp modes. The problem was that the new drawing method assumes a linear framebuffer, which is not available in those modes. This can be worked around by using the old drawing method, which is what this patch does. The old method can be forced, by using the "old" driver option. This patch also enables linear addressing, since it improves write speed to video memory considerably. The mentioned problem: "it is not compatable with vga_draw* for some cards" Is a bug in svgalib, which I think should be fixed in recent svgalib versions. If someone sees this problem, please report to svgalib maintainer (that's me). patch by Matan Ziv-Av. matan@svgalib.org
author arpi
date Mon, 20 Jan 2003 21:33:11 +0000
parents 9d55352cea20
children 4e2d477981e2
line wrap: on
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/* mangle.h - This file has some CPP macros to deal with different symbol
 * mangling across binary formats.
 * (c)2002 by Felix Buenemann <atmosfear at users.sourceforge.net>
 * File licensed under the GPL, see http://www.fsf.org/ for more info.
 */

#ifndef __MANGLE_H
#define __MANGLE_H

/* Feel free to add more to the list, eg. a.out IMO */
#if defined(__CYGWIN__) || defined(__OS2__) || \
   (defined(__OpenBSD__) && !defined(__ELF__))
#define MANGLE(a) "_" #a
#else
#define MANGLE(a) #a
#endif

#endif /* !__MANGLE_H */