view vidix/s3_regs.h @ 33526:140525bcc32f

Fix GUI icon bug. The GUI icon did not display properly but showed up with various distortions. The reason was the icon mask which hadn't been put to the X server yet when used. The icon itself was okay, but is rendered now in a way that doesn't need a drawable which spares creating a GTK window and destroying it right after. The locally used GDK variables have been moved inside the function where they are needed. Patch with grateful support by Steaphan Greene, sgreene cs.binghamton edu. This closes Bugzilla #582.
author ib
date Tue, 14 Jun 2011 17:51:17 +0000
parents 0f1b5b68af32
children b11dc6175323
line wrap: on
line source

/*
 * S3 chipsets registers definition.
 *
 * Copyright (C) 2004 Reza Jelveh
 * Thanks to Alex Deucher for Support
 * Trio/Virge support by Michael Kostylev
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_SAVAGE_REGS_H
#define MPLAYER_SAVAGE_REGS_H

#define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
#define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) || (chip==S3_PROSAVAGE))
#define	S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))
#define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))

/*
 * Chip tags.  These are used to group the adapters into
 * related families.
 */
enum S3CHIPTAGS {
    S3_UNKNOWN = 0,
    S3_TRIO64V,
    S3_VIRGE,
    S3_SAVAGE3D,
    S3_SAVAGE_MX,
    S3_SAVAGE4,
    S3_PROSAVAGE,
    S3_SUPERSAVAGE,
    S3_SAVAGE2000,
    S3_LAST
};

#define BIOS_BSIZE			1024
#define BIOS_BASE			0xc0000

#define S3_NEWMMIO_REGBASE		0x1000000	/* 16MB */
#define S3_NEWMMIO_REGSIZE		0x0010000	/* 64KB */
#define S3_NEWMMIO_REGSIZE_SAVAGE	0x0080000	/* 512KB */

#define BASE_FREQ			14.31818

/*
 * There are two different streams engines used in the S3 line.
 * The old engine is in the Trio64, Virge,
 * Savage3D, Savage4, SavagePro, and SavageTwister.
 * The new engine is in the Savage2000, SavageMX,
 * SavageIX, and SuperSavage.
 */

/* Old engine registers */
#define PSTREAM_CONTROL_REG            0x8180
#define COL_CHROMA_KEY_CONTROL_REG     0x8184
#define SSTREAM_CONTROL_REG            0x8190
#define CHROMA_KEY_UPPER_BOUND_REG     0x8194
#define SSTREAM_STRETCH_REG            0x8198
#define COLOR_ADJUSTMENT_REG           0x819C
#define BLEND_CONTROL_REG              0x81A0
#define PSTREAM_FBADDR0_REG            0x81C0
#define PSTREAM_FBADDR1_REG            0x81C4
#define PSTREAM_STRIDE_REG             0x81C8
#define DOUBLE_BUFFER_REG              0x81CC
#define SSTREAM_FBADDR0_REG            0x81D0
#define SSTREAM_FBADDR1_REG            0x81D4
#define SSTREAM_STRIDE_REG             0x81D8
#define OPAQUE_OVERLAY_CONTROL_REG     0x81DC
#define K1_VSCALE_REG                  0x81E0
#define SSTREAM_VSCALE_REG             0x81E0
#define K2_VSCALE_REG                  0x81E4
#define SSTREAM_VINITIAL_REG           0x81E4
#define DDA_VERT_REG                   0x81E8
#define SSTREAM_LINES_REG              0x81E8
#define STREAMS_FIFO_REG               0x81EC
#define PSTREAM_WINDOW_START_REG       0x81F0
#define PSTREAM_WINDOW_SIZE_REG        0x81F4
#define SSTREAM_WINDOW_START_REG       0x81F8
#define SSTREAM_WINDOW_SIZE_REG        0x81FC
#define FIFO_CONTROL                   0x8200
#define PSTREAM_FBSIZE_REG             0x8300
#define SSTREAM_FBSIZE_REG             0x8304
#define SSTREAM_FBADDR2_REG            0x8308

/* New engine registers */
#define PRI_STREAM_FBUF_ADDR0          0x81c0
#define PRI_STREAM_FBUF_ADDR1          0x81c4
#define PRI_STREAM_STRIDE              0x81c8
#define PRI_STREAM_BUFFERSIZE          0x8214
#define SEC_STREAM_CKEY_LOW            0x8184
#define SEC_STREAM_CKEY_UPPER          0x8194
#define BLEND_CONTROL                  0x8190
#define SEC_STREAM_COLOR_CONVERT1      0x8198
#define SEC_STREAM_COLOR_CONVERT2      0x819c
#define SEC_STREAM_COLOR_CONVERT3      0x81e4
#define SEC_STREAM_HSCALING            0x81a0
#define SEC_STREAM_BUFFERSIZE          0x81a8
#define SEC_STREAM_HSCALE_NORMALIZE    0x81ac
#define SEC_STREAM_VSCALING            0x81e8
#define SEC_STREAM_FBUF_ADDR0          0x81d0
#define SEC_STREAM_FBUF_ADDR1          0x81d4
#define SEC_STREAM_FBUF_ADDR2          0x81ec
#define SEC_STREAM_STRIDE              0x81d8
#define SEC_STREAM_WINDOW_START        0x81f8
#define SEC_STREAM_WINDOW_SZ           0x81fc
#define SEC_STREAM_TILE_OFF            0x821c
#define SEC_STREAM_OPAQUE_OVERLAY      0x81dc

/* Savage 2000 registers */
#define SEC_STREAM_COLOR_CONVERT0_2000 0x8198
#define SEC_STREAM_COLOR_CONVERT1_2000 0x819c
#define SEC_STREAM_COLOR_CONVERT2_2000 0x81e0
#define SEC_STREAM_COLOR_CONVERT3_2000 0x81e4

/* Virge+ registers */
#define FIFO_CONTROL_REG               0x8200
#define MIU_CONTROL_REG                0x8204
#define STREAMS_TIMEOUT_REG            0x8208
#define MISC_TIMEOUT_REG               0x820c

/* VGA stuff */
#define vgaCRIndex                     0x3d4
#define vgaCRReg                       0x3d5

/* CRT Control registers */
#define EXT_MEM_CTRL1                  0x53
#define LIN_ADDR_CTRL                  0x58
#define EXT_MISC_CTRL2                 0x67

/* Old engine constants */
#define ENABLE_NEWMMIO                 0x08
#define ENABLE_LFB                     0x10
#define ENABLE_STREAMS_OLD             0x0c
#define NO_STREAMS_OLD                 0xf3

/* New engine constants */
#define ENABLE_STREAM1                 0x04
#define NO_STREAMS                     0xF9

#define VerticalRetraceWait() \
do { \
	VGAIN8(0x3d4); \
	VGAOUT8(0x3d4, 0x17); \
	if (VGAIN8(0x3d5) & 0x80) { \
		int i = 0x10000; \
		while ((VGAIN8(0x3da) & 0x08) == 0x08 && i--) ; \
		i = 0x10000; \
		while ((VGAIN8(0x3da) & 0x08) == 0x00 && i--) ; \
	} \
} while (0)

/* Scaling operations */
#define HSCALING_Shift    0
#define HSCALING_Mask     (((1L << 16)-1) << HSCALING_Shift)
#define HSCALING(w0,w1)   ((((unsigned int)(((double)w0/(double)w1) * (1 << 15))) << HSCALING_Shift) & HSCALING_Mask)

#define VSCALING_Shift    0
#define VSCALING_Mask     (((1L << 20)-1) << VSCALING_Shift)
#define VSCALING(h0,h1)   ((((unsigned int) (((double)h0/(double)h1) * (1 << 15))) << VSCALING_Shift) & VSCALING_Mask)

/* Scaling factors */
#define HDM_SHIFT      16
#define HDSCALE_4      (2 << HDM_SHIFT)
#define HDSCALE_8      (3 << HDM_SHIFT)
#define HDSCALE_16     (4 << HDM_SHIFT)
#define HDSCALE_32     (5 << HDM_SHIFT)
#define HDSCALE_64     (6 << HDM_SHIFT)

/* Window parameters */
#define OS_XY(x,y)     (((x+1)<<16)|(y+1))
#define OS_WH(x,y)     (((x-1)<<16)|(y))

/* PCI stuff */

/* PCI-Memory IO access macros.  */
#define VID_WR08(p,i,val)  (((uint8_t *)(p))[(i)]=(val))
#define VID_RD08(p,i)      (((uint8_t *)(p))[(i)])

#define VID_WR32(p,i,val)  (((uint32_t *)(p))[(i)/4]=(val))
#define VID_RD32(p,i)      (((uint32_t *)(p))[(i)/4])

#ifndef USE_RMW_CYCLES

/* Can be used to inhibit READ-MODIFY-WRITE cycles. On by default. */
#define MEM_BARRIER() __asm__ volatile ("" : : : "memory")

#undef  VID_WR08
#define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); })
#undef  VID_RD08
#define VID_RD08(p,i)     ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; })

#undef  VID_WR16
#define VID_WR16(p,i,val) ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]=(val); })
#undef  VID_RD16
#define VID_RD16(p,i)     ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]; })

#undef  VID_WR32
#define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=(val); })
#undef  VID_RD32
#define VID_RD32(p,i)     ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; })
#endif /* USE_RMW_CYCLES */

#define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val))
#define VID_OR32(p,i,val)  VID_WR32(p,i,VID_RD32(p,i)|(val))
#define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val))

#define VGAIN8(addr) VID_RD08(info->control_base+0x8000, addr)
#define VGAIN16(addr) VID_RD16(info->control_base+0x8000, addr)
#define VGAIN(addr) VID_RD32(info->control_base+0x8000, addr)

#define VGAOUT8(addr,val) VID_WR08(info->control_base+0x8000, addr, val)
#define VGAOUT16(addr,val) VID_WR16(info->control_base+0x8000, addr, val)
#define VGAOUT(addr,val) VID_WR32(info->control_base+0x8000, addr, val)

#define INREG(addr) VID_RD32(info->control_base, addr)
#define OUTREG(addr,val) VID_WR32(info->control_base, addr, val)
#define INREG8(addr) VID_RD08(info->control_base, addr)
#define OUTREG8(addr,val) VID_WR08(info->control_base, addr, val)
#define INREG16(addr) VID_RD16(info->control_base, addr)
#define OUTREG16(addr,val) VID_WR16(info->control_base, addr, val)

#define ALIGN_TO(v, n) (((v) + (n-1)) & ~(n-1))

#endif /* MPLAYER_S3_REGS_H */