Mercurial > mplayer.hg
view Gui/bitmap.h @ 7964:143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
using the window's colormap (DirectColor).
this method is using the video card's hardware gamma ramp so it involves
no performance penalties at all.
patch by lucho <lucho@haemimont.bg>
author | arpi |
---|---|
date | Tue, 29 Oct 2002 20:27:47 +0000 |
parents | 634d93c68912 |
children | 30a9a6358ee9 |
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#ifndef __MYSAMPLE #define __MYSAMPLE typedef struct _txSample { unsigned int Width; unsigned int Height; unsigned int BPP; unsigned long ImageSize; char * Image; } txSample; #include "png/png.h" #include "../../mp_msg.h" extern int bpRead( char * fname, txSample * bf ); extern int conv24to32( txSample * bf ); extern void Convert32to1( txSample * in,txSample * out,int adaptivlimit ); extern void Convert1to32( txSample * in,txSample * out ); #endif