view Gui/bitmap.h @ 7964:143d730908ae

here is a somewhat generic equalizer implementation for the X11 vo drivers using the window's colormap (DirectColor). this method is using the video card's hardware gamma ramp so it involves no performance penalties at all. patch by lucho <lucho@haemimont.bg>
author arpi
date Tue, 29 Oct 2002 20:27:47 +0000
parents 634d93c68912
children 30a9a6358ee9
line wrap: on
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#ifndef __MYSAMPLE
#define __MYSAMPLE

typedef struct _txSample
{
 unsigned int  Width;
 unsigned int  Height;
 unsigned int  BPP;
 unsigned long ImageSize;
 char *        Image;
} txSample;

#include "png/png.h"
#include "../../mp_msg.h"

extern int bpRead( char * fname, txSample * bf );
extern int conv24to32( txSample * bf );
extern void Convert32to1( txSample * in,txSample * out,int adaptivlimit );
extern void Convert1to32( txSample * in,txSample * out );

#endif