Mercurial > mplayer.hg
view divx4_vbr.h @ 7964:143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
using the window's colormap (DirectColor).
this method is using the video card's hardware gamma ramp so it involves
no performance penalties at all.
patch by lucho <lucho@haemimont.bg>
author | arpi |
---|---|
date | Tue, 29 Oct 2002 20:27:47 +0000 |
parents | 0e6e13261d79 |
children | f580a7755ac5 |
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// methods from class VbrControl void VbrControl_init_1pass_vbr(int quality, int crispness); int VbrControl_init_2pass_vbr_encoding(const char* filename, int bitrate, double framerate, int crispness, int quality); int VbrControl_init_2pass_vbr_analysis(const char* filename, int quality); void VbrControl_update_1pass_vbr(); void VbrControl_update_2pass_vbr_encoding(int motion_bits, int texture_bits, int total_bits); void VbrControl_update_2pass_vbr_analysis(int is_key_frame, int motion_bits, int texture_bits, int total_bits, int quant); int VbrControl_get_quant(); void VbrControl_set_quant(float q); int VbrControl_get_intra(); short VbrControl_get_drop(); void VbrControl_close();