view libmpeg2/mpeg2.h @ 7964:143d730908ae

here is a somewhat generic equalizer implementation for the X11 vo drivers using the window's colormap (DirectColor). this method is using the video card's hardware gamma ramp so it involves no performance penalties at all. patch by lucho <lucho@haemimont.bg>
author arpi
date Tue, 29 Oct 2002 20:27:47 +0000
parents 18f4dd5d568f
children 47984e3f54ce
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/*
 * mpeg2.h
 * Copyright (C) 1999-2001 Aaron Holtzman <aholtzma@ess.engr.uvic.ca>
 *
 * This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
 *
 * mpeg2dec is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * mpeg2dec is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* Structure for the mpeg2dec decoder */

typedef struct mpeg2dec_s {
//    vo_instance_t * output;

    /* this is where we keep the state of the decoder */
    struct picture_s * picture;
    
    uint32_t shift;
    int is_display_initialized;
    int is_sequence_needed;
    int drop_flag;
    int drop_frame;
    int in_slice;

    /* the maximum chunk size is determined by vbv_buffer_size */
    /* which is 224K for MP@ML streams. */
    /* (we make no pretenses of decoding anything more than that) */
    /* allocated in init - gcc has problems allocating such big structures */
    uint8_t * chunk_buffer;
    /* pointer to current position in chunk_buffer */
    uint8_t * chunk_ptr;
    /* last start code ? */
    uint8_t code;

    /* ONLY for 0.2.0 release - will not stay there later */
    int frame_rate_code;
} mpeg2dec_t ;


void mpeg2_init (void);
//void mpeg2_allocate_image_buffers (picture_t * picture);
int mpeg2_decode_data (vo_functions_t *, uint8_t * data_start, uint8_t * data_end,int framedrop);
//void mpeg2_close (vo_functions_t *);
//void mpeg2_drop (int flag);
//void mpeg2_free_image_buffers (picture_t * picture)

/* initialize mpegdec with a opaque user pointer */
//void mpeg2_init (mpeg2dec_t * mpeg2dec, uint32_t mm_accel
//		 ,vo_instance_t * output
//		 );

/* destroy everything which was allocated, shutdown the output */
//void mpeg2_close (mpeg2dec_t * mpeg2dec);

//int mpeg2_decode_data (mpeg2dec_t * mpeg2dec,
//		       uint8_t * data_start, uint8_t * data_end);

//void mpeg2_drop (mpeg2dec_t * mpeg2dec, int flag);