view libvo/fastmemcpy.h @ 7964:143d730908ae

here is a somewhat generic equalizer implementation for the X11 vo drivers using the window's colormap (DirectColor). this method is using the video card's hardware gamma ramp so it involves no performance penalties at all. patch by lucho <lucho@haemimont.bg>
author arpi
date Tue, 29 Oct 2002 20:27:47 +0000
parents 23ba417cf64b
children ac3fd2ff2561
line wrap: on
line source

#ifndef __MPLAYER_MEMCPY
#define __MPLAYER_MEMCPY 1

#include "../config.h"

#ifdef USE_FASTMEMCPY
#if defined(HAVE_MMX) || defined(HAVE_MMX2) || defined(HAVE_3DNOW) \
/*    || defined(HAVE_SSE) || defined(HAVE_SSE2) */
#include <stddef.h>

extern void * fast_memcpy(void * to, const void * from, size_t len);
extern void * mem2agpcpy(void * to, const void * from, size_t len);
#define memcpy(a,b,c) fast_memcpy(a,b,c)

#else /* HAVE_MMX/MMX2/3DNOW/SSE/SSE2 */
#define mem2agpcpy(a,b,c) memcpy(a,b,c)
#endif

#else /* USE_FASTMEMCPY */
#define mem2agpcpy(a,b,c) memcpy(a,b,c)
#endif

static inline void * mem2agpcpy_pic(void * dst, void * src, int bytesPerLine, int height, int dstStride, int srcStride)
{
	int i;
	void *retval=dst;

	if(dstStride == srcStride) mem2agpcpy(dst, src, srcStride*height);
	else
	{
		for(i=0; i<height; i++)
		{
			mem2agpcpy(dst, src, bytesPerLine);
			src+= srcStride;
			dst+= dstStride;
		}
	}

	return retval;
}

static inline void * memcpy_pic(void * dst, void * src, int bytesPerLine, int height, int dstStride, int srcStride)
{
	int i;
	void *retval=dst;

	if(dstStride == srcStride) memcpy(dst, src, srcStride*height);
	else
	{
		for(i=0; i<height; i++)
		{
			memcpy(dst, src, bytesPerLine);
			src+= srcStride;
			dst+= dstStride;
		}
	}

	return retval;
}

#endif