view loader/loader.h @ 7964:143d730908ae

here is a somewhat generic equalizer implementation for the X11 vo drivers using the window's colormap (DirectColor). this method is using the video card's hardware gamma ramp so it involves no performance penalties at all. patch by lucho <lucho@haemimont.bg>
author arpi
date Tue, 29 Oct 2002 20:27:47 +0000
parents 174e2a58b4cd
children f5537cc95b02
line wrap: on
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/********************************************************

	Win32 binary loader interface
	Copyright 2000 Eugene Kuznetsov (divx@euro.ru)
	Shamelessly stolen from Wine project

*********************************************************/

#ifndef _LOADER_H
#define _LOADER_H

#ifdef __cplusplus
extern "C" {
#endif

#include "wine/windef.h"
#include "wine/driver.h"
#include "wine/mmreg.h"
#include "wine/vfw.h"
#include "wine/msacm.h"

unsigned int _GetPrivateProfileIntA(const char* appname, const char* keyname, int default_value, const char* filename);
int _GetPrivateProfileStringA(const char* appname, const char* keyname,
	const char* def_val, char* dest, unsigned int len, const char* filename);
int _WritePrivateProfileStringA(const char* appname, const char* keyname,
	const char* string, const char* filename);

INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id,
                            LPSTR buffer, INT buflen );

#ifdef __cplusplus
}
#endif
#endif /* __LOADER_H */