view mixer.c @ 7964:143d730908ae

here is a somewhat generic equalizer implementation for the X11 vo drivers using the window's colormap (DirectColor). this method is using the video card's hardware gamma ramp so it involves no performance penalties at all. patch by lucho <lucho@haemimont.bg>
author arpi
date Tue, 29 Oct 2002 20:27:47 +0000
parents da2dda48b7ec
children 12b1790038b0
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#include <string.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>

#include "config.h"
#include "mixer.h"
#include "libao2/audio_out.h"

extern ao_functions_t *audio_out;

char * mixer_device=NULL;

int muted = 0;
float mute_l = 0.0f;
float mute_r = 0.0f;

void mixer_getvolume( float *l,float *r )
{
  ao_control_vol_t vol;
  *l=0; *r=0;
  if(audio_out){
    if(CONTROL_OK != audio_out->control(AOCONTROL_GET_VOLUME,(int)&vol))
      return;
    *r=vol.right;
    *l=vol.left;
  }
}

void mixer_setvolume( float l,float r )
{
  ao_control_vol_t vol;
  vol.right=r; vol.left=l;
  if(audio_out){
    if(CONTROL_OK != audio_out->control(AOCONTROL_SET_VOLUME,(int)&vol))
      return;
  }
 muted=0;
}

#define MIXER_CHANGE 3

void mixer_incvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 mixer_l += MIXER_CHANGE;
 if ( mixer_l > 100 ) mixer_l = 100;
 mixer_r += MIXER_CHANGE;
 if ( mixer_r > 100 ) mixer_r = 100;
 mixer_setvolume( mixer_l,mixer_r );
}

void mixer_decvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 mixer_l -= MIXER_CHANGE;
 if ( mixer_l < 0 ) mixer_l = 0;
 mixer_r -= MIXER_CHANGE;
 if ( mixer_r < 0 ) mixer_r = 0;
 mixer_setvolume( mixer_l,mixer_r );
}

float mixer_getbothvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 return ( mixer_l + mixer_r ) / 2;
}

void mixer_mute( void )
{
 if ( muted ) mixer_setvolume( mute_l,mute_r );
  else
   { 
    mixer_getvolume( &mute_l,&mute_r );
    mixer_setvolume( 0,0 );
    muted=1;
   }
}