Mercurial > mplayer.hg
view libmpcodecs/ad_qtaudio.c @ 31464:1453fc56d49c
Change timer_name type from char* to char[]; patch taken from Uoti's tree.
author | diego |
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date | Wed, 23 Jun 2010 10:50:55 +0000 |
parents | 8df8a7c20f46 |
children | 15060bd7df4c |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "mpbswap.h" #include "ad_internal.h" #ifdef CONFIG_QUICKTIME #include <QuickTime/QuickTimeComponents.h> #else #include "loader/ldt_keeper.h" #include "loader/wine/winbase.h" #include "loader/wine/windef.h" #endif static const ad_info_t info = { "QuickTime Audio Decoder", "qtaudio", "A'rpi", "Sascha Sommer", "uses win32 quicktime DLLs" }; LIBAD_EXTERN(qtaudio) #ifndef CONFIG_QUICKTIME typedef struct OpaqueSoundConverter* SoundConverter; typedef unsigned long OSType; typedef unsigned long UnsignedFixed; typedef uint8_t Byte; typedef struct SoundComponentData { long flags; OSType format; short numChannels; short sampleSize; UnsignedFixed sampleRate; long sampleCount; Byte * buffer; long reserved; }SoundComponentData; typedef int (__cdecl* LPFUNC1)(long flag); typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *); typedef int (__cdecl* LPFUNC3)(SoundConverter sc); typedef int (__cdecl* LPFUNC4)(void); typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr); typedef int (__cdecl* LPFUNC6)(SoundConverter sc, unsigned long inputBytesTarget, unsigned long *inputFrames, unsigned long *inputBytes, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC7)(SoundConverter sc, const void *inputPtr, unsigned long inputFrames, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC8)(SoundConverter sc, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes); typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ; static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts static HINSTANCE qtml_dll; static LPFUNC1 InitializeQTML; static LPFUNC2 SoundConverterOpen; static LPFUNC3 SoundConverterClose; static LPFUNC4 TerminateQTML; static LPFUNC5 SoundConverterSetInfo; static LPFUNC6 SoundConverterGetBufferSizes; static LPFUNC7 SoundConverterConvertBuffer; static LPFUNC8 SoundConverterEndConversion; static LPFUNC9 SoundConverterBeginConversion; #define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave') static int loader_init(void) { #ifdef WIN32_LOADER Setup_LDT_Keeper(); #endif //preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll qtime_qts = LoadLibraryA("QuickTime.qts"); if( qtime_qts == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" ); return 1; } qtml_dll = LoadLibraryA("qtmlClient.dll"); if( qtml_dll == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" ); return 1; } InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML"); if ( InitializeQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n"); return 1; } SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen"); if ( SoundConverterOpen == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n"); return 1; } SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose"); if ( SoundConverterClose == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n"); return 1; } TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML"); if ( TerminateQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n"); return 1; } SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo"); if ( SoundConverterSetInfo == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n"); return 1; } SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes"); if ( SoundConverterGetBufferSizes == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n"); return 1; } SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer"); if ( SoundConverterConvertBuffer == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n"); return 1; } SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion"); if ( SoundConverterEndConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n"); return 1; } SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion"); if ( SoundConverterBeginConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n"); return 1; } mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n"); return 0; } #endif /* #ifndef CONFIG_QUICKTIME */ static SoundConverter myConverter = NULL; static SoundComponentData InputFormatInfo,OutputFormatInfo; static int InFrameSize; static int OutFrameSize; static int preinit(sh_audio_t *sh){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long OutputBufferSize=0; //size of the output buffer unsigned long WantedBufferSize=0; //the size you want your buffers to be #ifdef CONFIG_QUICKTIME EnterMovies(); #else if(loader_init()) return 0; // failed to load DLL mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n"); error = InitializeQTML(6+16); if(error){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error); return 0; } #endif OutputFormatInfo.flags = InputFormatInfo.flags = 0; OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0; OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL; OutputFormatInfo.reserved = InputFormatInfo.reserved = 0; OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels; InputFormatInfo.sampleSize = sh->wf->wBitsPerSample; OutputFormatInfo.sampleSize = 16; OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec; InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4'); OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE'); error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error); if(error) return 0; if(sh->codecdata){ error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error); // if(error) return 0; } WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2; error = SoundConverterGetBufferSizes(myConverter, WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize = %li\n",InputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet); InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet; OutFrameSize=OutputBufferSize/FramesToGet; mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize); error = SoundConverterBeginConversion(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error); if(error) return 0; sh->audio_out_minsize=OutputBufferSize; sh->audio_in_minsize=InputBufferSize; sh->channels=sh->wf->nChannels; sh->samplerate=sh->wf->nSamplesPerSec; sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8; sh->i_bps=sh->wf->nAvgBytesPerSec; //InputBufferSize*WantedBufferSize/OutputBufferSize; if(sh->format==0x3343414D){ // MACE 3:1 sh->ds->ss_div = 2*3; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } else if(sh->format==0x3643414D){ // MACE 6:1 sh->ds->ss_div = 2*6; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } return 1; // return values: 1=OK 0=ERROR } static int init(sh_audio_t *sh_audio){ return 1; // return values: 1=OK 0=ERROR } static void uninit(sh_audio_t *sh){ int error; unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error); error = SoundConverterClose(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error); // error = TerminateQTML(); // printf("TerminateQTML:%i\n",error); // FreeLibrary( qtml_dll ); // qtml_dll = NULL; // FreeLibrary( qtime_qts ); // qtime_qts = NULL; // printf("qt dll loader uninit done\n"); #ifdef CONFIG_QUICKTIME ExitMovies(); #endif } static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif FramesToGet=minlen/OutFrameSize; if(FramesToGet*OutFrameSize<minlen && (FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet; if(FramesToGet*InFrameSize>sh->a_in_buffer_size) FramesToGet=sh->a_in_buffer_size/InFrameSize; InputBufferSize=FramesToGet*InFrameSize; // printf("FramesToGet = %li (%li -> %li bytes)\n",FramesToGet, // InputBufferSize, FramesToGet*OutFrameSize); if(InputBufferSize>sh->a_in_buffer_len){ int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len], InputBufferSize-sh->a_in_buffer_len); if(x>0) sh->a_in_buffer_len+=x; if(InputBufferSize>sh->a_in_buffer_len) FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data! } // printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n", // myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer, FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); // printf("SoundConverterConvertBuffer:%i\n",error); // printf("ConvertedFrames = %li\n",ConvertedFrames); // printf("ConvertedBytes = %li\n",ConvertedBytes); // InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!! InputBufferSize=FramesToGet*InFrameSize; sh->a_in_buffer_len-=InputBufferSize; if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen... else if(sh->a_in_buffer_len>0){ memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len); } return ConvertedBytes; } static int control(sh_audio_t *sh,int cmd,void* arg, ...){ // various optional functions you MAY implement: return CONTROL_UNKNOWN; }