Mercurial > mplayer.hg
view libass/ass_font.h @ 28615:15e7abed4291
Use the same code to convert fps in float to fraction as used in mencoder,
it ensures all the common frame rates work right.
If this causes issues, it should be changed in the same way in mencoder.c
author | reimar |
---|---|
date | Wed, 18 Feb 2009 16:49:12 +0000 |
parents | 588ce97b44f2 |
children | 7fcc0bf5b27a |
line wrap: on
line source
// -*- c-basic-offset: 8; indent-tabs-mode: t -*- // vim:ts=8:sw=8:noet:ai: /* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * * This file is part of libass. * * libass is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * libass is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with libass; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef LIBASS_FONT_H #define LIBASS_FONT_H #include <stdint.h> #include <ft2build.h> #include FT_GLYPH_H #include "ass.h" #include "ass_types.h" typedef struct ass_font_desc_s { char* family; unsigned bold; unsigned italic; } ass_font_desc_t; #define ASS_FONT_MAX_FACES 10 typedef struct ass_font_s { ass_font_desc_t desc; ass_library_t* library; FT_Library ftlibrary; FT_Face faces[ASS_FONT_MAX_FACES]; int n_faces; double scale_x, scale_y; // current transform FT_Vector v; // current shift double size; } ass_font_t; ass_font_t* ass_font_new(ass_library_t* library, FT_Library ftlibrary, void* fc_priv, ass_font_desc_t* desc); void ass_font_set_transform(ass_font_t* font, double scale_x, double scale_y, FT_Vector* v); void ass_font_set_size(ass_font_t* font, double size); void ass_font_get_asc_desc(ass_font_t* font, uint32_t ch, int* asc, int* desc); FT_Glyph ass_font_get_glyph(void* fontconfig_priv, ass_font_t* font, uint32_t ch, ass_hinting_t hinting); FT_Vector ass_font_get_kerning(ass_font_t* font, uint32_t c1, uint32_t c2); void ass_font_free(ass_font_t* font); #endif /* LIBASS_FONT_H */