view libass/ass_library.h @ 28615:15e7abed4291

Use the same code to convert fps in float to fraction as used in mencoder, it ensures all the common frame rates work right. If this causes issues, it should be changed in the same way in mencoder.c
author reimar
date Wed, 18 Feb 2009 16:49:12 +0000
parents 588ce97b44f2
children 48d020c5ceca
line wrap: on
line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * libass is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * libass is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with libass; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef LIBASS_LIBRARY_H
#define LIBASS_LIBRARY_H

typedef struct ass_fontdata_s {
	char* name;
	char* data;
	int size;
} ass_fontdata_t;

struct ass_library_s {
	char* fonts_dir;
	int extract_fonts;
	char** style_overrides;

	ass_fontdata_t* fontdata;
	int num_fontdata;
};

#endif /* LIBASS_LIBRARY_H */