view libswscale/swscale_altivec_template.c @ 28615:15e7abed4291

Use the same code to convert fps in float to fraction as used in mencoder, it ensures all the common frame rates work right. If this causes issues, it should be changed in the same way in mencoder.c
author reimar
date Wed, 18 Feb 2009 16:49:12 +0000
parents 3bc8263972a3
children 713fe7dab281
line wrap: on
line source

/*
 * AltiVec-enhanced yuv2yuvX
 *
 * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
 * based on the equivalent C code in swscale.c
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#define vzero vec_splat_s32(0)

static inline void
altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
    register int i;
    vector unsigned int altivec_vectorShiftInt19 =
        vec_add(vec_splat_u32(10), vec_splat_u32(9));
    if ((unsigned long)dest % 16) {
        /* badly aligned store, we force store alignment */
        /* and will handle load misalignment on val w/ vec_perm */
        vector unsigned char perm1;
        vector signed int v1;
        for (i = 0 ; (i < dstW) &&
            (((unsigned long)dest + i) % 16) ; i++) {
                int t = val[i] >> 19;
                dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
        }
        perm1 = vec_lvsl(i << 2, val);
        v1 = vec_ld(i << 2, val);
        for ( ; i < (dstW - 15); i+=16) {
            int offset = i << 2;
            vector signed int v2 = vec_ld(offset + 16, val);
            vector signed int v3 = vec_ld(offset + 32, val);
            vector signed int v4 = vec_ld(offset + 48, val);
            vector signed int v5 = vec_ld(offset + 64, val);
            vector signed int v12 = vec_perm(v1, v2, perm1);
            vector signed int v23 = vec_perm(v2, v3, perm1);
            vector signed int v34 = vec_perm(v3, v4, perm1);
            vector signed int v45 = vec_perm(v4, v5, perm1);

            vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
            vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
            vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
            vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
            vector unsigned short vs1 = vec_packsu(vA, vB);
            vector unsigned short vs2 = vec_packsu(vC, vD);
            vector unsigned char vf = vec_packsu(vs1, vs2);
            vec_st(vf, i, dest);
            v1 = v5;
        }
    } else { // dest is properly aligned, great
        for (i = 0; i < (dstW - 15); i+=16) {
            int offset = i << 2;
            vector signed int v1 = vec_ld(offset, val);
            vector signed int v2 = vec_ld(offset + 16, val);
            vector signed int v3 = vec_ld(offset + 32, val);
            vector signed int v4 = vec_ld(offset + 48, val);
            vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
            vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
            vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
            vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
            vector unsigned short vs1 = vec_packsu(v5, v6);
            vector unsigned short vs2 = vec_packsu(v7, v8);
            vector unsigned char vf = vec_packsu(vs1, vs2);
            vec_st(vf, i, dest);
        }
    }
    for ( ; i < dstW ; i++) {
        int t = val[i] >> 19;
        dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
    }
}

static inline void
yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
                      int16_t *chrFilter, int16_t **chrSrc, int chrFilterSize,
                      uint8_t *dest, uint8_t *uDest, uint8_t *vDest, int dstW, int chrDstW)
{
    const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)};
    register int i, j;
    {
        int __attribute__ ((aligned (16))) val[dstW];

        for (i = 0; i < (dstW -7); i+=4) {
            vec_st(vini, i << 2, val);
        }
        for (; i < dstW; i++) {
            val[i] = (1 << 18);
        }

        for (j = 0; j < lumFilterSize; j++) {
            vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
            vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
            vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
            vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter

            perm = vec_lvsl(0, lumSrc[j]);
            l1 = vec_ld(0, lumSrc[j]);

            for (i = 0; i < (dstW - 7); i+=8) {
                int offset = i << 2;
                vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);

                vector signed int v1 = vec_ld(offset, val);
                vector signed int v2 = vec_ld(offset + 16, val);

                vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]

                vector signed int i1 = vec_mule(vLumFilter, ls);
                vector signed int i2 = vec_mulo(vLumFilter, ls);

                vector signed int vf1 = vec_mergeh(i1, i2);
                vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]

                vector signed int vo1 = vec_add(v1, vf1);
                vector signed int vo2 = vec_add(v2, vf2);

                vec_st(vo1, offset, val);
                vec_st(vo2, offset + 16, val);

                l1 = l2;
            }
            for ( ; i < dstW; i++) {
                val[i] += lumSrc[j][i] * lumFilter[j];
            }
        }
        altivec_packIntArrayToCharArray(val, dest, dstW);
    }
    if (uDest != 0) {
        int  __attribute__ ((aligned (16))) u[chrDstW];
        int  __attribute__ ((aligned (16))) v[chrDstW];

        for (i = 0; i < (chrDstW -7); i+=4) {
            vec_st(vini, i << 2, u);
            vec_st(vini, i << 2, v);
        }
        for (; i < chrDstW; i++) {
            u[i] = (1 << 18);
            v[i] = (1 << 18);
        }

        for (j = 0; j < chrFilterSize; j++) {
            vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
            vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
            vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
            vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter

            perm = vec_lvsl(0, chrSrc[j]);
            l1 = vec_ld(0, chrSrc[j]);
            l1_V = vec_ld(2048 << 1, chrSrc[j]);

            for (i = 0; i < (chrDstW - 7); i+=8) {
                int offset = i << 2;
                vector signed short l2 = vec_ld((i << 1) + 16, chrSrc[j]);
                vector signed short l2_V = vec_ld(((i + 2048) << 1) + 16, chrSrc[j]);

                vector signed int v1 = vec_ld(offset, u);
                vector signed int v2 = vec_ld(offset + 16, u);
                vector signed int v1_V = vec_ld(offset, v);
                vector signed int v2_V = vec_ld(offset + 16, v);

                vector signed short ls = vec_perm(l1, l2, perm); // chrSrc[j][i] ... chrSrc[j][i+7]
                vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrSrc[j][i+2048] ... chrSrc[j][i+2055]

                vector signed int i1 = vec_mule(vChrFilter, ls);
                vector signed int i2 = vec_mulo(vChrFilter, ls);
                vector signed int i1_V = vec_mule(vChrFilter, ls_V);
                vector signed int i2_V = vec_mulo(vChrFilter, ls_V);

                vector signed int vf1 = vec_mergeh(i1, i2);
                vector signed int vf2 = vec_mergel(i1, i2); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]
                vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
                vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrSrc[j][i] * chrFilter[j] ... chrSrc[j][i+7] * chrFilter[j]

                vector signed int vo1 = vec_add(v1, vf1);
                vector signed int vo2 = vec_add(v2, vf2);
                vector signed int vo1_V = vec_add(v1_V, vf1_V);
                vector signed int vo2_V = vec_add(v2_V, vf2_V);

                vec_st(vo1, offset, u);
                vec_st(vo2, offset + 16, u);
                vec_st(vo1_V, offset, v);
                vec_st(vo2_V, offset + 16, v);

                l1 = l2;
                l1_V = l2_V;
            }
            for ( ; i < chrDstW; i++) {
                u[i] += chrSrc[j][i] * chrFilter[j];
                v[i] += chrSrc[j][i + 2048] * chrFilter[j];
            }
        }
        altivec_packIntArrayToCharArray(u, uDest, chrDstW);
        altivec_packIntArrayToCharArray(v, vDest, chrDstW);
    }
}

static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc, int16_t *filter, int16_t *filterPos, int filterSize) {
    register int i;
    int __attribute__ ((aligned (16))) tempo[4];

    if (filterSize % 4) {
        for (i=0; i<dstW; i++) {
            register int j;
            register int srcPos = filterPos[i];
            register int val = 0;
            for (j=0; j<filterSize; j++) {
                val += ((int)src[srcPos + j])*filter[filterSize*i + j];
            }
            dst[i] = FFMIN(val>>7, (1<<15)-1);
        }
    }
    else
    switch (filterSize) {
    case 4:
    {
    for (i=0; i<dstW; i++) {
        register int srcPos = filterPos[i];

        vector unsigned char src_v0 = vec_ld(srcPos, src);
        vector unsigned char src_v1, src_vF;
        vector signed short src_v, filter_v;
        vector signed int val_vEven, val_s;
        if ((((int)src + srcPos)% 16) > 12) {
            src_v1 = vec_ld(srcPos + 16, src);
        }
        src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));

        src_v = // vec_unpackh sign-extends...
            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
        // now put our elements in the even slots
        src_v = vec_mergeh(src_v, (vector signed short)vzero);

        filter_v = vec_ld(i << 3, filter);
        // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).

        // The neat trick: We only care for half the elements,
        // high or low depending on (i<<3)%16 (it's 0 or 8 here),
        // and we're going to use vec_mule, so we choose
        // carefully how to "unpack" the elements into the even slots.
        if ((i << 3) % 16)
            filter_v = vec_mergel(filter_v, (vector signed short)vzero);
        else
            filter_v = vec_mergeh(filter_v, (vector signed short)vzero);

        val_vEven = vec_mule(src_v, filter_v);
        val_s = vec_sums(val_vEven, vzero);
        vec_st(val_s, 0, tempo);
        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
    }
    }
    break;

    case 8:
    {
    for (i=0; i<dstW; i++) {
        register int srcPos = filterPos[i];

        vector unsigned char src_v0 = vec_ld(srcPos, src);
        vector unsigned char src_v1, src_vF;
        vector signed short src_v, filter_v;
        vector signed int val_v, val_s;
        if ((((int)src + srcPos)% 16) > 8) {
            src_v1 = vec_ld(srcPos + 16, src);
        }
        src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));

        src_v = // vec_unpackh sign-extends...
            (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
        filter_v = vec_ld(i << 4, filter);
        // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)

        val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
        val_s = vec_sums(val_v, vzero);
        vec_st(val_s, 0, tempo);
        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
    }
    }
    break;

    case 16:
    {
        for (i=0; i<dstW; i++) {
            register int srcPos = filterPos[i];

            vector unsigned char src_v0 = vec_ld(srcPos, src);
            vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
            vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));

            vector signed short src_vA = // vec_unpackh sign-extends...
                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
            vector signed short src_vB = // vec_unpackh sign-extends...
                (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));

            vector signed short filter_v0 = vec_ld(i << 5, filter);
            vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
            // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)

            vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
            vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);

            vector signed int val_s = vec_sums(val_v, vzero);

            vec_st(val_s, 0, tempo);
            dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
        }
    }
    break;

    default:
    {
    for (i=0; i<dstW; i++) {
        register int j;
        register int srcPos = filterPos[i];

        vector signed int val_s, val_v = (vector signed int)vzero;
        vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
        vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);

        vector unsigned char src_v0 = vec_ld(srcPos, src);
        vector unsigned char permS = vec_lvsl(srcPos, src);

        for (j = 0 ; j < filterSize - 15; j += 16) {
            vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
            vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);

            vector signed short src_vA = // vec_unpackh sign-extends...
                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
            vector signed short src_vB = // vec_unpackh sign-extends...
                (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));

            vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
            vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
            vector signed short filter_v0  = vec_perm(filter_v0R, filter_v1R, permF);
            vector signed short filter_v1  = vec_perm(filter_v1R, filter_v2R, permF);

            vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
            val_v = vec_msums(src_vB, filter_v1, val_acc);

            filter_v0R = filter_v2R;
            src_v0 = src_v1;
        }

        if (j < filterSize-7) {
            // loading src_v0 is useless, it's already done above
            //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
            vector unsigned char src_v1, src_vF;
            vector signed short src_v, filter_v1R, filter_v;
            if ((((int)src + srcPos)% 16) > 8) {
                src_v1 = vec_ld(srcPos + j + 16, src);
            }
            src_vF = vec_perm(src_v0, src_v1, permS);

            src_v = // vec_unpackh sign-extends...
                (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
            // loading filter_v0R is useless, it's already done above
            //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
            filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
            filter_v = vec_perm(filter_v0R, filter_v1R, permF);

            val_v = vec_msums(src_v, filter_v, val_v);
        }

        val_s = vec_sums(val_v, vzero);

        vec_st(val_s, 0, tempo);
        dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
    }

    }
    }
}

static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
                                              int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
    uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
    // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
    uint8_t *ysrc = src[0];
    uint8_t *usrc = src[1];
    uint8_t *vsrc = src[2];
    const int width = c->srcW;
    const int height = srcSliceH;
    const int lumStride = srcStride[0];
    const int chromStride = srcStride[1];
    const int dstStride = dstStride_a[0];
    const vector unsigned char yperm = vec_lvsl(0, ysrc);
    const int vertLumPerChroma = 2;
    register unsigned int y;

    if (width&15) {
        yv12toyuy2(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
        return srcSliceH;
    }

    /* This code assumes:

    1) dst is 16 bytes-aligned
    2) dstStride is a multiple of 16
    3) width is a multiple of 16
    4) lum & chrom stride are multiples of 8
    */

    for (y=0; y<height; y++) {
        int i;
        for (i = 0; i < width - 31; i+= 32) {
            const unsigned int j = i >> 1;
            vector unsigned char v_yA = vec_ld(i, ysrc);
            vector unsigned char v_yB = vec_ld(i + 16, ysrc);
            vector unsigned char v_yC = vec_ld(i + 32, ysrc);
            vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
            vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
            vector unsigned char v_uA = vec_ld(j, usrc);
            vector unsigned char v_uB = vec_ld(j + 16, usrc);
            vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
            vector unsigned char v_vA = vec_ld(j, vsrc);
            vector unsigned char v_vB = vec_ld(j + 16, vsrc);
            vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
            vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
            vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
            vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
            vector unsigned char v_yuy2_2 = vec_mergeh(v_y2, v_uv_b);
            vector unsigned char v_yuy2_3 = vec_mergel(v_y2, v_uv_b);
            vec_st(v_yuy2_0, (i << 1), dst);
            vec_st(v_yuy2_1, (i << 1) + 16, dst);
            vec_st(v_yuy2_2, (i << 1) + 32, dst);
            vec_st(v_yuy2_3, (i << 1) + 48, dst);
        }
        if (i < width) {
            const unsigned int j = i >> 1;
            vector unsigned char v_y1 = vec_ld(i, ysrc);
            vector unsigned char v_u = vec_ld(j, usrc);
            vector unsigned char v_v = vec_ld(j, vsrc);
            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
            vector unsigned char v_yuy2_0 = vec_mergeh(v_y1, v_uv_a);
            vector unsigned char v_yuy2_1 = vec_mergel(v_y1, v_uv_a);
            vec_st(v_yuy2_0, (i << 1), dst);
            vec_st(v_yuy2_1, (i << 1) + 16, dst);
        }
        if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
            usrc += chromStride;
            vsrc += chromStride;
        }
        ysrc += lumStride;
        dst += dstStride;
    }

    return srcSliceH;
}

static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
                                              int srcSliceH, uint8_t* dstParam[], int dstStride_a[]) {
    uint8_t *dst=dstParam[0] + dstStride_a[0]*srcSliceY;
    // yv12toyuy2(src[0], src[1], src[2], dst, c->srcW, srcSliceH, srcStride[0], srcStride[1], dstStride[0]);
    uint8_t *ysrc = src[0];
    uint8_t *usrc = src[1];
    uint8_t *vsrc = src[2];
    const int width = c->srcW;
    const int height = srcSliceH;
    const int lumStride = srcStride[0];
    const int chromStride = srcStride[1];
    const int dstStride = dstStride_a[0];
    const int vertLumPerChroma = 2;
    const vector unsigned char yperm = vec_lvsl(0, ysrc);
    register unsigned int y;

    if (width&15) {
        yv12touyvy(ysrc, usrc, vsrc, dst, c->srcW, srcSliceH, lumStride, chromStride, dstStride);
        return srcSliceH;
    }

    /* This code assumes:

    1) dst is 16 bytes-aligned
    2) dstStride is a multiple of 16
    3) width is a multiple of 16
    4) lum & chrom stride are multiples of 8
    */

    for (y=0; y<height; y++) {
        int i;
        for (i = 0; i < width - 31; i+= 32) {
            const unsigned int j = i >> 1;
            vector unsigned char v_yA = vec_ld(i, ysrc);
            vector unsigned char v_yB = vec_ld(i + 16, ysrc);
            vector unsigned char v_yC = vec_ld(i + 32, ysrc);
            vector unsigned char v_y1 = vec_perm(v_yA, v_yB, yperm);
            vector unsigned char v_y2 = vec_perm(v_yB, v_yC, yperm);
            vector unsigned char v_uA = vec_ld(j, usrc);
            vector unsigned char v_uB = vec_ld(j + 16, usrc);
            vector unsigned char v_u = vec_perm(v_uA, v_uB, vec_lvsl(j, usrc));
            vector unsigned char v_vA = vec_ld(j, vsrc);
            vector unsigned char v_vB = vec_ld(j + 16, vsrc);
            vector unsigned char v_v = vec_perm(v_vA, v_vB, vec_lvsl(j, vsrc));
            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
            vector unsigned char v_uv_b = vec_mergel(v_u, v_v);
            vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
            vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
            vector unsigned char v_uyvy_2 = vec_mergeh(v_uv_b, v_y2);
            vector unsigned char v_uyvy_3 = vec_mergel(v_uv_b, v_y2);
            vec_st(v_uyvy_0, (i << 1), dst);
            vec_st(v_uyvy_1, (i << 1) + 16, dst);
            vec_st(v_uyvy_2, (i << 1) + 32, dst);
            vec_st(v_uyvy_3, (i << 1) + 48, dst);
        }
        if (i < width) {
            const unsigned int j = i >> 1;
            vector unsigned char v_y1 = vec_ld(i, ysrc);
            vector unsigned char v_u = vec_ld(j, usrc);
            vector unsigned char v_v = vec_ld(j, vsrc);
            vector unsigned char v_uv_a = vec_mergeh(v_u, v_v);
            vector unsigned char v_uyvy_0 = vec_mergeh(v_uv_a, v_y1);
            vector unsigned char v_uyvy_1 = vec_mergel(v_uv_a, v_y1);
            vec_st(v_uyvy_0, (i << 1), dst);
            vec_st(v_uyvy_1, (i << 1) + 16, dst);
        }
        if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
            usrc += chromStride;
            vsrc += chromStride;
        }
        ysrc += lumStride;
        dst += dstStride;
    }
    return srcSliceH;
}