Mercurial > mplayer.hg
view mp3lib/test2.c @ 28615:15e7abed4291
Use the same code to convert fps in float to fraction as used in mencoder,
it ensures all the common frame rates work right.
If this causes issues, it should be changed in the same way in mencoder.c
author | reimar |
---|---|
date | Wed, 18 Feb 2009 16:49:12 +0000 |
parents | e7c989f7a7c9 |
children | 0f1b5b68af32 |
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <fcntl.h> #include <sys/ioctl.h> #include <unistd.h> #include <sys/soundcard.h> #include "config.h" #include "mp3lib/mp3.h" #include "cpudetect.h" static FILE* mp3file=NULL; int mplayer_audio_read(char *buf,int size){ return fread(buf,1,size,mp3file); } #define BUFFLEN 4608 static unsigned char buffer[BUFFLEN]; int main(int argc,char* argv[]){ int len; int total=0; int r; int audio_fd; mp3file=fopen((argc>1)?argv[1]:"test.mp3","rb"); if(!mp3file){ printf("file not found\n"); exit(1); } GetCpuCaps(&gCpuCaps); // MPEG Audio: #ifdef CONFIG_FAKE_MONO MP3_Init(0); #else MP3_Init(); #endif MP3_samplerate=MP3_channels=0; len=MP3_DecodeFrame(buffer,-1); audio_fd=open("/dev/dsp", O_WRONLY); if(audio_fd<0){ printf("Can't open audio device\n");exit(1); } r=AFMT_S16_LE;ioctl (audio_fd, SNDCTL_DSP_SETFMT, &r); r=MP3_channels-1;ioctl (audio_fd, SNDCTL_DSP_STEREO, &r); r=MP3_samplerate;ioctl (audio_fd, SNDCTL_DSP_SPEED, &r); printf("audio_setup: using %d Hz samplerate (requested: %d)\n",r,MP3_samplerate); while(1){ int len2; if(len==0) len=MP3_DecodeFrame(buffer,-1); if(len<=0) break; // EOF // play it len2=write(audio_fd,buffer,len); if(len2<0) break; // ERROR? len-=len2; total+=len2; if(len>0){ // this shouldn't happen... memcpy(buffer,buffer+len2,len); putchar('!');fflush(stdout); } } fclose(mp3file); return 0; }