view libmpdemux/mp3_hdr.c @ 11619:179138947307

This patch contains bugfixes for the esd audio output driver that I uncovered while trying to send sound to a remote esd server over a wireless (11 mbs, just enough to handle to sound) link. First, the sound was full "ticking" sounds. I found a bug that prevented the "send the remainder of this block" code from ever being called - so large chunks of audio were simply being ignored. Fixing this bug removed the "ticking" from audio streams. Fixing this bug, however, uncovered another problem - when the socket buffer was full, doing a blocking write to finish the buffer would take far too long and would turn video into a chunky mess. I'd imagine this blocking write would be fine for an audio-only stream, but it turns out to hold up the video far too much. The solution in this patch is to write as much data as possible to the socket, and then return as soon as possible, reporting the number of bytes actually written accurately back to mplayer. I've tested it on both local and remote esd servers, and it works well. Patch by Benjamin Osheroff <ben@gimbo.net>
author attila
date Wed, 10 Dec 2003 12:19:13 +0000
parents 2cfd7ef9cb75
children c9e2d75a9013
line wrap: on
line source

#include <stdio.h>

#include "config.h"
#include "../mp_msg.h"

//----------------------- mp3 audio frame header parser -----------------------

static int tabsel_123[2][3][16] = {
   { {0,32,64,96,128,160,192,224,256,288,320,352,384,416,448,0},
     {0,32,48,56, 64, 80, 96,112,128,160,192,224,256,320,384,0},
     {0,32,40,48, 56, 64, 80, 96,112,128,160,192,224,256,320,0} },

   { {0,32,48,56,64,80,96,112,128,144,160,176,192,224,256,0},
     {0,8,16,24,32,40,48,56,64,80,96,112,128,144,160,0},
     {0,8,16,24,32,40,48,56,64,80,96,112,128,144,160,0} }
};

static long freqs[9] = { 44100, 48000, 32000,	// MPEG 1.0
			 22050, 24000, 16000,   // MPEG 2.0
			 11025, 12000,  8000};  // MPEG 2.5

int mp_mp3_get_lsf(unsigned char* hbuf){
    unsigned long newhead = 
      hbuf[0] << 24 |
      hbuf[1] << 16 |
      hbuf[2] <<  8 |
      hbuf[3];
    if( newhead & ((long)1<<20) ) {
      return (newhead & ((long)1<<19)) ? 0x0 : 0x1;
    }
    return 1;
}

/*
 * return frame size or -1 (bad frame)
 */
int mp_get_mp3_header(unsigned char* hbuf,int* chans, int* srate){
    int stereo,ssize,lsf,framesize,padding,bitrate_index,sampling_frequency;
    unsigned long newhead = 
      hbuf[0] << 24 |
      hbuf[1] << 16 |
      hbuf[2] <<  8 |
      hbuf[3];

//    printf("head=0x%08X\n",newhead);

#if 1
    // head_check:
    if( (newhead & 0xffe00000) != 0xffe00000 ){
	mp_msg(MSGT_DEMUXER,MSGL_DBG2,"head_check failed\n");
	return -1;
    }
#endif

    if((4-((newhead>>17)&3))!=3){ 
      mp_msg(MSGT_DEMUXER,MSGL_DBG2,"not layer-3\n"); 
      return -1;
    }

    sampling_frequency = ((newhead>>10)&0x3);  // valid: 0..2
    if(sampling_frequency==3){
	mp_msg(MSGT_DEMUXER,MSGL_DBG2,"invalid sampling_frequency\n");
	return -1;
    }

    if( newhead & ((long)1<<20) ) {
      // MPEG 1.0 (lsf==0) or MPEG 2.0 (lsf==1)
      lsf = (newhead & ((long)1<<19)) ? 0x0 : 0x1;
      sampling_frequency += (lsf*3);
    } else {
      // MPEG 2.5
      lsf = 1;
      sampling_frequency += 6;
    }

//    crc = ((newhead>>16)&0x1)^0x1;
    bitrate_index = ((newhead>>12)&0xf);  // valid: 1..14
    padding   = ((newhead>>9)&0x1);
//    fr->extension = ((newhead>>8)&0x1);
//    fr->mode      = ((newhead>>6)&0x3);
//    fr->mode_ext  = ((newhead>>4)&0x3);
//    fr->copyright = ((newhead>>3)&0x1);
//    fr->original  = ((newhead>>2)&0x1);
//    fr->emphasis  = newhead & 0x3;

    stereo    = ( (((newhead>>6)&0x3)) == 3) ? 1 : 2;

// !checked later through tabsel_123[]!
//    if(!bitrate_index || bitrate_index==15){
//      mp_msg(MSGT_DEMUXER,MSGL_DBG2,"Free format not supported.\n");
//      return -1;
//    }

    if(lsf)
      ssize = (stereo == 1) ? 9 : 17;
    else
      ssize = (stereo == 1) ? 17 : 32;
    if(!((newhead>>16)&0x1)) ssize += 2; // CRC

    framesize = tabsel_123[lsf][2][bitrate_index] * 144000;

    if(!framesize){
	mp_msg(MSGT_DEMUXER,MSGL_DBG2,"invalid framesize/bitrate_index\n");
	return -1;
    }

    framesize /= freqs[sampling_frequency]<<lsf;
    framesize += padding;

//    if(framesize<=0 || framesize>MAXFRAMESIZE) return FALSE;
    if(srate) *srate = freqs[sampling_frequency];
    if(chans) *chans = stereo;

    return framesize;
}