view libvo/spuenc.h @ 11619:179138947307

This patch contains bugfixes for the esd audio output driver that I uncovered while trying to send sound to a remote esd server over a wireless (11 mbs, just enough to handle to sound) link. First, the sound was full "ticking" sounds. I found a bug that prevented the "send the remainder of this block" code from ever being called - so large chunks of audio were simply being ignored. Fixing this bug removed the "ticking" from audio streams. Fixing this bug, however, uncovered another problem - when the socket buffer was full, doing a blocking write to finish the buffer would take far too long and would turn video into a chunky mess. I'd imagine this blocking write would be fine for an audio-only stream, but it turns out to hold up the video far too much. The solution in this patch is to write as much data as possible to the socket, and then return as soon as possible, reporting the number of bytes actually written accurately back to mplayer. I've tested it on both local and remote esd servers, and it works well. Patch by Benjamin Osheroff <ben@gimbo.net>
author attila
date Wed, 10 Dec 2003 12:19:13 +0000
parents fb56a6c15dca
children 401b440a6d76
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/*
 * subpic_encode.c - encodes a pixmap with RLE
 *
 * Copyright (C) 2000   Alejandro J. Cura <alecu@protocultura.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <stdlib.h>
#define DATASIZE 53220


typedef struct {
	int x, y;
	unsigned int rgb[4];
	unsigned char* pixels;
} pixbuf;

typedef struct {
	unsigned char data[DATASIZE];
	int count;	/* the count of bytes written */
	int oddstart;
	int nibblewaiting;
} encodedata;

void pixbuf_encode_rle(int x, int y, int w, int h, char *inbuf, int stride, encodedata *ed);
void pixbuf_delete(pixbuf* pb);