view loader/dshow/libwin32.h @ 11619:179138947307

This patch contains bugfixes for the esd audio output driver that I uncovered while trying to send sound to a remote esd server over a wireless (11 mbs, just enough to handle to sound) link. First, the sound was full "ticking" sounds. I found a bug that prevented the "send the remainder of this block" code from ever being called - so large chunks of audio were simply being ignored. Fixing this bug removed the "ticking" from audio streams. Fixing this bug, however, uncovered another problem - when the socket buffer was full, doing a blocking write to finish the buffer would take far too long and would turn video into a chunky mess. I'd imagine this blocking write would be fine for an audio-only stream, but it turns out to hold up the video far too much. The solution in this patch is to write as much data as possible to the socket, and then return as soon as possible, reporting the number of bytes actually written accurately back to mplayer. I've tested it on both local and remote esd servers, and it works well. Patch by Benjamin Osheroff <ben@gimbo.net>
author attila
date Wed, 10 Dec 2003 12:19:13 +0000
parents 1baa35e06053
children c223d8fd4312
line wrap: on
line source

#ifndef __LIBWIN32_H
#define __LIBWIN32_H

#ifndef NOAVIFILE_HEADERS
#error this header file should not be used without -DNOAVIFILE_HEADERS
#endif

// this file is only included when NOAVIFILE_HEADERS are defined
// serves mainly for mplayer

#define VFW_E_NOT_RUNNING               0x80040226

#include <inttypes.h>

//#define FATAL(a)  // you don't need exception - if you want - just fill more code
#include "wine/mmreg.h"
#include "wine/winreg.h"
#include "wine/vfw.h"
#include "com.h"

typedef uint32_t fourcc_t;

/*
typedef struct _FatalError
{
    FatalError();
    void PrintAll() {}
}FatalError;
*/

typedef struct _CodecInfo
{
    char* dll;
    GUID* guid;
}CodecInfo;


typedef struct _CImage // public  your_libvo_mem
{
    char* ptr;
    
    /*char* (*Data)();
    {
	return 0;
	// pointer to memory block
    }*/
    /*int (*Supported)(fourcc_t csp, int bits);
    {
	return true;
	// if you support such surface 
    }*/
}CImage;


#if 0
struct BitmapInfo : public BITMAPINFOHEADER
{
    void SetBits(int b) { return; /*fixme*/ }
    void SetSpace(int b) { return; /*fixme*/ }
};
#endif

typedef struct _IAudioDecoder
{
    WAVEFORMATEX in_fmt;
    CodecInfo  record;
    /*(*IAudioDecoder)( CodecInfo * r, const WAVEFORMATEX* w);
    {
        memcpy(&this->record,r,sizeof(CodecInfo));
        in_fmt = *w;
    }*/
}IAudioDecoder;

/*
struct IAudioEncoder
{
    IAudioEncoder(const CodecInfo&, WAVEFORMATEX*) {}
    // you do not need this one...
};
*/

    enum CAPS
    {
	CAP_NONE = 0,
	CAP_YUY2 = 1,
	CAP_YV12 = 2,
	CAP_IYUV = 4,
	CAP_UYVY = 8,
	CAP_YVYU = 16,
	CAP_I420 = 32,
	CAP_YVU9 = 64,
	CAP_IF09 = 128,
    };
    enum DecodingMode
    {
	DIRECT = 0,
	REALTIME,
	REALTIME_QUALITY_AUTO,
    };
    enum DecodingState
    {
	STOP = 0,
	START,
    };

typedef struct _BitmapInfo
{
    long 	biSize;
    long  	biWidth;
    long  	biHeight;
    short 	biPlanes;
    short 	biBitCount;
    long 	biCompression;
    long 	biSizeImage;
    long  	biXPelsPerMeter;
    long  	biYPelsPerMeter;
    long 	biClrUsed;
    long 	biClrImportant;
    int 	colors[3];    
} BitmapInfo;

typedef struct _IVideoDecoder
{
    int VBUFSIZE;
    int QMARKHI;
    int QMARKLO;
    int DMARKHI;
    int DMARKLO;

    /*
    IVideoDecoder(CodecInfo& info, const BITMAPINFOHEADER& format) : record(info)
    {
        // implement init part
    }
    virtual ~IVideoDecoder();
    void Stop()
    {
    }
    void Start()
    {
    }
    */
    const CodecInfo record;
    int m_Mode;	// should we do precaching (or even change Quality on the fly)
    int m_State;
    int m_iDecpos;
    int m_iPlaypos;
    float m_fQuality;           // quality for the progress bar 0..1(best)
    int m_bCapable16b;

    BITMAPINFOHEADER* m_bh;	// format of input data (might be larger - e.g. huffyuv)
    BitmapInfo m_decoder;	// format of decoder output
    BitmapInfo m_obh;		// format of returned frames
}IVideoDecoder;

/*
struct IRtConfig
{
};
*/

// might be minimalized to contain just those which are needed by DS_VideoDecoder

#ifndef mmioFOURCC
#define mmioFOURCC( ch0, ch1, ch2, ch3 )				\
		( (long)(unsigned char)(ch0) | ( (long)(unsigned char)(ch1) << 8 ) |	\
		( (long)(unsigned char)(ch2) << 16 ) | ( (long)(unsigned char)(ch3) << 24 ) )
#endif /* mmioFOURCC */

/* OpenDivX */
#define fccMP4S	mmioFOURCC('M', 'P', '4', 'S')
#define fccmp4s	mmioFOURCC('m', 'p', '4', 's')
#define fccDIVX	mmioFOURCC('D', 'I', 'V', 'X')
#define fccdivx	mmioFOURCC('d', 'i', 'v', 'x')
#define fccDIV1	mmioFOURCC('D', 'I', 'V', '1')
#define fccdiv1	mmioFOURCC('d', 'i', 'v', '1')

/* DivX codecs */
#define fccDIV2 mmioFOURCC('D', 'I', 'V', '2')
#define fccdiv2 mmioFOURCC('d', 'i', 'v', '2')
#define fccDIV3 mmioFOURCC('D', 'I', 'V', '3')
#define fccdiv3 mmioFOURCC('d', 'i', 'v', '3')
#define fccDIV4 mmioFOURCC('D', 'I', 'V', '4')
#define fccdiv4 mmioFOURCC('d', 'i', 'v', '4')
#define fccDIV5 mmioFOURCC('D', 'I', 'V', '5')
#define fccdiv5 mmioFOURCC('d', 'i', 'v', '5')
#define fccDIV6 mmioFOURCC('D', 'I', 'V', '6')
#define fccdiv6 mmioFOURCC('d', 'i', 'v', '6')
#define fccMP41	mmioFOURCC('M', 'P', '4', '1')
#define fccmp41	mmioFOURCC('m', 'p', '4', '1')
#define fccMP43	mmioFOURCC('M', 'P', '4', '3')
#define fccmp43 mmioFOURCC('m', 'p', '4', '3')
/* old ms mpeg-4 codecs */
#define fccMP42	mmioFOURCC('M', 'P', '4', '2')
#define fccmp42	mmioFOURCC('m', 'p', '4', '2')
#define fccMPG4	mmioFOURCC('M', 'P', 'G', '4')
#define fccmpg4	mmioFOURCC('m', 'p', 'g', '4')
/* Windows media codecs */
#define fccWMV1 mmioFOURCC('W', 'M', 'V', '1')
#define fccwmv1 mmioFOURCC('w', 'm', 'v', '1')
#define fccWMV2 mmioFOURCC('W', 'M', 'V', '2')
#define fccwmv2 mmioFOURCC('w', 'm', 'v', '2')
#define fccMWV1 mmioFOURCC('M', 'W', 'V', '1')

/* Angel codecs */
#define fccAP41	mmioFOURCC('A', 'P', '4', '1')
#define fccap41	mmioFOURCC('a', 'p', '4', '1')
#define fccAP42	mmioFOURCC('A', 'P', '4', '2')
#define fccap42	mmioFOURCC('a', 'p', '4', '2')

/* other codecs	*/
#define fccIV31 mmioFOURCC('I', 'V', '3', '1')
#define fcciv31 mmioFOURCC('i', 'v', '3', '1')
#define fccIV32 mmioFOURCC('I', 'V', '3', '2')
#define fcciv32 mmioFOURCC('i', 'v', '3', '2')
#define fccIV41 mmioFOURCC('I', 'V', '4', '1')
#define fcciv41 mmioFOURCC('i', 'v', '4', '1')
#define fccIV50 mmioFOURCC('I', 'V', '5', '0')
#define fcciv50 mmioFOURCC('i', 'v', '5', '0')
#define fccI263 mmioFOURCC('I', '2', '6', '3')
#define fcci263 mmioFOURCC('i', '2', '6', '3')

#define fccMJPG mmioFOURCC('M', 'J', 'P', 'G')
#define fccmjpg mmioFOURCC('m', 'j', 'p', 'g')

#define fccHFYU mmioFOURCC('H', 'F', 'Y', 'U')

#define fcccvid mmioFOURCC('c', 'v', 'i', 'd')
#define fccdvsd mmioFOURCC('d', 'v', 's', 'd')

/* Ati codecs */
#define fccVCR2 mmioFOURCC('V', 'C', 'R', '2')
#define fccVCR1 mmioFOURCC('V', 'C', 'R', '1')
#define fccVYUY mmioFOURCC('V', 'Y', 'U', 'Y')
#define fccIYU9 mmioFOURCC('I', 'Y', 'U', '9') // it was defined as fccYVU9

/* Asus codecs */
#define fccASV1 mmioFOURCC('A', 'S', 'V', '1')
#define fccASV2 mmioFOURCC('A', 'S', 'V', '2')

/* Microsoft video */
#define fcccram mmioFOURCC('c', 'r', 'a', 'm')
#define fccCRAM mmioFOURCC('C', 'R', 'A', 'M')
#define fccMSVC mmioFOURCC('M', 'S', 'V', 'C')


#define fccMSZH mmioFOURCC('M', 'S', 'Z', 'H')

#define fccZLIB mmioFOURCC('Z', 'L', 'I', 'B')

#define fccTM20 mmioFOURCC('T', 'M', '2', '0')

#define fccYUV  mmioFOURCC('Y', 'U', 'V', ' ')
#define fccYUY2 mmioFOURCC('Y', 'U', 'Y', '2')
#define fccYV12 mmioFOURCC('Y', 'V', '1', '2')/* Planar mode: Y + V + U  (3 planes) */
#define fccI420 mmioFOURCC('I', '4', '2', '0')
#define fccIYUV mmioFOURCC('I', 'Y', 'U', 'V')/* Planar mode: Y + U + V  (3 planes) */
#define fccUYVY mmioFOURCC('U', 'Y', 'V', 'Y')/* Packed mode: U0+Y0+V0+Y1 (1 plane) */
#define fccYVYU mmioFOURCC('Y', 'V', 'Y', 'U')/* Packed mode: Y0+V0+Y1+U0 (1 plane) */
#define fccYVU9 mmioFOURCC('Y', 'V', 'U', '9')/* Planar 4:1:0 */
#define fccIF09 mmioFOURCC('I', 'F', '0', '9')/* Planar 4:1:0 + delta */

#endif