Mercurial > mplayer.hg
view libmpcodecs/dec_audio.c @ 33197:17dba462c48c
Fix compilation with XvMC, only lightly tested.
author | reimar |
---|---|
date | Fri, 22 Apr 2011 07:28:44 +0000 |
parents | 470867f7e1df |
children | 277ec491a8a7 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <assert.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "stream/stream.h" #include "libmpdemux/demuxer.h" #include "codec-cfg.h" #include "libmpdemux/stheader.h" #include "dec_audio.h" #include "ad.h" #include "libaf/af_format.h" #include "libaf/af.h" #ifdef CONFIG_DYNAMIC_PLUGINS #include <dlfcn.h> #endif #ifdef CONFIG_FAKE_MONO int fakemono = 0; #endif /* used for ac3surround decoder - set using -channels option */ int audio_output_channels = 2; af_cfg_t af_cfg = { 1, NULL }; // Configuration for audio filters void afm_help(void) { int i; mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_AvailableAudioFm); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n"); mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n"); for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (mpcodecs_ad_drivers[i]->info->comment && mpcodecs_ad_drivers[i]->info->comment[0]) mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name, mpcodecs_ad_drivers[i]->info->comment); else mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name); } static int init_audio_codec(sh_audio_t *sh_audio) { if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) { int fmt = AF_FORMAT_FLOAT_NE; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT, &fmt) == CONTROL_TRUE) { sh_audio->sample_format = fmt; sh_audio->samplesize = 4; } } if (!sh_audio->ad_driver->preinit(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_ADecoderPreinitFailed); return 0; } /* allocate audio in buffer: */ if (sh_audio->audio_in_minsize > 0) { sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize; mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForInputBuffer, sh_audio->a_in_buffer_size); sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len = 0; } sh_audio->a_buffer_size = sh_audio->audio_out_minsize + MAX_OUTBURST; mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_AllocatingBytesForOutputBuffer, sh_audio->audio_out_minsize, MAX_OUTBURST, sh_audio->a_buffer_size); sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size); if (!sh_audio->a_buffer) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantAllocAudioBuf); return 0; } sh_audio->a_buffer_len = 0; if (!sh_audio->ad_driver->init(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_ADecoderInitFailed); uninit_audio(sh_audio); // free buffers return 0; } sh_audio->initialized = 1; if (!sh_audio->channels || !sh_audio->samplerate) { mp_msg(MSGT_DECAUDIO, MSGL_WARN, MSGTR_UnknownAudio); uninit_audio(sh_audio); // free buffers return 0; } if (!sh_audio->o_bps) sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate * sh_audio->samplesize; mp_msg(MSGT_DECAUDIO, MSGL_INFO, "AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n", sh_audio->samplerate, sh_audio->channels, af_fmt2str_short(sh_audio->sample_format), sh_audio->i_bps * 8 * 0.001, ((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0, sh_audio->i_bps, sh_audio->o_bps); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n", sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels); sh_audio->a_out_buffer_size = 0; sh_audio->a_out_buffer = NULL; sh_audio->a_out_buffer_len = 0; return 1; } static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm, int status, stringset_t *selected) { unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0; int force = 0; if (codecname && codecname[0] == '+') { codecname = &codecname[1]; force = 1; } sh_audio->codec = NULL; while (1) { const ad_functions_t *mpadec; int i; sh_audio->ad_driver = 0; // restore original fourcc: if (sh_audio->wf) sh_audio->wf->wFormatTag = i = orig_fourcc; if (!(sh_audio->codec = find_audio_codec(sh_audio->format, sh_audio->wf ? (&i) : NULL, sh_audio->codec, force))) break; if (sh_audio->wf) sh_audio->wf->wFormatTag = i; // ok we found one codec if (stringset_test(selected, sh_audio->codec->name)) continue; // already tried & failed if (codecname && strcmp(sh_audio->codec->name, codecname)) continue; // -ac if (afm && strcmp(sh_audio->codec->drv, afm)) continue; // afm doesn't match if (!force && sh_audio->codec->status < status) continue; // too unstable stringset_add(selected, sh_audio->codec->name); // tagging it // ok, it matches all rules, let's find the driver! for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name, sh_audio->codec->drv)) break; mpadec = mpcodecs_ad_drivers[i]; #ifdef CONFIG_DYNAMIC_PLUGINS if (!mpadec) { /* try to open shared decoder plugin */ int buf_len; char *buf; ad_functions_t *funcs_sym; ad_info_t *info_sym; buf_len = strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16; buf = malloc(buf_len); if (!buf) break; snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR, sh_audio->codec->drv); mp_msg(MSGT_DECAUDIO, MSGL_DBG2, "Trying to open external plugin: %s\n", buf); sh_audio->dec_handle = dlopen(buf, RTLD_LAZY); if (!sh_audio->dec_handle) break; snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv); funcs_sym = dlsym(sh_audio->dec_handle, buf); if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit || !funcs_sym->init || !funcs_sym->uninit || !funcs_sym->control || !funcs_sym->decode_audio) break; info_sym = funcs_sym->info; if (strcmp(info_sym->short_name, sh_audio->codec->drv)) break; free(buf); mpadec = funcs_sym; mp_msg(MSGT_DECAUDIO, MSGL_V, "Using external decoder plugin (%s/mplayer/ad_%s.so)!\n", MPLAYER_LIBDIR, sh_audio->codec->drv); } #endif if (!mpadec) { // driver not available (==compiled in) mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_AudioCodecFamilyNotAvailableStr, sh_audio->codec->name, sh_audio->codec->drv); continue; } // it's available, let's try to init! // init() mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_OpeningAudioDecoder, mpadec->info->short_name, mpadec->info->name); sh_audio->ad_driver = mpadec; if (!init_audio_codec(sh_audio)) { mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ADecoderInitFailed); continue; // try next... } // Yeah! We got it! return 1; } return 0; } int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list, char **audio_fm_list) { stringset_t selected; char *ac_l_default[2] = { "", (char *) NULL }; // hack: if (!audio_codec_list) audio_codec_list = ac_l_default; // Go through the codec.conf and find the best codec... sh_audio->initialized = 0; stringset_init(&selected); while (!sh_audio->initialized && *audio_codec_list) { char *audio_codec = *(audio_codec_list++); if (audio_codec[0]) { if (audio_codec[0] == '-') { // disable this codec: stringset_add(&selected, audio_codec + 1); } else { // forced codec by name: mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_ForcedAudioCodec, audio_codec); init_audio(sh_audio, audio_codec, NULL, -1, &selected); } } else { int status; // try in stability order: UNTESTED, WORKING, BUGGY. // never try CRASHING. if (audio_fm_list) { char **fmlist = audio_fm_list; // try first the preferred codec families: while (!sh_audio->initialized && *fmlist) { char *audio_fm = *(fmlist++); mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_TryForceAudioFmtStr, audio_fm); for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, audio_fm, status, &selected)) break; } } if (!sh_audio->initialized) for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, NULL, status, &selected)) break; } } stringset_free(&selected); if (!sh_audio->initialized) { mp_msg(MSGT_DECAUDIO, MSGL_ERR, MSGTR_CantFindAudioCodec, sh_audio->format); return 0; // failed } mp_msg(MSGT_DECAUDIO, MSGL_INFO, MSGTR_SelectedAudioCodec, sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info); return 1; // success } void uninit_audio(sh_audio_t *sh_audio) { if (sh_audio->afilter) { mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n"); af_uninit(sh_audio->afilter); free(sh_audio->afilter); sh_audio->afilter = NULL; } if (sh_audio->initialized) { mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_UninitAudioStr, sh_audio->codec->drv); sh_audio->ad_driver->uninit(sh_audio); #ifdef CONFIG_DYNAMIC_PLUGINS if (sh_audio->dec_handle) dlclose(sh_audio->dec_handle); #endif sh_audio->initialized = 0; } free(sh_audio->a_out_buffer); sh_audio->a_out_buffer = NULL; sh_audio->a_out_buffer_size = 0; av_freep(&sh_audio->a_buffer); av_freep(&sh_audio->a_in_buffer); } int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate, int *out_samplerate, int *out_channels, int *out_format) { af_stream_t *afs = sh_audio->afilter; if (!afs) { afs = malloc(sizeof(af_stream_t)); memset(afs, 0, sizeof(af_stream_t)); } // input format: same as codec's output format: afs->input.rate = in_samplerate; afs->input.nch = sh_audio->channels; afs->input.format = sh_audio->sample_format; af_fix_parameters(&(afs->input)); // output format: same as ao driver's input format (if missing, fallback to input) afs->output.rate = *out_samplerate; afs->output.nch = *out_channels; afs->output.format = *out_format; af_fix_parameters(&(afs->output)); // filter config: memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t)); mp_msg(MSGT_DECAUDIO, MSGL_V, MSGTR_BuildingAudioFilterChain, afs->input.rate, afs->input.nch, af_fmt2str_short(afs->input.format), afs->output.rate, afs->output.nch, af_fmt2str_short(afs->output.format)); // let's autoprobe it! if (0 != af_init(afs)) { sh_audio->afilter = NULL; free(afs); return 0; // failed :( } *out_samplerate = afs->output.rate; *out_channels = afs->output.nch; *out_format = afs->output.format; // Do not reset a_out_buffer_len. This may cause some // glitches/slow adaption of changes but it is better than // losing audio even for minor adjustments and avoids sync issues. // ok! sh_audio->afilter = (void *) afs; return 1; } static int filter_n_bytes(sh_audio_t *sh, int len) { int error = 0; // Filter af_data_t filter_input = { .audio = sh->a_buffer, .rate = sh->samplerate, .nch = sh->channels, .format = sh->sample_format }; af_data_t *filter_output; assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size); // Decode more bytes if needed while (sh->a_buffer_len < len) { unsigned char *buf = sh->a_buffer + sh->a_buffer_len; int minlen = len - sh->a_buffer_len; int maxlen = sh->a_buffer_size - sh->a_buffer_len; int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen); int format_change = sh->samplerate != filter_input.rate || sh->channels != filter_input.nch || sh->sample_format != filter_input.format; if (ret <= 0 || format_change) { error = format_change ? -2 : -1; len = sh->a_buffer_len; break; } sh->a_buffer_len += ret; } filter_input.len = len; af_fix_parameters(&filter_input); filter_output = af_play(sh->afilter, &filter_input); if (!filter_output) return -1; if (sh->a_out_buffer_size < sh->a_out_buffer_len + filter_output->len) { int newlen = sh->a_out_buffer_len + filter_output->len; mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size " "from %d to %d\n", sh->a_out_buffer_size, newlen); sh->a_out_buffer = realloc(sh->a_out_buffer, newlen); sh->a_out_buffer_size = newlen; } memcpy(sh->a_out_buffer + sh->a_out_buffer_len, filter_output->audio, filter_output->len); sh->a_out_buffer_len += filter_output->len; // remove processed data from decoder buffer: sh->a_buffer_len -= len; memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len); return error; } /* Try to get at least minlen decoded+filtered bytes in sh_audio->a_out_buffer * (total length including possible existing data). * Return 0 on success, -1 on error/EOF (not distinguished). * In the former case sh_audio->a_out_buffer_len is always >= minlen * on return. In case of EOF/error it might or might not be. * Can reallocate sh_audio->a_out_buffer if needed to fit all filter output. */ int mp_decode_audio(sh_audio_t *sh_audio, int minlen) { // Indicates that a filter seems to be buffering large amounts of data int huge_filter_buffer = 0; // Decoded audio must be cut at boundaries of this many bytes int unitsize = sh_audio->channels * sh_audio->samplesize * 16; /* Filter output size will be about filter_multiplier times input size. * If some filter buffers audio in big blocks this might only hold * as average over time. */ double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter); /* If the decoder set audio_out_minsize then it can do the equivalent of * "while (output_len < target_len) output_len += audio_out_minsize;", * so we must guarantee there is at least audio_out_minsize-1 bytes * more space in the output buffer than the minimum length we try to * decode. */ int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize; max_decode_len -= max_decode_len % unitsize; while (sh_audio->a_out_buffer_len < minlen) { int res; int declen = (minlen - sh_audio->a_out_buffer_len) / filter_multiplier + (unitsize << 5); // some extra for possible filter buffering if (huge_filter_buffer) /* Some filter must be doing significant buffering if the estimated * input length didn't produce enough output from filters. * Feed the filters 2k bytes at a time until we have enough output. * Very small amounts could make filtering inefficient while large * amounts can make MPlayer demux the file unnecessarily far ahead * to get audio data and buffer video frames in memory while doing * so. However the performance impact of either is probably not too * significant as long as the value is not completely insane. */ declen = 2000; declen -= declen % unitsize; if (declen > max_decode_len) declen = max_decode_len; else /* if this iteration does not fill buffer, we must have lots * of buffering in filters */ huge_filter_buffer = 1; res = filter_n_bytes(sh_audio, declen); if (res < 0) return res; } return 0; } void resync_audio_stream(sh_audio_t *sh_audio) { sh_audio->a_buffer_len = 0; sh_audio->a_out_buffer_len = 0; sh_audio->a_in_buffer_len = 0; // clear audio input buffer if (!sh_audio->initialized) return; sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL); } void skip_audio_frame(sh_audio_t *sh_audio) { if (!sh_audio->initialized) return; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) == CONTROL_TRUE) return; // default skip code: ds_fill_buffer(sh_audio->ds); // skip block }