Mercurial > mplayer.hg
view libmpdemux/mpeg_hdr.h @ 15205:19243f85e164
nico partially fixed the bug i reported; here's the rest of the fix.
basically demux_audio was mixing data in its header buffer in a bogus
manner, whereby it could sometimes "make up" valid mpeg headers where
no such header actually occurred in the file. it should be correct now.
btw these changes also fix the bug where mplayer reports huge initial
cpu usage for sound when playing mp3 files.
author | rfelker |
---|---|
date | Sun, 17 Apr 2005 17:17:52 +0000 |
parents | e9c9fbc78092 |
children | d49091f2206c |
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typedef struct { // video info: int mpeg1; // 0=mpeg2 1=mpeg1 int display_picture_width; int display_picture_height; int aspect_ratio_information; int frame_rate_code; int fps; // fps*10000 int bitrate; // 0x3FFFF==VBR // timing: int picture_structure; int progressive_sequence; int repeat_first_field; int progressive_frame; int top_field_first; int display_time; // secs*100 //the following are for mpeg4 int timeinc_resolution, timeinc_bits, timeinc_unit; int picture_type; } mp_mpeg_header_t; int mp_header_process_sequence_header (mp_mpeg_header_t * picture, unsigned char * buffer); int mp_header_process_extension (mp_mpeg_header_t * picture, unsigned char * buffer); int mp4_header_process_vol(mp_mpeg_header_t * picture, unsigned char * buffer); void mp4_header_process_vop(mp_mpeg_header_t * picture, unsigned char * buffer); int h264_parse_sps(mp_mpeg_header_t * picture, unsigned char * buf, int len);