view playtreeparser.h @ 15205:19243f85e164

nico partially fixed the bug i reported; here's the rest of the fix. basically demux_audio was mixing data in its header buffer in a bogus manner, whereby it could sometimes "make up" valid mpeg headers where no such header actually occurred in the file. it should be correct now. btw these changes also fix the bug where mplayer reports huge initial cpu usage for sound when playing mp3 files.
author rfelker
date Sun, 17 Apr 2005 17:17:52 +0000
parents 4bc481804519
children 1a14fde7680d
line wrap: on
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#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;


play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

void
play_tree_parser_free(play_tree_parser_t* p);

play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif