Mercurial > mplayer.hg
view libmpcodecs/native/qtrpza.c @ 7735:197cee6aa59e
always use rounded-up blocksize for .avi files (fixes Firestarter.mpg.avi)
author | arpi |
---|---|
date | Mon, 14 Oct 2002 01:39:17 +0000 |
parents | 628c85c15c7b |
children | 9fc45fe0d444 |
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/* * * Apple Video (rpza) QuickTime Decoder for Mplayer * (c) 2002 Roberto Togni * * Fourcc: rpza, azpr * * Some code comes from qtsmc.c by Mike Melanson * * A description of the decoding algorithm can be found here: * http://www.pcisys.net/~melanson/codecs/ */ #include "config.h" #include "bswap.h" #include "mp_msg.h" #define BE_16(x) (be2me_16(*(unsigned short *)(x))) #define BE_32(x) (be2me_32(*(unsigned int *)(x))) #define ADVANCE_BLOCK() \ { \ pixel_ptr += block_x_inc; \ if (pixel_ptr >= (width * bytes_per_pixel)) \ { \ pixel_ptr = 0; \ row_ptr += block_y_inc * 4; \ } \ total_blocks--; \ if (total_blocks < 0) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \ return; \ } \ } #define PAINT_CURRENT_PIXEL(r, g, b, color) \ { \ if (bytes_per_pixel == 2) { \ (*(unsigned short*)(&decoded[block_ptr])) = color & 0x7fff; \ block_ptr += 2; \ } else { \ decoded[block_ptr++] = (b); \ decoded[block_ptr++] = (g); \ decoded[block_ptr++] = (r); \ if (bytes_per_pixel == 4) /* 32bpp */ \ block_ptr++; \ } \ } #define COLOR_FIX(col_out, col_in) (col_out) = ((col_in) << 3) | ((col_in) >> 2) #define COLOR_TO_RGB(r, g, b, color) \ { \ if (bytes_per_pixel != 2) { \ unsigned short tmp; \ tmp = (color >> 10) & 0x1f; \ COLOR_FIX (r, tmp); \ tmp = (color >> 5) & 0x1f; \ COLOR_FIX (g, tmp); \ tmp = color & 0x1f; \ COLOR_FIX (b, tmp); \ } \ } #define COLORAB_TO_RGB4(rgb4, color4, colorA, colorB) \ { \ unsigned short ta, tb, tt; \ if (bytes_per_pixel != 2) { \ ta = (colorA >> 10) & 0x1f; \ tb = (colorB >> 10) & 0x1f; \ COLOR_FIX (rgb4[3][0], ta); \ COLOR_FIX (rgb4[0][0], tb); \ tt = (11 * ta + 21 * tb) >> 5; \ COLOR_FIX (rgb4[1][0], tt); \ tt = (21 * ta + 11 * tb) >> 5; \ COLOR_FIX (rgb4[2][0], tt); \ ta = (colorA >> 5) & 0x1f; \ tb = (colorB >> 5) & 0x1f; \ COLOR_FIX (rgb4[3][1], ta); \ COLOR_FIX (rgb4[0][1], tb); \ tt = (11 * ta + 21 * tb) >> 5; \ COLOR_FIX (rgb4[1][1], tt); \ tt = (21 * ta + 11 * tb) >> 5; \ COLOR_FIX (rgb4[2][1], tt); \ ta = colorA & 0x1f; \ tb = colorB & 0x1f; \ COLOR_FIX (rgb4[3][2], ta); \ COLOR_FIX (rgb4[0][2], tb); \ tt = (11 * ta + 21 * tb) >> 5; \ COLOR_FIX (rgb4[1][2], tt); \ tt = (21 * ta + 11 * tb) >> 5; \ COLOR_FIX (rgb4[2][2], tt); \ } else { \ color4[3] = colorA; \ color4[0] = colorB; \ ta = (colorA >> 10) & 0x1f; \ tb = (colorB >> 10) & 0x1f; \ color4[1] = ((11 * ta + 21 * tb) << 5) & 0x7c00; \ color4[2] = ((21 * ta + 11 * tb) << 5) & 0x7c00; \ ta = (colorA >> 5) & 0x1f; \ tb = (colorB >> 5) & 0x1f; \ color4[1] |= (11 * ta + 21 * tb) & 0x3e0; \ color4[2] |= (21 * ta + 11 * tb) & 0x3e0; \ ta = colorA & 0x1f; \ tb = colorB & 0x1f; \ color4[1] |= (11 * ta + 21 * tb) >> 5; \ color4[2] |= (21 * ta + 11 * tb) >> 5; \ } \ } /* * rpza frame decoder * * Input values: * * *encoded: buffer of encoded data (chunk) * encoded_size: length of encoded buffer * *decoded: buffer where decoded data is written (image buffer) * width: width of decoded frame in pixels * height: height of decoded frame in pixels * bytes_per_pixel: bytes/pixel in output image (color depth) * */ void qt_decode_rpza(char *encoded, int encoded_size, char *decoded, int width, int height, int bytes_per_pixel) { int i; int stream_ptr = 0; int chunk_size; unsigned char opcode; int n_blocks; unsigned short colorA, colorB; unsigned char r, g, b; unsigned char rgb4[4][3]; unsigned short color4[4]; unsigned char index, idx; int row_ptr = 0; int pixel_ptr = 0; int pixel_x, pixel_y; int row_inc = bytes_per_pixel * (width - 4); int max_height = row_inc * height; int block_x_inc = bytes_per_pixel * 4; int block_y_inc = bytes_per_pixel * width; int block_ptr; int total_blocks; /* First byte is always 0xe1. Warn if it's different */ if ((unsigned char)encoded[stream_ptr] != 0xe1) mp_msg(MSGT_DECVIDEO, MSGL_WARN, "First chunk byte is 0x%02x instead of 0x1e\n", (unsigned char)encoded[stream_ptr]); /* Get chunk size, ingnoring first byte */ chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF; stream_ptr += 4; /* If length mismatch use size from MOV file and try to decode anyway */ if (chunk_size != encoded_size) mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n"); chunk_size = encoded_size; /* Number of 4x4 blocks in frame. */ total_blocks = (width * height) / (4 * 4); /* Process chunk data */ while (stream_ptr < chunk_size) { opcode = encoded[stream_ptr++]; /* Get opcode */ n_blocks = (opcode & 0x1f) +1; /* Extract block counter from opcode */ /* If opcode MSbit is 0, we need more data to decide what to do */ if ((opcode & 0x80) == 0) { colorA = (opcode << 8) | ((unsigned char)encoded[stream_ptr++]); opcode = 0; if ((encoded[stream_ptr] & 0x80) != 0) { /* Must behave as opcode 110xxxxx, using colorA computed above.*/ /* Use fake opcode 0x20 to enter switch block at the right place */ opcode = 0x20; n_blocks = 1; } } switch (opcode & 0xe0) { /* Skip blocks */ case 0x80: while (n_blocks--) ADVANCE_BLOCK(); break; /* Fill blocks with one color */ case 0xa0: colorA = BE_16 (&encoded[stream_ptr]); stream_ptr += 2; COLOR_TO_RGB (r, g, b, colorA); while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++){ PAINT_CURRENT_PIXEL(r, g, b, colorA); } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* Fill blocks with 4 colors */ case 0xc0: colorA = BE_16 (&encoded[stream_ptr]); stream_ptr += 2; case 0x20: colorB = BE_16 (&encoded[stream_ptr]); stream_ptr += 2; COLORAB_TO_RGB4 (rgb4, color4, colorA, colorB); while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { index = encoded[stream_ptr++]; for (pixel_x = 0; pixel_x < 4; pixel_x++){ idx = (index >> (2 * (3 - pixel_x))) & 0x03; PAINT_CURRENT_PIXEL(rgb4[idx][0], rgb4[idx][1], rgb4[idx][2], color4[idx]); } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* Fill block with 16 colors */ case 0x00: block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++){ /* We already have color of upper left pixel */ if ((pixel_y != 0) || (pixel_x !=0)) { colorA = BE_16 (&encoded[stream_ptr]); stream_ptr += 2; } COLOR_TO_RGB (r, g, b, colorA); PAINT_CURRENT_PIXEL(r, g, b, colorA); } block_ptr += row_inc; } ADVANCE_BLOCK(); break; /* Unknown opcode */ default: mp_msg(MSGT_DECVIDEO, MSGL_HINT, "Unknown opcode %d in rpza chunk." " Skip remaining %lu bytes of chunk data.\n", opcode, chunk_size - stream_ptr); return; } /* Opcode switch */ } }