Mercurial > mplayer.hg
view libass/ass_bitmap.h @ 36808:1b5b0b63de4b
vcd_read_os2.h: replace calloc() with _calloc() only in vcd_read_os2.h
author | komh |
---|---|
date | Sun, 23 Feb 2014 14:35:30 +0000 |
parents | c3aaaf17c721 |
children |
line wrap: on
line source
/* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef LIBASS_BITMAP_H #define LIBASS_BITMAP_H #include <ft2build.h> #include FT_GLYPH_H #include "ass.h" typedef struct ass_synth_priv ASS_SynthPriv; ASS_SynthPriv *ass_synth_init(double); void ass_synth_done(ASS_SynthPriv *priv); typedef struct { int left, top; int w, h; // width, height int stride; unsigned char *buffer; // w x h buffer } Bitmap; Bitmap *outline_to_bitmap(ASS_Library *library, FT_Library ftlib, FT_Outline *outline, int bord); /** * \brief perform glyph rendering * \param glyph original glyph * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker * \param bm_g out: pointer to the bitmap of original glyph is returned here * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here * \param bm_g out: pointer to the bitmap of glyph shadow is returned here * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps * \param border_visible whether border is visible if border_style is 3 */ int outline_to_bitmap3(ASS_Library *library, ASS_SynthPriv *priv_blur, FT_Library ftlib, FT_Outline *outline, FT_Outline *border, Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s, int be, double blur_radius, FT_Vector shadow_offset, int border_style, int border_visible); void ass_free_bitmap(Bitmap *bm); #endif /* LIBASS_BITMAP_H */