Mercurial > mplayer.hg
view libaf/af_tools.c @ 27985:1c77b86d355d
Remove a ColorFill that is not necessary since the surface it is used
on has exactly the same size as the video image and the video will
be copied into it before it is used the first time.
author | reimar |
---|---|
date | Mon, 24 Nov 2008 09:46:23 +0000 |
parents | 327b7955381f |
children | 72d0b1444141 |
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#include <math.h> #include <string.h> #include "af.h" /* Convert to gain value from dB. Returns AF_OK if of and AF_ERROR if fail */ int af_from_dB(int n, float* in, float* out, float k, float mi, float ma) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++){ if(in[i]<=-200) out[i]=0.0; else out[i]=pow(10.0,clamp(in[i],mi,ma)/k); } return AF_OK; } /* Convert from gain value to dB. Returns AF_OK if of and AF_ERROR if fail */ int af_to_dB(int n, float* in, float* out, float k) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++){ if(in[i] == 0.0) out[i]=-200.0; else out[i]=k*log10(in[i]); } return AF_OK; } /* Convert from ms to sample time */ int af_from_ms(int n, float* in, int* out, int rate, float mi, float ma) { int i = 0; // Sanity check if(!in || !out) return AF_ERROR; for(i=0;i<n;i++) out[i]=(int)((float)rate * clamp(in[i],mi,ma)/1000.0); return AF_OK; } /* Convert from sample time to ms */ int af_to_ms(int n, int* in, float* out, int rate) { int i = 0; // Sanity check if(!in || !out || !rate) return AF_ERROR; for(i=0;i<n;i++) out[i]=1000.0 * (float)in[i]/((float)rate); return AF_OK; } /* Helper function for testing the output format */ int af_test_output(struct af_instance_s* af, af_data_t* out) { if((af->data->format != out->format) || (af->data->bps != out->bps) || (af->data->rate != out->rate) || (af->data->nch != out->nch)){ memcpy(out,af->data,sizeof(af_data_t)); return AF_FALSE; } return AF_OK; } /* Soft clipping, the sound of a dream, thanks to Jon Wattes post to Musicdsp.org */ float af_softclip(float a) { if (a >= M_PI/2) return 1.0; else if (a <= -M_PI/2) return -1.0; else return sin(a); }