Mercurial > mplayer.hg
view osdep/timer-win2.c @ 27985:1c77b86d355d
Remove a ColorFill that is not necessary since the surface it is used
on has exactly the same size as the video image and the video will
be copied into it before it is used the first time.
author | reimar |
---|---|
date | Mon, 24 Nov 2008 09:46:23 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }