Mercurial > mplayer.hg
view DOCS/tech/subcp.txt @ 13568:1cb0e1833515
Currently vbeGetProtModeInfo call the 0x4f0a function of int 10h the get
a simple 32 bits protected mode interface to some VESA functions. This
protected mode interface is interesting because it's quicker than the
raw int 10h interface.
Unfortunatly, begining with VBE 3.0, the 0x4f0a function is optional,
and some video cards don't implement it (3dfx, intel 845/855/865...).
This protected mode interface is then only used in vbeSetWindow and
vbeSetDisplayStart :
?- vbeSetWindow already implement an alternative methode if protected
mode interface is not available.
?- vbeSetDisplayStart also contain an alternative implementation, but
this one is disabled with a #if 0. I don't exactly know why because
it works well !
So currently, cards which don't have the 0x4f0a function are not
supported. This patch correct this.
?- vbeGetProtModeInfo failure is not fatal.
?- vbeSetDisplayStart has it's alternative implementation reenabled.
? ?it's used only with cards which don't have the 0x4f0a function
? ?so this won't make any difference for cards which were already
? ?working.
This patch also make the failure of vbeGetModeInfo not fatal. The
VBE 3.0 standard state that GetModeInfo can fail with some mode
which are listed as supported if the mode can't be used in the
current situation (not enough video memory for example). So a
failure of vbeGetModeInfo don't mean that other modes won't work
and should really not be fatal.
patch by Aurelien Jacobs <aurel@gnuage.org>
author | faust3 |
---|---|
date | Wed, 06 Oct 2004 08:42:13 +0000 |
parents | ef3af71f0113 |
children | 0f1b5b68af32 |
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Ascii Subtitle / Font CODEPAGEs =============================== The subtitle encoding issue seems a bit confusing, so I'll try to summarize it here. There are 2 approaches: 1. (preferred) You can generate Unicode subtitles with: subfont --unicode <signle-byte encoding known by iconv> ... or subfont --unicode <path to custom encoding file> ... (this custom encoding file could list all iso-8859-* characters to create single font file for common encodings) and then run mplayer this way (-subcp and -utf8 expect Unicode font!): mplayer -subcp <any encoding known by iconv> ... or mplayer -utf8 ... 2. (current) Generate subtitles for some specific encoding with: subfont <signle-byte encoding known by iconv> ... or subfont <path to custom signle-byte or EUC encoding file> ... and then run mplayer without any encoding options for signle-byte encodings, or with -unicode option for EUC (and the like) encodings (which is only partially implemented in mplayer). AFAIK, CJK encodings: EUC-*, BIG5 and GB2312 work more or less this way: - 0x8e (SINGLE-SHIFT TWO, SS2) begins a 2-byte character, - 0x8f (SINGLE-SHIFT THREE, SS3) begins a 3-byte character, - 0xa0-0xff begin 2-byte characters, - other characters are single-byte. I tested charmap2enc script only with /usr/share/i18n/charmaps/EUC-KR.gz (on RedHat). It wasn't intended to be perfect. -- Artur Zaprzala