Mercurial > mplayer.hg
view TOOLS/edgeenh.fp @ 31597:1eb8dc8f96fa
Make subdelay handling work the same way for all subtitle types and also allow
changing subtitle delay to work better with vobsubs.
This probably breaks vobsub behaviour with timestamp wrapping though.
author | reimar |
---|---|
date | Sat, 10 Jul 2010 12:53:05 +0000 |
parents | 7013c4222a19 |
children |
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!!ARBfp1.0 # Custom YUV->RGB conversion program for MPlayer's -vo gl. # Copyleft (C) Reimar Döffinger, 2005 # Licensed under the GNU GPL v2 or later # Usage: mplayer -vo gl:yuv=4:customprog=edgeenh.fp # This is some custom edge-enhancement like effect. # Try adjusting the gamma! # program.env[0].xy contains the size of one source texel PARAM strength = {0.5}; TEMP res, yuv, pos, tmp, sizes, center; SWZ sizes, program.env[0], x, y, 0, 0; TEX center.r, fragment.texcoord[0], texture[0], 2D; ADD pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the right and below TEX tmp.r, pos.xyxy, texture[0], 2D; MAD yuv.r, center.rrrr, {4}, -tmp.rrrr; TEX tmp.r, pos.zwzw, texture[0], 2D; SUB yuv.r, yuv.rrrr, tmp.rrrr; SUB pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the left and above TEX tmp.r, pos.xyxy, texture[0], 2D; SUB yuv.r, yuv.rrrr, tmp.rrrr; TEX tmp.r, pos.zwzw, texture[0], 2D; SUB yuv.r, yuv.rrrr, tmp.rrrr; MAD yuv.r, yuv.rrrr, strength, center.rrrr; TEX yuv.g, fragment.texcoord[1], texture[1], 2D; TEX yuv.b, fragment.texcoord[2], texture[2], 2D; # now do the normal YUV -> RGB conversion MAD res, yuv.rrrr, {1.164, 1.164, 1.164, 0}, {-0.87416, 0.53133, -1.08599, 0.125}; MAD res.rgb, yuv.gggg, {0, -0.391, 2.018, 0}, res; MAD res.rgb, yuv.bbbb, {1.596, -0.813, 0, 0}, res; # do gamma texture lookup TEX res.r, res.raaa, texture[3], 2D; ADD res.a, res.a, 0.25; TEX res.g, res.gaaa, texture[3], 2D; ADD res.a, res.a, 0.25; TEX res.b, res.baaa, texture[3], 2D; # move res into result, this allows easily commenting out some parts. MOV result.color, res; END