view libmpcodecs/ad_dshow.c @ 31597:1eb8dc8f96fa

Make subdelay handling work the same way for all subtitle types and also allow changing subtitle delay to work better with vobsubs. This probably breaks vobsub behaviour with timestamp wrapping though.
author reimar
date Sat, 10 Jul 2010 12:53:05 +0000
parents cc27da5d7286
children
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

static const ad_info_t info =
{
	"Win32/DirectShow decoders",
	"dshow",
	"Nick Kurshev",
	"avifile.sf.net",
	""
};

LIBAD_EXTERN(dshow)

#include "loader/dshow/DS_AudioDecoder.h"

static int init(sh_audio_t *sh)
{
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  DS_AudioDecoder* ds_adec;
  if(!(ds_adec=DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)))
  {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,MSGTR_MissingDLLcodec,sh_audio->codec->dll);
    return 0;
  }
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->wf->nChannels;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->samplesize=2;
    sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->audio_out_minsize=16384;
    sh_audio->context = ds_adec;
  mp_msg(MSGT_DECVIDEO,MSGL_V,"INFO: Win32/DShow audio codec init OK!\n");
  return 1;
}

static void uninit(sh_audio_t *sh)
{
    DS_AudioDecoder* ds_adec = sh->context;
    DS_AudioDecoder_Destroy(ds_adec);
}

static int control(sh_audio_t *sh_audio,int cmd,void* arg, ...)
{
  int skip;
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
		    skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
	DS_AudioDecoder* ds_adec = sh_audio->context;
//	int len=-1;
        int size_in=0;
        int size_out=0;
        int srcsize=DS_AudioDecoder_GetSrcSize(ds_adec, maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DS_AudioDecoder_Convert(ds_adec, sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
//        len=size_out;
  return size_out;
}