Mercurial > mplayer.hg
view libvo/aclib.c @ 26146:20a126aaa756
ve_vfw.c: #include aviheader.h instead of wine avifmt.h
Compilation was broken after libmpdemux/muxer.h started including
libmpdemux/aviheader.h. ve_vfw.c included both muxer.h and
loader/wine/avifmt.h, and the latter has definitions that conflict with
aviheader.h ones. Fix by removing the avifmt.h include.
I did not carefully check that changing the includes doesn't break
any ve_vfw.c code. However it at least fixes compilation, and if the
avifmt.h versions differ in some significant way then the code is
fundamentally broken anyway: ve_vfw cannot use different versions of
the avi struct definitions when it also uses shared muxer.h types
(those must use the standard definitions to keep the type compatible
with what's used in other files).
author | uau |
---|---|
date | Thu, 06 Mar 2008 01:57:26 +0000 |
parents | 273aa6124f66 |
children | e7c989f7a7c9 |
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#include "config.h" #ifdef USE_FASTMEMCPY /* aclib - advanced C library ;) This file contains functions which improve and expand standard C-library see aclib_template.c ... this file only contains runtime cpu detection and config options stuff runtime cpu detection by michael niedermayer (michaelni@gmx.at) is under GPL */ #include <stddef.h> #include <string.h> #include "cpudetect.h" #include "fastmemcpy.h" #undef memcpy #define BLOCK_SIZE 4096 #define CONFUSION_FACTOR 0 //Feel free to fine-tune the above 2, it might be possible to get some speedup with them :) //#define STATISTICS #ifdef ARCH_X86 #define CAN_COMPILE_X86_ASM #endif //Note: we have MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one //Plain C versions //#if !defined (HAVE_MMX) || defined (RUNTIME_CPUDETECT) //#define COMPILE_C //#endif #ifdef CAN_COMPILE_X86_ASM #if (defined (HAVE_MMX) && !defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT) #define COMPILE_MMX #endif #if (defined (HAVE_MMX2) && !defined (HAVE_SSE2)) || defined (RUNTIME_CPUDETECT) #define COMPILE_MMX2 #endif #if (defined (HAVE_3DNOW) && !defined (HAVE_MMX2)) || defined (RUNTIME_CPUDETECT) #define COMPILE_3DNOW #endif #if defined (HAVE_SSE2) || defined (RUNTIME_CPUDETECT) #define COMPILE_SSE #endif #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #undef HAVE_SSE #undef HAVE_SSE2 /* #ifdef COMPILE_C #undef HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #undef ARCH_X86 #define RENAME(a) a ## _C #include "aclib_template.c" #endif */ //MMX versions #ifdef COMPILE_MMX #undef RENAME #define HAVE_MMX #undef HAVE_MMX2 #undef HAVE_3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define RENAME(a) a ## _MMX #include "aclib_template.c" #endif //MMX2 versions #ifdef COMPILE_MMX2 #undef RENAME #define HAVE_MMX #define HAVE_MMX2 #undef HAVE_3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define RENAME(a) a ## _MMX2 #include "aclib_template.c" #endif //3DNOW versions #ifdef COMPILE_3DNOW #undef RENAME #define HAVE_MMX #undef HAVE_MMX2 #define HAVE_3DNOW #undef HAVE_SSE #undef HAVE_SSE2 #define RENAME(a) a ## _3DNow #include "aclib_template.c" #endif //SSE versions (only used on SSE2 cpus) #ifdef COMPILE_SSE #undef RENAME #define HAVE_MMX #define HAVE_MMX2 #undef HAVE_3DNOW #define HAVE_SSE #define HAVE_SSE2 #define RENAME(a) a ## _SSE #include "aclib_template.c" #endif #endif // CAN_COMPILE_X86_ASM #undef fast_memcpy void * fast_memcpy(void * to, const void * from, size_t len) { #ifdef RUNTIME_CPUDETECT #ifdef CAN_COMPILE_X86_ASM // ordered per speed fasterst first if(gCpuCaps.hasSSE2) fast_memcpy_SSE(to, from, len); else if(gCpuCaps.hasMMX2) fast_memcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) fast_memcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) fast_memcpy_MMX(to, from, len); else #endif //CAN_COMPILE_X86_ASM memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #ifdef HAVE_SSE2 fast_memcpy_SSE(to, from, len); #elif defined (HAVE_MMX2) fast_memcpy_MMX2(to, from, len); #elif defined (HAVE_3DNOW) fast_memcpy_3DNow(to, from, len); #elif defined (HAVE_MMX) fast_memcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!RUNTIME_CPUDETECT return to; } #undef mem2agpcpy void * mem2agpcpy(void * to, const void * from, size_t len) { #ifdef RUNTIME_CPUDETECT #ifdef CAN_COMPILE_X86_ASM // ordered per speed fasterst first if(gCpuCaps.hasSSE2) mem2agpcpy_SSE(to, from, len); else if(gCpuCaps.hasMMX2) mem2agpcpy_MMX2(to, from, len); else if(gCpuCaps.has3DNow) mem2agpcpy_3DNow(to, from, len); else if(gCpuCaps.hasMMX) mem2agpcpy_MMX(to, from, len); else #endif //CAN_COMPILE_X86_ASM memcpy(to, from, len); // prior to mmx we use the standart memcpy #else #ifdef HAVE_SSE2 mem2agpcpy_SSE(to, from, len); #elif defined (HAVE_MMX2) mem2agpcpy_MMX2(to, from, len); #elif defined (HAVE_3DNOW) mem2agpcpy_3DNow(to, from, len); #elif defined (HAVE_MMX) mem2agpcpy_MMX(to, from, len); #else memcpy(to, from, len); // prior to mmx we use the standart memcpy #endif #endif //!RUNTIME_CPUDETECT return to; } #endif /* use fastmemcpy */