Mercurial > mplayer.hg
view libvo/spuenc.c @ 26146:20a126aaa756
ve_vfw.c: #include aviheader.h instead of wine avifmt.h
Compilation was broken after libmpdemux/muxer.h started including
libmpdemux/aviheader.h. ve_vfw.c included both muxer.h and
loader/wine/avifmt.h, and the latter has definitions that conflict with
aviheader.h ones. Fix by removing the avifmt.h include.
I did not carefully check that changing the includes doesn't break
any ve_vfw.c code. However it at least fixes compilation, and if the
avifmt.h versions differ in some significant way then the code is
fundamentally broken anyway: ve_vfw cannot use different versions of
the avi struct definitions when it also uses shared muxer.h types
(those must use the standard definitions to keep the type compatible
with what's used in other files).
author | uau |
---|---|
date | Thu, 06 Mar 2008 01:57:26 +0000 |
parents | 401b440a6d76 |
children | 2a34d9fa52ab |
line wrap: on
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/* * subpic_encode.c - encodes a pixmap with RLE * * Copyright (C) 2000 Alejandro J. Cura <alecu@protocultura.net> * * (modified a bit to work with the dxr3 driver...4/2/2002 cg) * * Based on the hard work of: * * Samuel Hocevar <sam@via.ecp.fr> and Michel Lespinasse <walken@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ #include <stdio.h> #include <stdlib.h> #include "unistd.h" #include "spuenc.h" static void encode_do_control(int x,int y, encodedata* ed, pixbuf* pb) { int controlstart= ed->count; int x1; int i; unsigned int top, left, bottom, right; top= 450 - pb->y/2; left=(720 / 2) - (pb->x / 2); top= 32;//this forces the first bit to be visible on a TV left= 32;//you could actually pass in x/y and do some nice //calculations for making it look right... bottom= top + pb->y - 1; right= left + pb->x - 1; /* the format of this is well described by a page: * http://members.aol.com/mpucoder/DVD/spu.html * * note I changed the layout of commands to turn off the subpic as the * first command, and then turn on the new subpic...this is so we can * leave the subpic on for an arbitrary ammount of time as controlled by * mplayer (ie when we turn on the subpic we don't know how long it should * stay on when using mplayer). * with this layout we turn off the last subpic as we are turning on the * new one. * The original hd it turn on the subpic, and delay the turn off command using * the durration/delay feature. * */ /* start at x0+2*/ i= controlstart; /* display duration... */ // ed->data[i++]= 0x00; // ed->data[i++]= 0x00; //durration before turn off command occurs //in 90000/1024 units /* x1 */ // x1=i+4; // ed->data[i++]= x1 >> 8;//location of next command block // ed->data[i++]= x1 & 0xff; /* finish it */ // ed->data[i++]= 0x02;//turn off command // ed->data[i++]= 0xff;//end of command block x1= i; //marker for last command block address /* display duration... */ ed->data[i++]= 0x00; ed->data[i++]= 0x00; //durration before turn on command occurs //in 90000/1024 units /* x1 */ ed->data[i++]= x1 >> 8; //since this is the last command block, this ed->data[i++]= x1 & 0xff;//points back to itself /* 0x01: start displaying */ ed->data[i++]= 0x01; /* 0x03: palette info */ ed->data[i++]= 0x03; ed->data[i++]= 0x08; ed->data[i++]= 0x7f; /* * The palette is a coded index (one of 16) 0 is black, 0xf is white * (unless you screw with the default palette) * for what I am doing I only use white. * 7 is lt grey, and 8 is dk grey... * */ /* 0x04: transparency info (reversed) */ ed->data[i++]= 0x04; ed->data[i++]= 0xFF;//change the opacity values of the color entries ed->data[i++]= 0xF0;//say if you wanted white text on a black backround //note you will have to work harder, by finding the //bounding box of the text, and use a non transparent black palette // entry to fill the backround with, (say color 1 instead of 0) /* 0x05: coordinates */ ed->data[i++]= 0x05; ed->data[i++]= left >> 4; ed->data[i++]= ((left&0xf)<<4)+(right>>8); ed->data[i++]= (right&0xff); ed->data[i++]= top >> 4; ed->data[i++]= ((top&0xf)<<4)+(bottom>>8); ed->data[i++]= (bottom&0xff); /* 0x06: both fields' offsets */ ed->data[i++]= 0x06; ed->data[i++]= 0x00; ed->data[i++]= 0x04; ed->data[i++]= ed->oddstart >> 8; ed->data[i++]= ed->oddstart & 0xff; /* 0xFF: end sequence */ ed->data[i++]= 0xFF; if(! i&1 ) { ed->data[i++]= 0xff; } /* x0 */ ed->data[2]= (controlstart) >> 8; ed->data[3]= (controlstart) & 0xff; /* packet size */ ed->data[0]= i >> 8; ed->data[1]= i & 0xff; ed->count= i; } static void encode_put_nibble( encodedata* ed, unsigned char nibble ) { if( ed->nibblewaiting ) { ed->data[ed->count++]|= nibble; ed->nibblewaiting= 0; } else { ed->data[ed->count]= nibble<<4; ed->nibblewaiting= 1; } } static void encode_pixels( encodedata* ed, int color, int number ) { if(number > 3) { if(number > 15) { encode_put_nibble( ed, 0 ); if(number > 63) { encode_put_nibble( ed, (number & 0xC0)>>6 ); } } encode_put_nibble( ed, (number & 0x3C)>>2 ); } encode_put_nibble( ed, ((number & 0xF)<<2) | color); } static void encode_eol( encodedata* ed ) { if( ed->nibblewaiting ) { ed->count++; ed->nibblewaiting= 0; } ed->data[ed->count++]= 0x00; ed->data[ed->count++]= 0x00; } static void encode_do_row( encodedata* ed, pixbuf* pb, int row ) { int i= 0; unsigned char* pix= pb->pixels + row * pb->x; int color= *pix; int n= 0; /* the number of pixels of this color */ while( i++ < pb->x ) { /* FIXME: watch this space for EOL */ if( *pix != color || n == 255 ) { encode_pixels( ed, color, n ); color= *pix; n= 1; } else { n++; } pix++; } /* this small optimization: (n>63) can save up to two bytes per line * I wonder if this is compatible with all the hardware... */ if( color == 0 && n > 63 ) { encode_eol( ed ); } else { encode_pixels( ed, color, n ); } if( ed->nibblewaiting ) { ed->count++; ed->nibblewaiting= 0; } } void pixbuf_encode_rle(int x, int y, int w, int h, char *inbuf, int stride,encodedata *ed){ pixbuf pb; int i, row; pb.x = w; pb.y = h; pb.pixels = inbuf; ed->count= 4; ed->nibblewaiting= 0; row= 0; for( i= 0; i < pb.y; i++ ) { encode_do_row(ed, &pb, row); row+= 2; if( row > pb.y ) { row= 1; ed->oddstart= ed->count; } } encode_do_control(x,y, ed, &pb); } void pixbuf_load_xpm( pixbuf* pb, char* xpm[] ) { int colors, chrs, l, n; char c[4], table[256]; unsigned char *b, *i; sscanf( xpm[0], "%d %d %d %d", &pb->x, &pb->y, &colors, &chrs); if( colors > 4 ) { fprintf( stderr, "the pixmap MUST be 4 colors or less\n"); exit (-1); } if( chrs != 1 ) { fprintf( stderr, "the XPM format MUST be 1 char per pixel\n"); exit (-1); } if( pb->x > 0xFFF || pb->y > 0xFFF ) { fprintf( stderr, "the size is excesive\n"); exit (-1); } for( l=0; l<colors; l++ ) { n= sscanf( xpm[l+1], "%c c #%x", &c[l], &pb->rgb[l]); if( n < 2 ) { /* this one is transparent */ pb->rgb[l]=0xff000000; } table[(int)c[l]]=l; } pb->pixels= malloc( pb->x * pb->y ); b= pb->pixels; for( l= colors+1; l <= pb->y + colors; l++ ) { i= xpm[l]; while( (int)*i) { *b++ = table[*i++]; } } } void pixbuf_delete( pixbuf* pb ) { free( pb->pixels ); }