Mercurial > mplayer.hg
view mp3lib/dct64.c @ 26146:20a126aaa756
ve_vfw.c: #include aviheader.h instead of wine avifmt.h
Compilation was broken after libmpdemux/muxer.h started including
libmpdemux/aviheader.h. ve_vfw.c included both muxer.h and
loader/wine/avifmt.h, and the latter has definitions that conflict with
aviheader.h ones. Fix by removing the avifmt.h include.
I did not carefully check that changing the includes doesn't break
any ve_vfw.c code. However it at least fixes compilation, and if the
avifmt.h versions differ in some significant way then the code is
fundamentally broken anyway: ve_vfw cannot use different versions of
the avi struct definitions when it also uses shared muxer.h types
(those must use the standard definitions to keep the type compatible
with what's used in other files).
author | uau |
---|---|
date | Thu, 06 Mar 2008 01:57:26 +0000 |
parents | 0783dd397f74 |
children | 32725ca88fed |
line wrap: on
line source
/* * Modified for use with MPlayer, for details see the changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ * $Id$ */ /* * Discrete Cosine Tansform (DCT) for subband synthesis * optimized for machines with no auto-increment. * The performance is highly compiler dependend. Maybe * the dct64.c version for 'normal' processor may be faster * even for Intel processors. */ static void dct64_1(real *out0,real *out1,real *b1,real *b2,real *samples) { { register real *costab = mp3lib_pnts[0]; b1[0x00] = samples[0x00] + samples[0x1F]; b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0]; b1[0x01] = samples[0x01] + samples[0x1E]; b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1]; b1[0x02] = samples[0x02] + samples[0x1D]; b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2]; b1[0x03] = samples[0x03] + samples[0x1C]; b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3]; b1[0x04] = samples[0x04] + samples[0x1B]; b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4]; b1[0x05] = samples[0x05] + samples[0x1A]; b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5]; b1[0x06] = samples[0x06] + samples[0x19]; b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6]; b1[0x07] = samples[0x07] + samples[0x18]; b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7]; b1[0x08] = samples[0x08] + samples[0x17]; b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8]; b1[0x09] = samples[0x09] + samples[0x16]; b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9]; b1[0x0A] = samples[0x0A] + samples[0x15]; b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA]; b1[0x0B] = samples[0x0B] + samples[0x14]; b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB]; b1[0x0C] = samples[0x0C] + samples[0x13]; b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC]; b1[0x0D] = samples[0x0D] + samples[0x12]; b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD]; b1[0x0E] = samples[0x0E] + samples[0x11]; b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE]; b1[0x0F] = samples[0x0F] + samples[0x10]; b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF]; } { register real *costab = mp3lib_pnts[1]; b2[0x00] = b1[0x00] + b1[0x0F]; b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0]; b2[0x01] = b1[0x01] + b1[0x0E]; b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1]; b2[0x02] = b1[0x02] + b1[0x0D]; b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2]; b2[0x03] = b1[0x03] + b1[0x0C]; b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3]; b2[0x04] = b1[0x04] + b1[0x0B]; b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4]; b2[0x05] = b1[0x05] + b1[0x0A]; b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5]; b2[0x06] = b1[0x06] + b1[0x09]; b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6]; b2[0x07] = b1[0x07] + b1[0x08]; b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7]; b2[0x10] = b1[0x10] + b1[0x1F]; b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0]; b2[0x11] = b1[0x11] + b1[0x1E]; b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1]; b2[0x12] = b1[0x12] + b1[0x1D]; b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2]; b2[0x13] = b1[0x13] + b1[0x1C]; b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3]; b2[0x14] = b1[0x14] + b1[0x1B]; b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4]; b2[0x15] = b1[0x15] + b1[0x1A]; b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5]; b2[0x16] = b1[0x16] + b1[0x19]; b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6]; b2[0x17] = b1[0x17] + b1[0x18]; b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7]; } { register real *costab = mp3lib_pnts[2]; b1[0x00] = b2[0x00] + b2[0x07]; b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0]; b1[0x01] = b2[0x01] + b2[0x06]; b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1]; b1[0x02] = b2[0x02] + b2[0x05]; b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2]; b1[0x03] = b2[0x03] + b2[0x04]; b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3]; b1[0x08] = b2[0x08] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0]; b1[0x09] = b2[0x09] + b2[0x0E]; b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1]; b1[0x0A] = b2[0x0A] + b2[0x0D]; b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2]; b1[0x0B] = b2[0x0B] + b2[0x0C]; b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3]; b1[0x10] = b2[0x10] + b2[0x17]; b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0]; b1[0x11] = b2[0x11] + b2[0x16]; b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1]; b1[0x12] = b2[0x12] + b2[0x15]; b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2]; b1[0x13] = b2[0x13] + b2[0x14]; b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3]; b1[0x18] = b2[0x18] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0]; b1[0x19] = b2[0x19] + b2[0x1E]; b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1]; b1[0x1A] = b2[0x1A] + b2[0x1D]; b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2]; b1[0x1B] = b2[0x1B] + b2[0x1C]; b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3]; } { register real const cos0 = mp3lib_pnts[3][0]; register real const cos1 = mp3lib_pnts[3][1]; b2[0x00] = b1[0x00] + b1[0x03]; b2[0x03] = (b1[0x00] - b1[0x03]) * cos0; b2[0x01] = b1[0x01] + b1[0x02]; b2[0x02] = (b1[0x01] - b1[0x02]) * cos1; b2[0x04] = b1[0x04] + b1[0x07]; b2[0x07] = (b1[0x07] - b1[0x04]) * cos0; b2[0x05] = b1[0x05] + b1[0x06]; b2[0x06] = (b1[0x06] - b1[0x05]) * cos1; b2[0x08] = b1[0x08] + b1[0x0B]; b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0; b2[0x09] = b1[0x09] + b1[0x0A]; b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1; b2[0x0C] = b1[0x0C] + b1[0x0F]; b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0; b2[0x0D] = b1[0x0D] + b1[0x0E]; b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1; b2[0x10] = b1[0x10] + b1[0x13]; b2[0x13] = (b1[0x10] - b1[0x13]) * cos0; b2[0x11] = b1[0x11] + b1[0x12]; b2[0x12] = (b1[0x11] - b1[0x12]) * cos1; b2[0x14] = b1[0x14] + b1[0x17]; b2[0x17] = (b1[0x17] - b1[0x14]) * cos0; b2[0x15] = b1[0x15] + b1[0x16]; b2[0x16] = (b1[0x16] - b1[0x15]) * cos1; b2[0x18] = b1[0x18] + b1[0x1B]; b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0; b2[0x19] = b1[0x19] + b1[0x1A]; b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1; b2[0x1C] = b1[0x1C] + b1[0x1F]; b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0; b2[0x1D] = b1[0x1D] + b1[0x1E]; b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1; } { register real const cos0 = mp3lib_pnts[4][0]; b1[0x00] = b2[0x00] + b2[0x01]; b1[0x01] = (b2[0x00] - b2[0x01]) * cos0; b1[0x02] = b2[0x02] + b2[0x03]; b1[0x03] = (b2[0x03] - b2[0x02]) * cos0; b1[0x02] += b1[0x03]; b1[0x04] = b2[0x04] + b2[0x05]; b1[0x05] = (b2[0x04] - b2[0x05]) * cos0; b1[0x06] = b2[0x06] + b2[0x07]; b1[0x07] = (b2[0x07] - b2[0x06]) * cos0; b1[0x06] += b1[0x07]; b1[0x04] += b1[0x06]; b1[0x06] += b1[0x05]; b1[0x05] += b1[0x07]; b1[0x08] = b2[0x08] + b2[0x09]; b1[0x09] = (b2[0x08] - b2[0x09]) * cos0; b1[0x0A] = b2[0x0A] + b2[0x0B]; b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0; b1[0x0A] += b1[0x0B]; b1[0x0C] = b2[0x0C] + b2[0x0D]; b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0; b1[0x0E] = b2[0x0E] + b2[0x0F]; b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0; b1[0x0E] += b1[0x0F]; b1[0x0C] += b1[0x0E]; b1[0x0E] += b1[0x0D]; b1[0x0D] += b1[0x0F]; b1[0x10] = b2[0x10] + b2[0x11]; b1[0x11] = (b2[0x10] - b2[0x11]) * cos0; b1[0x12] = b2[0x12] + b2[0x13]; b1[0x13] = (b2[0x13] - b2[0x12]) * cos0; b1[0x12] += b1[0x13]; b1[0x14] = b2[0x14] + b2[0x15]; b1[0x15] = (b2[0x14] - b2[0x15]) * cos0; b1[0x16] = b2[0x16] + b2[0x17]; b1[0x17] = (b2[0x17] - b2[0x16]) * cos0; b1[0x16] += b1[0x17]; b1[0x14] += b1[0x16]; b1[0x16] += b1[0x15]; b1[0x15] += b1[0x17]; b1[0x18] = b2[0x18] + b2[0x19]; b1[0x19] = (b2[0x18] - b2[0x19]) * cos0; b1[0x1A] = b2[0x1A] + b2[0x1B]; b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0; b1[0x1A] += b1[0x1B]; b1[0x1C] = b2[0x1C] + b2[0x1D]; b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0; b1[0x1E] = b2[0x1E] + b2[0x1F]; b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0; b1[0x1E] += b1[0x1F]; b1[0x1C] += b1[0x1E]; b1[0x1E] += b1[0x1D]; b1[0x1D] += b1[0x1F]; } out0[0x10*16] = b1[0x00]; out0[0x10*12] = b1[0x04]; out0[0x10* 8] = b1[0x02]; out0[0x10* 4] = b1[0x06]; out0[0x10* 0] = b1[0x01]; out1[0x10* 0] = b1[0x01]; out1[0x10* 4] = b1[0x05]; out1[0x10* 8] = b1[0x03]; out1[0x10*12] = b1[0x07]; b1[0x08] += b1[0x0C]; out0[0x10*14] = b1[0x08]; b1[0x0C] += b1[0x0a]; out0[0x10*10] = b1[0x0C]; b1[0x0A] += b1[0x0E]; out0[0x10* 6] = b1[0x0A]; b1[0x0E] += b1[0x09]; out0[0x10* 2] = b1[0x0E]; b1[0x09] += b1[0x0D]; out1[0x10* 2] = b1[0x09]; b1[0x0D] += b1[0x0B]; out1[0x10* 6] = b1[0x0D]; b1[0x0B] += b1[0x0F]; out1[0x10*10] = b1[0x0B]; out1[0x10*14] = b1[0x0F]; b1[0x18] += b1[0x1C]; out0[0x10*15] = b1[0x10] + b1[0x18]; out0[0x10*13] = b1[0x18] + b1[0x14]; b1[0x1C] += b1[0x1a]; out0[0x10*11] = b1[0x14] + b1[0x1C]; out0[0x10* 9] = b1[0x1C] + b1[0x12]; b1[0x1A] += b1[0x1E]; out0[0x10* 7] = b1[0x12] + b1[0x1A]; out0[0x10* 5] = b1[0x1A] + b1[0x16]; b1[0x1E] += b1[0x19]; out0[0x10* 3] = b1[0x16] + b1[0x1E]; out0[0x10* 1] = b1[0x1E] + b1[0x11]; b1[0x19] += b1[0x1D]; out1[0x10* 1] = b1[0x11] + b1[0x19]; out1[0x10* 3] = b1[0x19] + b1[0x15]; b1[0x1D] += b1[0x1B]; out1[0x10* 5] = b1[0x15] + b1[0x1D]; out1[0x10* 7] = b1[0x1D] + b1[0x13]; b1[0x1B] += b1[0x1F]; out1[0x10* 9] = b1[0x13] + b1[0x1B]; out1[0x10*11] = b1[0x1B] + b1[0x17]; out1[0x10*13] = b1[0x17] + b1[0x1F]; out1[0x10*15] = b1[0x1F]; } /* * the call via dct64 is a trick to force GCC to use * (new) registers for the b1,b2 pointer to the bufs[xx] field */ static void dct64(real *a,real *b,real *c) { real bufs[0x40]; dct64_1(a,b,bufs,bufs+0x20,c); } void mp3lib_dct64(real *a,real *b,real *c) { real bufs[0x40]; dct64_1(a,b,bufs,bufs+0x20,c); }