Mercurial > mplayer.hg
view libvo/aspect.h @ 36349:20b8efbdfba4
Restore support for old-style VDPAU.
It doesn't work exactly the same way, so testing that I did
not introduce regressions is highly welcome.
To test, change in etc/codecs.conf e.g.
dll h264
back to
dll h264_vdpau.
author | reimar |
---|---|
date | Sun, 15 Sep 2013 11:29:03 +0000 |
parents | d66033e62bd8 |
children |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_ASPECT_H #define MPLAYER_ASPECT_H /* Stuff for correct aspect scaling. */ extern int vo_panscan_x; extern int vo_panscan_y; extern float vo_panscan_amount; extern float monitor_aspect; extern float force_monitor_aspect; extern float monitor_pixel_aspect; extern float vo_panscanrange; void panscan_init(void); void panscan_calc(void); void panscan_calc_windowed(void); void aspect_save_orig(int orgw, int orgh); void aspect_save_prescale(int prew, int preh); void aspect_save_screenres(int scrw, int scrh); #define A_WINZOOM 2 ///< zoom to fill window size #define A_ZOOM 1 #define A_NOZOOM 0 void aspect(int *srcw, int *srch, int zoom); void aspect_fit(int *srcw, int *srch, int fitw, int fith); #endif /* MPLAYER_ASPECT_H */