Mercurial > mplayer.hg
view libmpcodecs/ad_qtaudio.c @ 33179:218edd8fc782
Cosmetic: Format to MPlayer coding style.
Additionally: remove needless includes, group and sort includes, group
and sort variables, rename gtkAOFakeSurround declaration gtkAOSurround,
add #ifdefs to variable declarations, group statements by adding or
removing new lines to ease reading, move assignments outside conditions,
add parentheses, avoid mixing declaration and code, revise comments and
add new ones.
author | ib |
---|---|
date | Fri, 15 Apr 2011 14:30:58 +0000 |
parents | 06dc4b66a0f1 |
children |
line wrap: on
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "mpbswap.h" #include "ad_internal.h" #ifdef CONFIG_QUICKTIME #include <QuickTime/QuickTimeComponents.h> #else #include "loader/ldt_keeper.h" #include "loader/wine/winbase.h" #include "loader/wine/windef.h" #endif static const ad_info_t info = { "QuickTime Audio Decoder", "qtaudio", "A'rpi", "Sascha Sommer", "uses win32 quicktime DLLs" }; LIBAD_EXTERN(qtaudio) #ifndef CONFIG_QUICKTIME typedef struct OpaqueSoundConverter* SoundConverter; typedef unsigned long OSType; typedef unsigned long UnsignedFixed; typedef uint8_t Byte; typedef struct SoundComponentData { long flags; OSType format; short numChannels; short sampleSize; UnsignedFixed sampleRate; long sampleCount; Byte * buffer; long reserved; }SoundComponentData; typedef int (__cdecl* LPFUNC1)(long flag); typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *); typedef int (__cdecl* LPFUNC3)(SoundConverter sc); typedef int (__cdecl* LPFUNC4)(void); typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr); typedef int (__cdecl* LPFUNC6)(SoundConverter sc, unsigned long inputBytesTarget, unsigned long *inputFrames, unsigned long *inputBytes, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC7)(SoundConverter sc, const void *inputPtr, unsigned long inputFrames, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC8)(SoundConverter sc, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes); typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ; static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts static HINSTANCE qtml_dll; static LPFUNC1 InitializeQTML; static LPFUNC2 SoundConverterOpen; static LPFUNC3 SoundConverterClose; static LPFUNC4 TerminateQTML; static LPFUNC5 SoundConverterSetInfo; static LPFUNC6 SoundConverterGetBufferSizes; static LPFUNC7 SoundConverterConvertBuffer; static LPFUNC8 SoundConverterEndConversion; static LPFUNC9 SoundConverterBeginConversion; #define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave') static int loader_init(void) { #ifdef WIN32_LOADER Setup_LDT_Keeper(); #endif //preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll qtime_qts = LoadLibraryA("QuickTime.qts"); if( qtime_qts == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" ); return 1; } qtml_dll = LoadLibraryA("qtmlClient.dll"); if( qtml_dll == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" ); return 1; } InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML"); if ( InitializeQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n"); return 1; } SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen"); if ( SoundConverterOpen == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n"); return 1; } SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose"); if ( SoundConverterClose == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n"); return 1; } TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML"); if ( TerminateQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n"); return 1; } SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo"); if ( SoundConverterSetInfo == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n"); return 1; } SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes"); if ( SoundConverterGetBufferSizes == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n"); return 1; } SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer"); if ( SoundConverterConvertBuffer == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n"); return 1; } SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion"); if ( SoundConverterEndConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n"); return 1; } SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion"); if ( SoundConverterBeginConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n"); return 1; } mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n"); return 0; } #endif /* #ifndef CONFIG_QUICKTIME */ static SoundConverter myConverter = NULL; static SoundComponentData InputFormatInfo,OutputFormatInfo; static int InFrameSize; static int OutFrameSize; static int preinit(sh_audio_t *sh){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long OutputBufferSize=0; //size of the output buffer unsigned long WantedBufferSize=0; //the size you want your buffers to be void* codecdata = sh->codecdata; if (!sh->codecdata_len && sh->wf && sh->wf->cbSize){ codecdata = sh->wf + 1; } #ifdef CONFIG_QUICKTIME EnterMovies(); #else if(loader_init()) return 0; // failed to load DLL mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n"); error = InitializeQTML(6+16); if(error){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error); return 0; } #endif OutputFormatInfo.flags = InputFormatInfo.flags = 0; OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0; OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL; OutputFormatInfo.reserved = InputFormatInfo.reserved = 0; OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels; InputFormatInfo.sampleSize = sh->wf->wBitsPerSample; OutputFormatInfo.sampleSize = 16; OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec; InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4'); OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE'); error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error); if(error) return 0; if(codecdata){ error = SoundConverterSetInfo(myConverter,siDecompressionParams,codecdata); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error); // if(error) return 0; } WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2; error = SoundConverterGetBufferSizes(myConverter, WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize = %li\n",InputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet); InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet; OutFrameSize=OutputBufferSize/FramesToGet; mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize); error = SoundConverterBeginConversion(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error); if(error) return 0; sh->audio_out_minsize=OutputBufferSize; sh->audio_in_minsize=InputBufferSize; sh->channels=sh->wf->nChannels; sh->samplerate=sh->wf->nSamplesPerSec; sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8; sh->i_bps=sh->wf->nAvgBytesPerSec; //InputBufferSize*WantedBufferSize/OutputBufferSize; if(sh->format==0x3343414D){ // MACE 3:1 sh->ds->ss_div = 2*3; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } else if(sh->format==0x3643414D){ // MACE 6:1 sh->ds->ss_div = 2*6; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } return 1; // return values: 1=OK 0=ERROR } static int init(sh_audio_t *sh_audio){ return 1; // return values: 1=OK 0=ERROR } static void uninit(sh_audio_t *sh){ int error; unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; #if defined(WIN32_LOADER) && !defined(CONFIG_QUICKTIME) Setup_FS_Segment(); #endif error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error); error = SoundConverterClose(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error); // error = TerminateQTML(); // printf("TerminateQTML:%i\n",error); // FreeLibrary( qtml_dll ); // qtml_dll = NULL; // FreeLibrary( qtime_qts ); // qtime_qts = NULL; // printf("qt dll loader uninit done\n"); #ifdef CONFIG_QUICKTIME ExitMovies(); #endif } static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; #if defined(WIN32_LOADER) && !defined(CONFIG_QUICKTIME) Setup_FS_Segment(); #endif FramesToGet=minlen/OutFrameSize; if(FramesToGet*OutFrameSize<minlen && (FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet; if(FramesToGet*InFrameSize>sh->a_in_buffer_size) FramesToGet=sh->a_in_buffer_size/InFrameSize; InputBufferSize=FramesToGet*InFrameSize; // printf("FramesToGet = %li (%li -> %li bytes)\n",FramesToGet, // InputBufferSize, FramesToGet*OutFrameSize); if(InputBufferSize>sh->a_in_buffer_len){ int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len], InputBufferSize-sh->a_in_buffer_len); if(x>0) sh->a_in_buffer_len+=x; if(InputBufferSize>sh->a_in_buffer_len) FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data! } // printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n", // myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer, FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); // printf("SoundConverterConvertBuffer:%i\n",error); // printf("ConvertedFrames = %li\n",ConvertedFrames); // printf("ConvertedBytes = %li\n",ConvertedBytes); // InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!! InputBufferSize=FramesToGet*InFrameSize; sh->a_in_buffer_len-=InputBufferSize; if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen... else if(sh->a_in_buffer_len>0){ memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len); } return ConvertedBytes; } static int control(sh_audio_t *sh,int cmd,void* arg, ...){ // various optional functions you MAY implement: return CONTROL_UNKNOWN; }