Mercurial > mplayer.hg
view libvo/osd.h @ 4294:21dbbbbd5479
a few filters (should be removed/merged when arpis videofilter stuff is finished)
-ssf cgb=<float> -> chrominance gaussian blur (nice to improve picture quality)
-ssf lgb=<float> -> luminance gaussian blur (dunno what its good for)
-ssf chs=<int> -> shift chrominance horizontally
-ssf cvs=<int> -> shift chrominance vertically
these will only work if the swscaler is used at all
author | michael |
---|---|
date | Mon, 21 Jan 2002 15:22:28 +0000 |
parents | f558888661ca |
children | 6f7b5123ac56 |
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#ifndef __MPLAYER_OSD_H #define __MPLAYER_OSD_H // Generic alpha renderers for all YUV modes and RGB depths. // These are "reference implementations", should be optimized later (MMX, etc) extern void vo_draw_alpha_init(); // build tables extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); #endif