Mercurial > mplayer.hg
view spudec.h @ 4294:21dbbbbd5479
a few filters (should be removed/merged when arpis videofilter stuff is finished)
-ssf cgb=<float> -> chrominance gaussian blur (nice to improve picture quality)
-ssf lgb=<float> -> luminance gaussian blur (dunno what its good for)
-ssf chs=<int> -> shift chrominance horizontally
-ssf cvs=<int> -> shift chrominance vertically
these will only work if the swscaler is used at all
author | michael |
---|---|
date | Mon, 21 Jan 2002 15:22:28 +0000 |
parents | 62f672249df1 |
children | a303ae797429 |
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#ifndef _MPLAYER_SPUDEC_H #define _MPLAYER_SPUDEC_H void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek #endif