view gui/win32/widgetrender.c @ 33534:22c3241467b3

Remove function Normalize(). This function changed ARGB data as if it had been RGB24 data (not quite correctly) converted to ARGB with all colors transparent. Instead now, set the alpha channel for RGB24 data and leave ARGB data untouched. For X11, the alpha channel is disregarded, so both approaches are equal, but the new one is more intelligible as we get correct ARGB PNG data. For legacy reasons, all kind of fuchsia/magenta must be treated as transparent, because some skins are using at least both full opaque and full transparent fuchsia/magenta for transparency.
author ib
date Thu, 16 Jun 2011 11:19:15 +0000
parents 548499b3f354
children c5a19bbeac2b
line wrap: on
line source

/*
 * MPlayer GUI for Win32
 * Copyright (C) 2003 Sascha Sommer <saschasommer@freenet.de>
 * Copyright (C) 2006 Erik Augustson <erik_27can@yahoo.com>
 * Copyright (C) 2006 Gianluigi Tiesi <sherpya@netfarm.it>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include <stdio.h>
#include <ctype.h>
#include <windows.h>

#include "gui/interface.h"
#include "gui.h"

#define MAX_LABELSIZE 250

static void render(int bitsperpixel, image *dst, image *src, int x, int y, int sx, int sy, int sw, int sh, int transparent)
{
    int i;
    int bpp = bitsperpixel / 8;
    int offset = (dst->width * bpp * y) + (x * bpp);
    int soffset = (src->width * bpp * sy) + (sx * bpp);

    for(i=0; i<sh; i++)
    {
        int c;
        for(c=0; c < (sw * bpp); c += bpp)
        {
            if(bpp == 2)
            {
                if(!transparent || (((src->data + soffset + (i * src->width * bpp) + c)[0] != 0x1f)
                    && ((src->data + soffset + (i * src->width * bpp) + c)[1] != 0x7c)))
                    memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
            }
            else if(bpp > 2)
            {
                if(!transparent || !IS_TRANSPARENT(*((unsigned int *) (src->data + soffset + (i * src->width * bpp) + c))))
                    memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
            }
        }
        offset += (dst->width * bpp);
    }
}

static image *find_background(skin_t *skin, widget *item)
{
    unsigned int i;
    for (i=0; i < skin->windowcount; i++)
        if(skin->windows[i]->type == item->window)
            return skin->windows[i]->base->bitmap[0];
    return NULL;
}

/******************************************************************/
/*                      FONT related functions                    */
/******************************************************************/

/* returns the pos of s2 inside s1 or -1 if  s1 doesn't contain s2 */
static int strpos(char *s1, const char* s2)
{
    unsigned int i, x;
    for (i=0; i < strlen(s1); i++)
    {
        if(s1[i] == s2[0])
        {
            if(strlen(s1 + i) >= strlen(s2))
            {
                for (x=0; x <strlen(s2); x++)
                    if(s1[i + x] != s2[x]) break;
                if(x == strlen(s2)) return i;
            }
        }
    }
    return -1;
}

/* replaces all occurences of what in dest with format */
static void stringreplace(char *dest, const char *what, const char *format, ... )
{
    char tmp[MAX_LABELSIZE];
    int offset=0;
    va_list va;
    va_start(va, format);
    vsnprintf(tmp, MAX_LABELSIZE, format, va);
    va_end(va);
    /* no search string == replace the entire string */
    if(!what)
    {
        memcpy(dest, tmp, strlen(tmp));
        dest[strlen(tmp)] = 0;
        return;
    }
    while((offset = strpos(dest, what)) != -1)
    {
        memmove(dest + offset + strlen(tmp), dest + offset + strlen(what), strlen(dest + offset + strlen(what)) + 1);
        memcpy(dest + offset, tmp, strlen(tmp));
    }
}

/* replaces the chars with special meaning with the associated data from the player info struct */
static char *generatetextfromlabel(widget *item)
{
    char *text = malloc(MAX_LABELSIZE);
    char tmp[MAX_LABELSIZE];
    unsigned int i;
    if(!item)
    {
        free(text);
        return NULL;
    }
    strcpy(text, item->label);
    if(item->type == tySlabel) return text;
    stringreplace(text, "$1", "%.2i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
                 (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
    stringreplace(text, "$2", "%.4i:%.2i", guiIntfStruct.TimeSec / 60, guiIntfStruct.TimeSec % 60);
    stringreplace(text, "$3", "%.2i", guiIntfStruct.TimeSec / 3600);
    stringreplace(text, "$4", "%.2i", (guiIntfStruct.TimeSec / 60) % 60);
    stringreplace(text, "$5", "%.2i", guiIntfStruct.TimeSec % 60);
    stringreplace(text, "$6", "%.2i:%.2i:%.2i", guiIntfStruct.LengthInSec / 3600,
                 (guiIntfStruct.LengthInSec / 60) % 60, guiIntfStruct.LengthInSec % 60);
    stringreplace(text, "$7", "%.4i:%.2i", guiIntfStruct.LengthInSec / 60, guiIntfStruct.LengthInSec % 60);
    stringreplace(text, "$8", "%i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
                 (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
    stringreplace(text, "$v", "%3.2f", guiIntfStruct.Volume);
    stringreplace(text, "$V", "%3.1f", guiIntfStruct.Volume);
    stringreplace(text, "$b", "%3.2f", guiIntfStruct.Balance);
    stringreplace(text, "$B", "%3.1f", guiIntfStruct.Balance);
    stringreplace(text, "$t", "%.2i", guiIntfStruct.Track);
    stringreplace(text, "$o", "%s", guiIntfStruct.Filename);
    stringreplace(text, "$x", "%i", guiIntfStruct.MovieWidth);
    stringreplace(text, "$y", "%i", guiIntfStruct.MovieHeight);
    stringreplace(text, "$C", "%s", guiIntfStruct.sh_video ? codecname : "");
    stringreplace(text, "$$", "$");

    if(!strcmp(text, "$p") || !strcmp(text, "$s") || !strcmp(text, "$e"))
    {
        if(guiIntfStruct.Playing == 0) stringreplace(text, NULL, "s");
        else if(guiIntfStruct.Playing == 1) stringreplace(text, NULL, "p");
        else if(guiIntfStruct.Playing == 2) stringreplace(text, NULL, "e");
    }

    if(guiIntfStruct.AudioType == 0) stringreplace(text, "$a", "n");
    else if(guiIntfStruct.AudioType == 1) stringreplace(text, "$a", "m");
    else stringreplace(text, "$a", "t");

    if(guiIntfStruct.StreamType == 0)
        stringreplace(text, "$T", "f");
#ifdef CONFIG_DVDREAD
    else if(guiIntfStruct.StreamType == STREAMTYPE_DVD || guiIntfStruct.StreamType == STREAMTYPE_DVDNAV)
        stringreplace(text, "$T", "d");
#endif
    else stringreplace(text, "$T", "u");

    if(guiIntfStruct.Filename)
    {
        for (i=0; i<strlen(guiIntfStruct.Filename); i++)
            tmp[i] = tolower(guiIntfStruct.Filename[i]);
        stringreplace(text, "$f", tmp);

        for (i=0; i<strlen(guiIntfStruct.Filename); i++)
            tmp[i] = toupper(guiIntfStruct.Filename[i]);
        stringreplace(text, "$F", tmp);
    }

    return text;
}

/* cuts text to buflen scrolling from right to left */
static void scrolltext(char *text, unsigned int buflen, float *value)
{
    char *buffer = malloc(buflen + 1);
    unsigned int x,i;
    if(*value < buflen) x = 0;
    else x = *value - buflen;
    memset(buffer, ' ', buflen);
    for (i = (*value>=buflen) ? 0 : buflen - *value; i<buflen; i++)
    {
        if(x < strlen(text))
            buffer[i] = text[x];
        x++;
    }
    buffer[buflen] = 0;
    *value += 1.0f;
    if(*value >= strlen(text) + buflen) *value = 0.0f;
    strcpy(text, buffer);
    free(buffer);
}

/* updates all dlabels and slabels */
void renderinfobox(skin_t *skin, window_priv_t *priv)
{
    unsigned int i;
    if (!priv) return;

    /* repaint the area behind the text*/
    /* we have to do this for all labels here, because they may overlap in buggy skins ;( */

    for (i=0; i<skin->widgetcount; i++)
        if((skin->widgets[i]->type == tyDlabel) || (skin->widgets[i]->type == tySlabel))
        {
            if(skin->widgets[i]->window == priv->type)
                render(skin->desktopbpp,
                       &priv->img,
                       find_background(skin, skin->widgets[i]),
                       skin->widgets[i]->x,
                       skin->widgets[i]->y,
                       skin->widgets[i]->x,
                       skin->widgets[i]->y,
                       skin->widgets[i]->length,
                       skin->widgets[i]->font->chars[0]->height,
                       1);
        }

    /* load all slabels and dlabels */
    for (i=0; i<skin->widgetcount; i++)
    {
        widget *item = skin->widgets[i];
        if(item->window != priv->type) continue;
        if((i == skin->widgetcount) || (item->type == tyDlabel) || (item->type == tySlabel))
        {
            char *text = generatetextfromlabel(item);
            unsigned int current, c;
            int offset = 0;
            unsigned int textlen;
            if(!text) continue;
            textlen = strlen(text);

            /* render(win, win->background, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
                      gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
                      gui->skin->widgets[i]->length, gui->skin->widgets[i]->font->chars[0]->height,1); */

            /* calculate text size */
            for (current=0; current<textlen; current++)
            {
                for (c=0; c<item->font->charcount; c++)
                    if(item->font->chars[c]->c == text[current])
                    {
                        offset += item->font->chars[c]->width;
                        break;
                    }
            }

            /* labels can be scrolled if they are to big */
            if((item->type == tyDlabel) && (item->length < offset))
            {
                int tomuch = (offset - item->length) / (offset /textlen);
                scrolltext(text, textlen - tomuch - 1, &skin->widgets[i]->value);
                textlen = strlen(text);
            }

            /* align the text */
            if(item->align == 1)
                offset = (item->length-offset) / 2;
            else if(item->align == 2)
                offset = item->length-offset;
            else
                offset = 0;

            if(offset < 0) offset = 0;

            /* render the text */
            for (current=0; current<textlen; current++)
            {
                for (c=0; c<item->font->charcount; c++)
                {
                    char_t *cchar = item->font->chars[c];
                    if(cchar->c == *(text + current))
                    {
                        render(skin->desktopbpp,
                               &priv->img,
                               item->font->image,
                               item->x + offset,
                               item->y,
                               cchar->x,
                               cchar->y,
                               (cchar->width + offset > item->length) ? item->length - offset : cchar->width,
                               cchar->height,
                               1);
                        offset += cchar->width;
                    break;
                    }
                }
            }
            free(text);
        }
    }
}

/******************************************************************/
/*                   WIDGET related functions                     */
/******************************************************************/

void renderwidget(skin_t *skin, image *dest, widget *item, int state)
{
    image *img = NULL;
    int height;
    int y;

    if(!dest) return;
    if((item->type == tyButton) || (item->type == tyHpotmeter) || (item->type == tyPotmeter))
        img = item->bitmap[0];

    if(!img) return;

    y = item->y;
    if(item->type == tyPotmeter)
    {
        height = img->height / item->phases;
        y =  height * (int)(item->value * item->phases / 100);
        if(y > img->height-height)
            y = img->height - height;
    }
    else
    {
        height = img->height / 3;
        y = state * height;
    }

    /* redraw background */
    if(item->type == tyButton)
        render(skin->desktopbpp, dest, find_background(skin,item), item->x, item->y, item->x, item->y, img->width, height, 1);

    if((item->type == tyHpotmeter) || (item->type == tyPotmeter))
    {
        /* repaint the area behind the slider */
        render(skin->desktopbpp, dest, find_background(skin, item), item->wx, item->wy, item->wx, item->wy, item->wwidth, item->height, 1);
        item->x = item->value * (item->wwidth-item->width) / 100 + item->wx;
        if((item->x + item->width) > (item->wx + item->wwidth))
            item->x = item->wx + item->wwidth - item->width;
        if(item->x < item->wx)
            item->x = item->wx;
        /* workaround for blue */
        if(item->type == tyHpotmeter)
            height = (item->height < img->height / 3) ? item->height : img->height / 3;
    }
    render(skin->desktopbpp, dest, img, item->x, item->y, 0, y, img->width, height, 1);
}