view gui/ui/gmplayer.h @ 33696:24d919fb6778

Don't let MPlayer directly call user interface functions. Provide the necessary actions for MPlayer commands by guiGetEvent type guiRunCommand instead. That way, access is possible through the official interface function.
author ib
date Wed, 29 Jun 2011 15:22:22 +0000
parents 520fb0f7544c
children 65ea3b7a704b
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_GUI_GMPLAYER_H
#define MPLAYER_GUI_GMPLAYER_H

extern int             uiSubRender;
extern int             uiMainRender;

extern unsigned char * mainDrawBuffer;
extern unsigned char * menuDrawBuffer;
extern int             mainVisible;

extern int             uiMainAutoPlay;
extern int             uiMiddleMenu;
extern int             uiPlaybarFade;

extern int             sx, sy;

void uiInit( void * disp );

void uiMainDraw( void );
void uiEventHandling( int msg, float param );
void uiMainMouseHandle( int Button, int X, int Y, int RX, int RY );
void uiMainKeyHandle( int KeyCode, int Type, int Key );
void uiDandDHandler(int num, char** files);

void uiSubDraw( void );
void uiSubMouseHandle( int Button, int X, int Y, int RX, int RY );

void uiMenuInit( void );
void uiHideMenu( int mx, int my, int w );
void uiShowMenu( int mx, int my );
void uiMenuMouseHandle( int X, int Y, int RX, int RY );

void uiPlaybarInit( void );
void uiPlaybarShow( int x, int y );

#endif /* MPLAYER_GUI_GMPLAYER_H */