view dec_audio.c @ 1725:24e75b632740

Move the sun audio driver near the start of the list of audio drivers, so that it has priority over the 'null' driver. On solaris (without OSS drivers), the sun audio driver is now the default audio driver.
author jkeil
date Tue, 28 Aug 2001 10:54:31 +0000
parents 5c7760aa4f94
children 60afe3421c04
line wrap: on
line source


#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"

#include "libao2/afmt.h"

extern int verbose; // defined in mplayer.c

#ifdef USE_FAKE_MONO
int fakemono=0;
#endif

#include "stream.h"
#include "demuxer.h"

#include "wine/mmreg.h"
#include "wine/avifmt.h"
#include "wine/vfw.h"

#include "codec-cfg.h"
#include "stheader.h"

#include "mp3lib/mp3.h"
#include "libac3/ac3.h"

#include "alaw.h"

#include "xa/xa_gsm.h"

#include "ac3-iec958.h"

#ifdef USE_DIRECTSHOW
#include "loader/DirectShow/DS_AudioDec.h"
#endif

extern int init_acm_audio_codec(sh_audio_t *sh_audio);
extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen);


static sh_audio_t* dec_audio_sh=NULL;

// AC3 decoder buffer callback:
static void ac3_fill_buffer(uint8_t **start,uint8_t **end){
    int len=ds_get_packet(dec_audio_sh->ds,start);
    //printf("<ac3:%d>\n",len);
    if(len<0)
          *start = *end = NULL;
    else
          *end = *start + len;
}

// MP3 decoder buffer callback:
int mplayer_audio_read(char *buf,int size){
  int len;
  len=demux_read_data(dec_audio_sh->ds,buf,size);
  return len;
}

int init_audio(sh_audio_t *sh_audio){
int driver=sh_audio->codec->driver;

sh_audio->samplesize=2;
#if WORDS_BIGENDIAN
sh_audio->sample_format=AFMT_S16_BE;
#else
sh_audio->sample_format=AFMT_S16_LE;
#endif
sh_audio->samplerate=0;
//sh_audio->pcm_bswap=0;
sh_audio->o_bps=0;

sh_audio->a_buffer_size=0;
sh_audio->a_buffer=NULL;

sh_audio->a_in_buffer_len=0;

// setup required min. in/out buffer size:
sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM

switch(driver){
case AFM_ACM:
#ifndef	USE_WIN32DLL
  mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Win32/ACM audio codec disabled, or unavailable on non-x86 CPU -> force nosound :(\n");
  driver=0;
#else
  // Win32 ACM audio codec:
  if(init_acm_audio_codec(sh_audio)){
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->o_wf.nChannels;
    sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec;
//    if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384;
//    sh_audio->a_buffer_size=sh_audio->audio_out_minsize;
//    if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST)
//        sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST;
  } else {
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n");
    driver=0;
  }
#endif
  break;
case AFM_DSHOW:
#ifndef USE_DIRECTSHOW
  mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Compiled without DirectShow support -> force nosound :(\n");
  driver=0;
#else
  // Win32 DShow audio codec:
//  printf("DShow_audio: channs=%d  rate=%d\n",sh_audio->channels,sh_audio->samplerate);
  if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,"ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll);
    driver=0;
  } else {
    sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
    sh_audio->channels=sh_audio->wf->nChannels;
    sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
    sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
    if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
    sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize;
    sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size);
    sh_audio->a_in_buffer_len=0;
    sh_audio->audio_out_minsize=16384;
  }
#endif
  break;
case AFM_PCM:
case AFM_DVDPCM:
case AFM_ALAW:
  // PCM, aLaw
  sh_audio->audio_out_minsize=2048;
  break;
case AFM_AC3:
  // Dolby AC3 audio:
  sh_audio->audio_out_minsize=4*256*6;
  break;
case AFM_HWAC3:
  // Dolby AC3 audio:
  sh_audio->audio_out_minsize=4*256*6;
  sh_audio->sample_format = AFMT_AC3;
  break;
case AFM_GSM:
  // MS-GSM audio codec:
  sh_audio->audio_out_minsize=4*320;
  break;
case AFM_MPEG:
  // MPEG Audio:
  sh_audio->audio_out_minsize=4608;
  break;
}

if(!driver) return 0;

// allocate audio out buffer:
sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc.

mp_msg(MSGT_DECAUDIO,MSGL_V,"dec_audio: Allocating %d + %d = %d bytes for output buffer\n",
    sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size);

sh_audio->a_buffer=malloc(sh_audio->a_buffer_size);
if(!sh_audio->a_buffer){
    mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Cannot allocate audio out buffer\n");
    return 0;
}
memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size);
sh_audio->a_buffer_len=0;

switch(driver){
#ifdef USE_WIN32DLL
case AFM_ACM: {
    int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size);
    if(ret<0){
        mp_msg(MSGT_DECAUDIO,MSGL_WARN,"ACM decoding error: %d\n",ret);
        driver=0;
    }
    sh_audio->a_buffer_len=ret;
    break;
}
#endif
case AFM_PCM: {
    // AVI PCM Audio:
    WAVEFORMATEX *h=sh_audio->wf;
    sh_audio->i_bps=h->nAvgBytesPerSec;
    sh_audio->channels=h->nChannels;
    sh_audio->samplerate=h->nSamplesPerSec;
    sh_audio->samplesize=(h->wBitsPerSample+7)/8;
    switch(sh_audio->format){ // hardware formats:
    case 0x6:  sh_audio->sample_format=AFMT_A_LAW;break;
    case 0x7:  sh_audio->sample_format=AFMT_MU_LAW;break;
    case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break;
    case 0x50: sh_audio->sample_format=AFMT_MPEG;break;
//    case 0x2000: sh_audio->sample_format=AFMT_AC3;
    default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;
    }
    break;
}
case AFM_DVDPCM: {
    // DVD PCM Audio:
    sh_audio->channels=2;
    sh_audio->samplerate=48000;
    sh_audio->i_bps=2*2*48000;
//    sh_audio->pcm_bswap=1;
    break;
}
case AFM_AC3: {
  // Dolby AC3 audio:
  dec_audio_sh=sh_audio; // save sh_audio for the callback:
  ac3_config.fill_buffer_callback = ac3_fill_buffer;
  ac3_config.num_output_ch = 2;
  ac3_config.flags = 0;
#ifdef HAVE_MMX
  ac3_config.flags |= AC3_MMX_ENABLE;
#endif
#ifdef HAVE_3DNOW
  ac3_config.flags |= AC3_3DNOW_ENABLE;
#endif
  ac3_init();
  sh_audio->ac3_frame = ac3_decode_frame();
  if(sh_audio->ac3_frame){
    ac3_frame_t* fr=(ac3_frame_t*)sh_audio->ac3_frame;
    sh_audio->samplerate=fr->sampling_rate;
    sh_audio->channels=2;
    // 1 frame: 6*256 samples     1 sec: sh_audio->samplerate samples
    //sh_audio->i_bps=fr->frame_size*fr->sampling_rate/(6*256);
    sh_audio->i_bps=fr->bit_rate*(1000/8);
  } else {
    driver=0; // bad frame -> disable audio
  }
  break;
}
case AFM_HWAC3: {
  unsigned char *buffer;		    
  struct hwac3info ai;
  int len, skipped;
  len = ds_get_packet(sh_audio->ds, &buffer); // maybe 1 packet is not enough,
    // at least for mpeg, PS packets contain about max. 2000 bytes of data.
  if(ac3_iec958_parse_syncinfo(buffer, len, &ai, &skipped) < 0) {
      mp_msg(MSGT_DECAUDIO,MSGL_ERR, "AC3 stream not valid.\n");
      driver = 0;
      break;
  }
  if(ai.samplerate != 48000) {
      mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Only 48000 Hz streams supported.\n");
      driver = 0;
      break;
  }
  sh_audio->samplerate=ai.samplerate;
  sh_audio->samplesize=ai.framesize;
  sh_audio->channels=1;
  sh_audio->i_bps=ai.bitrate*(1000/8);
  sh_audio->ac3_frame=malloc(6144);
  sh_audio->o_bps=sh_audio->i_bps;  // XXX FIXME!!! XXX
  break;
}
case AFM_ALAW: {
  // aLaw audio codec:
  sh_audio->channels=sh_audio->wf->nChannels;
  sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
  sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate;
  break;
}
case AFM_GSM: {
  // MS-GSM audio codec:
  GSM_Init();
  sh_audio->channels=sh_audio->wf->nChannels;
  sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
  // decodes 65 byte -> 320 short
  // 1 sec: sh_audio->channels*sh_audio->samplerate  samples
  // 1 frame: 320 samples
  sh_audio->i_bps=65*(sh_audio->channels*sh_audio->samplerate)/320;  // 1:10
  break;
}
case AFM_MPEG: {
  // MPEG Audio:
  dec_audio_sh=sh_audio; // save sh_audio for the callback:
#ifdef USE_FAKE_MONO
  MP3_Init(fakemono);
#else
  MP3_Init();
#endif
  MP3_samplerate=MP3_channels=0;
//  printf("[\n");
  sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1);
//  printf("]\n");
  sh_audio->channels=2; // hack
  sh_audio->samplerate=MP3_samplerate;
  sh_audio->i_bps=MP3_bitrate*(1000/8);
  break;
}
}

if(!sh_audio->channels || !sh_audio->samplerate){
  mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Unknown/missing audio format, using nosound\n");
  driver=0;
}

  if(!driver){
      if(sh_audio->a_buffer) free(sh_audio->a_buffer);
      sh_audio->a_buffer=NULL;
      return 0;
  }

  if(!sh_audio->o_bps)
  sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize;
  return driver;
}

// Audio decoding:

// Decode a single frame (mp3,acm etc) or 'minlen' bytes (pcm/alaw etc)
// buffer length is 'maxlen' bytes, it shouldn't be exceeded...

int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
    int len=-1;
    switch(sh_audio->codec->driver){
      case AFM_MPEG: // MPEG layer 2 or 3
        len=MP3_DecodeFrame(buf,-1);
//        len=MP3_DecodeFrame(buf,3);
        break;
      case AFM_PCM: // AVI PCM
        len=demux_read_data(sh_audio->ds,buf,minlen);
        break;
      case AFM_DVDPCM: // DVD PCM
      { int j;
        len=demux_read_data(sh_audio->ds,buf,minlen);
          //if(i&1){ printf("Warning! pcm_audio_size&1 !=0  (%d)\n",i);i&=~1; }
          // swap endian:
          for(j=0;j<len;j+=2){
            char x=buf[j];
            buf[j]=buf[j+1];
            buf[j+1]=x;
          }
        break;
      }
      case AFM_ALAW:  // aLaw decoder
      { int l=demux_read_data(sh_audio->ds,buf,minlen/2);
        unsigned short *d=(unsigned short *) buf;
        unsigned char *s=buf;
        len=2*l;
        if(sh_audio->format==6){
        // aLaw
          while(l>0){ --l; d[l]=alaw2short[s[l]]; }
        } else {
        // uLaw
          while(l>0){ --l; d[l]=ulaw2short[s[l]]; }
        }
        break;
      }
      case AFM_GSM:  // MS-GSM decoder
      { unsigned char buf[65]; // 65 bytes / frame
        if(demux_read_data(sh_audio->ds,buf,65)!=65) break; // EOF
        XA_MSGSM_Decoder(buf,(unsigned short *) buf); // decodes 65 byte -> 320 short
//  	    XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short
        len=2*320;
        break;
      }
      case AFM_AC3: // AC3 decoder
        //printf("{1:%d}",avi_header.idx_pos);fflush(stdout);
        if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame();
        //printf("{2:%d}",avi_header.idx_pos);fflush(stdout);
        if(sh_audio->ac3_frame){
          len = 256 * 6 *sh_audio->channels*sh_audio->samplesize;
          memcpy(buf,((ac3_frame_t*)sh_audio->ac3_frame)->audio_data,len);
          sh_audio->ac3_frame=NULL;
        }
        //printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
        break;
      case AFM_HWAC3: // AC3 through SPDIF
	if(demux_read_data(sh_audio->ds,sh_audio->ac3_frame, 6144) != 6144) 
	    break; //EOF 
	ac3_iec958_build_burst(1536, 0x1F, 1, buf, sh_audio->ac3_frame);
	len = 6144;
	break;
#ifdef USE_WIN32DLL
      case AFM_ACM:
//        len=sh_audio->audio_out_minsize; // optimal decoded fragment size
//        if(len<minlen) len=minlen; else
//        if(len>maxlen) len=maxlen;
//        len=acm_decode_audio(sh_audio,buf,len);
        len=acm_decode_audio(sh_audio,buf,minlen,maxlen);
        break;
#endif

#ifdef USE_DIRECTSHOW
      case AFM_DSHOW: // DirectShow
      { int size_in=0;
        int size_out=0;
        int srcsize=DS_AudioDecoder_GetSrcSize(maxlen);
        mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d  (buffsize=%d)  out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
        if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
        if(sh_audio->a_in_buffer_len<srcsize){
          sh_audio->a_in_buffer_len+=
            demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
            srcsize-sh_audio->a_in_buffer_len);
        }
        DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
            buf,maxlen, &size_in,&size_out);
        mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted  (in_buf_len=%d of %d)  %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
        if(size_in>=sh_audio->a_in_buffer_len){
          sh_audio->a_in_buffer_len=0;
        } else {
          sh_audio->a_in_buffer_len-=size_in;
          memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
        }
        len=size_out;
        break;
      }
#endif
    }
    return len;
}

void resync_audio_stream(sh_audio_t *sh_audio){
        switch(sh_audio->codec->driver){
        case AFM_MPEG:
          MP3_DecodeFrame(NULL,-2); // resync
          MP3_DecodeFrame(NULL,-2); // resync
          MP3_DecodeFrame(NULL,-2); // resync
          break;
        case AFM_AC3:
          ac3_bitstream_reset();    // reset AC3 bitstream buffer
    //      if(verbose){ printf("Resyncing AC3 audio...");fflush(stdout);}
          sh_audio->ac3_frame=ac3_decode_frame(); // resync
    //      if(verbose) printf(" OK!\n");
          break;
        case AFM_ACM:
        case AFM_DSHOW:
	case AFM_HWAC3:
          sh_audio->a_in_buffer_len=0;        // reset ACM/DShow audio buffer
          break;
        }
	
}

void skip_audio_frame(sh_audio_t *sh_audio){
              switch(sh_audio->codec->driver){
                case AFM_MPEG: MP3_DecodeFrame(NULL,-2);break; // skip MPEG frame
                case AFM_AC3: sh_audio->ac3_frame=ac3_decode_frame();break; // skip AC3 frame
		case AFM_ACM:
		case AFM_DSHOW: {
		    int skip=sh_audio->wf->nBlockAlign;
		    if(skip<16){
		      skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7);
		      if(skip<16) skip=16;
		    }
		    demux_read_data(sh_audio->ds,NULL,skip);
		    break;
		}
		case AFM_PCM:
		case AFM_DVDPCM:
		case AFM_ALAW: {
		    int skip=sh_audio->i_bps/16;
		    skip=skip&(~3);
		    demux_read_data(sh_audio->ds,NULL,skip);
		    break;
		}
                default: ds_fill_buffer(sh_audio->ds);  // skip PCM frame
              }
}