Mercurial > mplayer.hg
view dec_audio.c @ 1725:24e75b632740
Move the sun audio driver near the start of the list of audio drivers, so
that it has priority over the 'null' driver. On solaris (without OSS
drivers), the sun audio driver is now the default audio driver.
author | jkeil |
---|---|
date | Tue, 28 Aug 2001 10:54:31 +0000 |
parents | 5c7760aa4f94 |
children | 60afe3421c04 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "mp_msg.h" #include "libao2/afmt.h" extern int verbose; // defined in mplayer.c #ifdef USE_FAKE_MONO int fakemono=0; #endif #include "stream.h" #include "demuxer.h" #include "wine/mmreg.h" #include "wine/avifmt.h" #include "wine/vfw.h" #include "codec-cfg.h" #include "stheader.h" #include "mp3lib/mp3.h" #include "libac3/ac3.h" #include "alaw.h" #include "xa/xa_gsm.h" #include "ac3-iec958.h" #ifdef USE_DIRECTSHOW #include "loader/DirectShow/DS_AudioDec.h" #endif extern int init_acm_audio_codec(sh_audio_t *sh_audio); extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen); static sh_audio_t* dec_audio_sh=NULL; // AC3 decoder buffer callback: static void ac3_fill_buffer(uint8_t **start,uint8_t **end){ int len=ds_get_packet(dec_audio_sh->ds,start); //printf("<ac3:%d>\n",len); if(len<0) *start = *end = NULL; else *end = *start + len; } // MP3 decoder buffer callback: int mplayer_audio_read(char *buf,int size){ int len; len=demux_read_data(dec_audio_sh->ds,buf,size); return len; } int init_audio(sh_audio_t *sh_audio){ int driver=sh_audio->codec->driver; sh_audio->samplesize=2; #if WORDS_BIGENDIAN sh_audio->sample_format=AFMT_S16_BE; #else sh_audio->sample_format=AFMT_S16_LE; #endif sh_audio->samplerate=0; //sh_audio->pcm_bswap=0; sh_audio->o_bps=0; sh_audio->a_buffer_size=0; sh_audio->a_buffer=NULL; sh_audio->a_in_buffer_len=0; // setup required min. in/out buffer size: sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM switch(driver){ case AFM_ACM: #ifndef USE_WIN32DLL mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Win32/ACM audio codec disabled, or unavailable on non-x86 CPU -> force nosound :(\n"); driver=0; #else // Win32 ACM audio codec: if(init_acm_audio_codec(sh_audio)){ sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; sh_audio->channels=sh_audio->o_wf.nChannels; sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec; // if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384; // sh_audio->a_buffer_size=sh_audio->audio_out_minsize; // if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST) // sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; } else { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n"); driver=0; } #endif break; case AFM_DSHOW: #ifndef USE_DIRECTSHOW mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Compiled without DirectShow support -> force nosound :(\n"); driver=0; #else // Win32 DShow audio codec: // printf("DShow_audio: channs=%d rate=%d\n",sh_audio->channels,sh_audio->samplerate); if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,"ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll); driver=0; } else { sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign; if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192; sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize; sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len=0; sh_audio->audio_out_minsize=16384; } #endif break; case AFM_PCM: case AFM_DVDPCM: case AFM_ALAW: // PCM, aLaw sh_audio->audio_out_minsize=2048; break; case AFM_AC3: // Dolby AC3 audio: sh_audio->audio_out_minsize=4*256*6; break; case AFM_HWAC3: // Dolby AC3 audio: sh_audio->audio_out_minsize=4*256*6; sh_audio->sample_format = AFMT_AC3; break; case AFM_GSM: // MS-GSM audio codec: sh_audio->audio_out_minsize=4*320; break; case AFM_MPEG: // MPEG Audio: sh_audio->audio_out_minsize=4608; break; } if(!driver) return 0; // allocate audio out buffer: sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc. mp_msg(MSGT_DECAUDIO,MSGL_V,"dec_audio: Allocating %d + %d = %d bytes for output buffer\n", sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size); sh_audio->a_buffer=malloc(sh_audio->a_buffer_size); if(!sh_audio->a_buffer){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Cannot allocate audio out buffer\n"); return 0; } memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size); sh_audio->a_buffer_len=0; switch(driver){ #ifdef USE_WIN32DLL case AFM_ACM: { int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size); if(ret<0){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"ACM decoding error: %d\n",ret); driver=0; } sh_audio->a_buffer_len=ret; break; } #endif case AFM_PCM: { // AVI PCM Audio: WAVEFORMATEX *h=sh_audio->wf; sh_audio->i_bps=h->nAvgBytesPerSec; sh_audio->channels=h->nChannels; sh_audio->samplerate=h->nSamplesPerSec; sh_audio->samplesize=(h->wBitsPerSample+7)/8; switch(sh_audio->format){ // hardware formats: case 0x6: sh_audio->sample_format=AFMT_A_LAW;break; case 0x7: sh_audio->sample_format=AFMT_MU_LAW;break; case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break; case 0x50: sh_audio->sample_format=AFMT_MPEG;break; // case 0x2000: sh_audio->sample_format=AFMT_AC3; default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8; } break; } case AFM_DVDPCM: { // DVD PCM Audio: sh_audio->channels=2; sh_audio->samplerate=48000; sh_audio->i_bps=2*2*48000; // sh_audio->pcm_bswap=1; break; } case AFM_AC3: { // Dolby AC3 audio: dec_audio_sh=sh_audio; // save sh_audio for the callback: ac3_config.fill_buffer_callback = ac3_fill_buffer; ac3_config.num_output_ch = 2; ac3_config.flags = 0; #ifdef HAVE_MMX ac3_config.flags |= AC3_MMX_ENABLE; #endif #ifdef HAVE_3DNOW ac3_config.flags |= AC3_3DNOW_ENABLE; #endif ac3_init(); sh_audio->ac3_frame = ac3_decode_frame(); if(sh_audio->ac3_frame){ ac3_frame_t* fr=(ac3_frame_t*)sh_audio->ac3_frame; sh_audio->samplerate=fr->sampling_rate; sh_audio->channels=2; // 1 frame: 6*256 samples 1 sec: sh_audio->samplerate samples //sh_audio->i_bps=fr->frame_size*fr->sampling_rate/(6*256); sh_audio->i_bps=fr->bit_rate*(1000/8); } else { driver=0; // bad frame -> disable audio } break; } case AFM_HWAC3: { unsigned char *buffer; struct hwac3info ai; int len, skipped; len = ds_get_packet(sh_audio->ds, &buffer); // maybe 1 packet is not enough, // at least for mpeg, PS packets contain about max. 2000 bytes of data. if(ac3_iec958_parse_syncinfo(buffer, len, &ai, &skipped) < 0) { mp_msg(MSGT_DECAUDIO,MSGL_ERR, "AC3 stream not valid.\n"); driver = 0; break; } if(ai.samplerate != 48000) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"Only 48000 Hz streams supported.\n"); driver = 0; break; } sh_audio->samplerate=ai.samplerate; sh_audio->samplesize=ai.framesize; sh_audio->channels=1; sh_audio->i_bps=ai.bitrate*(1000/8); sh_audio->ac3_frame=malloc(6144); sh_audio->o_bps=sh_audio->i_bps; // XXX FIXME!!! XXX break; } case AFM_ALAW: { // aLaw audio codec: sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate; break; } case AFM_GSM: { // MS-GSM audio codec: GSM_Init(); sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; // decodes 65 byte -> 320 short // 1 sec: sh_audio->channels*sh_audio->samplerate samples // 1 frame: 320 samples sh_audio->i_bps=65*(sh_audio->channels*sh_audio->samplerate)/320; // 1:10 break; } case AFM_MPEG: { // MPEG Audio: dec_audio_sh=sh_audio; // save sh_audio for the callback: #ifdef USE_FAKE_MONO MP3_Init(fakemono); #else MP3_Init(); #endif MP3_samplerate=MP3_channels=0; // printf("[\n"); sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1); // printf("]\n"); sh_audio->channels=2; // hack sh_audio->samplerate=MP3_samplerate; sh_audio->i_bps=MP3_bitrate*(1000/8); break; } } if(!sh_audio->channels || !sh_audio->samplerate){ mp_msg(MSGT_DECAUDIO,MSGL_WARN,"Unknown/missing audio format, using nosound\n"); driver=0; } if(!driver){ if(sh_audio->a_buffer) free(sh_audio->a_buffer); sh_audio->a_buffer=NULL; return 0; } if(!sh_audio->o_bps) sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize; return driver; } // Audio decoding: // Decode a single frame (mp3,acm etc) or 'minlen' bytes (pcm/alaw etc) // buffer length is 'maxlen' bytes, it shouldn't be exceeded... int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){ int len=-1; switch(sh_audio->codec->driver){ case AFM_MPEG: // MPEG layer 2 or 3 len=MP3_DecodeFrame(buf,-1); // len=MP3_DecodeFrame(buf,3); break; case AFM_PCM: // AVI PCM len=demux_read_data(sh_audio->ds,buf,minlen); break; case AFM_DVDPCM: // DVD PCM { int j; len=demux_read_data(sh_audio->ds,buf,minlen); //if(i&1){ printf("Warning! pcm_audio_size&1 !=0 (%d)\n",i);i&=~1; } // swap endian: for(j=0;j<len;j+=2){ char x=buf[j]; buf[j]=buf[j+1]; buf[j+1]=x; } break; } case AFM_ALAW: // aLaw decoder { int l=demux_read_data(sh_audio->ds,buf,minlen/2); unsigned short *d=(unsigned short *) buf; unsigned char *s=buf; len=2*l; if(sh_audio->format==6){ // aLaw while(l>0){ --l; d[l]=alaw2short[s[l]]; } } else { // uLaw while(l>0){ --l; d[l]=ulaw2short[s[l]]; } } break; } case AFM_GSM: // MS-GSM decoder { unsigned char buf[65]; // 65 bytes / frame if(demux_read_data(sh_audio->ds,buf,65)!=65) break; // EOF XA_MSGSM_Decoder(buf,(unsigned short *) buf); // decodes 65 byte -> 320 short // XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short len=2*320; break; } case AFM_AC3: // AC3 decoder //printf("{1:%d}",avi_header.idx_pos);fflush(stdout); if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame(); //printf("{2:%d}",avi_header.idx_pos);fflush(stdout); if(sh_audio->ac3_frame){ len = 256 * 6 *sh_audio->channels*sh_audio->samplesize; memcpy(buf,((ac3_frame_t*)sh_audio->ac3_frame)->audio_data,len); sh_audio->ac3_frame=NULL; } //printf("{3:%d}",avi_header.idx_pos);fflush(stdout); break; case AFM_HWAC3: // AC3 through SPDIF if(demux_read_data(sh_audio->ds,sh_audio->ac3_frame, 6144) != 6144) break; //EOF ac3_iec958_build_burst(1536, 0x1F, 1, buf, sh_audio->ac3_frame); len = 6144; break; #ifdef USE_WIN32DLL case AFM_ACM: // len=sh_audio->audio_out_minsize; // optimal decoded fragment size // if(len<minlen) len=minlen; else // if(len>maxlen) len=maxlen; // len=acm_decode_audio(sh_audio,buf,len); len=acm_decode_audio(sh_audio,buf,minlen,maxlen); break; #endif #ifdef USE_DIRECTSHOW case AFM_DSHOW: // DirectShow { int size_in=0; int size_out=0; int srcsize=DS_AudioDecoder_GetSrcSize(maxlen); mp_msg(MSGT_DECAUDIO,MSGL_DBG3,"DShow says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen); if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!! if(sh_audio->a_in_buffer_len<srcsize){ sh_audio->a_in_buffer_len+= demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len], srcsize-sh_audio->a_in_buffer_len); } DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len, buf,maxlen, &size_in,&size_out); mp_dbg(MSGT_DECAUDIO,MSGL_DBG2,"DShow: audio %d -> %d converted (in_buf_len=%d of %d) %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds)); if(size_in>=sh_audio->a_in_buffer_len){ sh_audio->a_in_buffer_len=0; } else { sh_audio->a_in_buffer_len-=size_in; memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len); } len=size_out; break; } #endif } return len; } void resync_audio_stream(sh_audio_t *sh_audio){ switch(sh_audio->codec->driver){ case AFM_MPEG: MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync break; case AFM_AC3: ac3_bitstream_reset(); // reset AC3 bitstream buffer // if(verbose){ printf("Resyncing AC3 audio...");fflush(stdout);} sh_audio->ac3_frame=ac3_decode_frame(); // resync // if(verbose) printf(" OK!\n"); break; case AFM_ACM: case AFM_DSHOW: case AFM_HWAC3: sh_audio->a_in_buffer_len=0; // reset ACM/DShow audio buffer break; } } void skip_audio_frame(sh_audio_t *sh_audio){ switch(sh_audio->codec->driver){ case AFM_MPEG: MP3_DecodeFrame(NULL,-2);break; // skip MPEG frame case AFM_AC3: sh_audio->ac3_frame=ac3_decode_frame();break; // skip AC3 frame case AFM_ACM: case AFM_DSHOW: { int skip=sh_audio->wf->nBlockAlign; if(skip<16){ skip=(sh_audio->wf->nAvgBytesPerSec/16)&(~7); if(skip<16) skip=16; } demux_read_data(sh_audio->ds,NULL,skip); break; } case AFM_PCM: case AFM_DVDPCM: case AFM_ALAW: { int skip=sh_audio->i_bps/16; skip=skip&(~3); demux_read_data(sh_audio->ds,NULL,skip); break; } default: ds_fill_buffer(sh_audio->ds); // skip PCM frame } }