Mercurial > mplayer.hg
view libao2/pl_delay.c @ 3163:27986f4dcd30
CVID section
author | gabucino |
---|---|
date | Tue, 27 Nov 2001 18:09:45 +0000 |
parents | ef2287ccc42b |
children | 1648d11fc36c |
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/* This is a null audio out plugin it doesnt't really do anything useful but serves an example of how audio plugins work. It delays the output signal by the nuber of samples set by aop_delay n where n is the number of bytes. */ #include <stdio.h> #include <stdlib.h> #include "audio_out.h" #include "audio_plugin.h" #include "audio_plugin_internal.h" #include "afmt.h" static ao_info_t info = { "Null audio plugin", "delay", "Anders", "" }; LIBAO_PLUGIN_EXTERN(delay) // local data typedef struct pl_delay_s { void* data; // local audio data block void* delay; // data block used for delaying audio signal int len; // local buffer length int rate; // local data rate int channels; // local number of channels int format; // local format } pl_delay_t; static pl_delay_t pl_delay={NULL,NULL,0,0,0,0}; // global data int pl_delay_len=0; // number of samples to delay sound output set from cmd line // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_PLUGIN_SET_LEN: if(pl_delay.data) uninit(); pl_delay.len = arg; pl_delay.data=(void*)malloc(arg); return CONTROL_OK; } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(){ int i=0; float time_delay; // The number of tsamples this plugin delays the output data /* if the output format of any of the below parameters differs from what is give it should be changed. See ao_plugin init() */ pl_delay.rate=ao_plugin_data.rate; pl_delay.channels=ao_plugin_data.channels+1; //0=mono 1=stereo pl_delay.format=ao_plugin_data.format; // Tell ao_plugin how much this plugin adds to the overall time delay time_delay=-1*(float)pl_delay_len/((float)pl_delay.channels*(float)pl_delay.rate); if(pl_delay.format != AFMT_U8 && pl_delay.format != AFMT_S8) time_delay/=2; ao_plugin_data.delay_fix+=time_delay; pl_delay.delay=(void*)malloc(pl_delay_len); if(!pl_delay.delay) return 0; for(i=0;i<pl_delay_len;i++) ((char*)pl_delay.delay)[i]=0; printf("[pl_delay] Output sound delayed by %i bytes\n",pl_delay_len); return 1; } // close plugin static void uninit(){ if(pl_delay.delay) free(pl_delay.delay); if(pl_delay.data) free(pl_delay.data); pl_delay_len=0; } // empty buffers static void reset(){ int i = 0; for(i=0;i<pl_delay.len;i++) ((char*)pl_delay.data)[i]=0; for(i=0;i<pl_delay_len;i++) ((char*)pl_delay.delay)[i]=0; } // processes 'ao_plugin_data.len' bytes of 'data' // called for every block of data static int play(){ int i=0; int j=0; int k=0; // Copy end of prev block to begining of buffer for(i=0;i<pl_delay_len;i++,j++) ((char*)pl_delay.data)[j]=((char*)pl_delay.delay)[i]; // Copy current block except end for(i=0;i<ao_plugin_data.len-pl_delay_len;i++,j++,k++) ((char*)pl_delay.data)[j]=((char*)ao_plugin_data.data)[k]; // Save away end of current block for next call for(i=0;i<pl_delay_len;i++,k++) ((char*)pl_delay.delay)[i]=((char*)ao_plugin_data.data)[k]; // Set output data block ao_plugin_data.data=pl_delay.data; return 1; }