view gui/skin/font.h @ 23980:27bac14b4ce4

More simple and correct font reselection. Since ass_font_t contains a list of font faces, there is no need to select the face with maximum charset coverage each time. It is enough to select any face with the required glyph.
author eugeni
date Fri, 03 Aug 2007 13:43:11 +0000
parents 3f0d00abc073
children 3baf6a2283da
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#ifndef GUI_FONT_H
#define GUI_FONT_H

#include "bitmap.h"
#include "app.h"

#define fntAlignLeft   0
#define fntAlignCenter 1
#define fntAlignRight  2

typedef struct
{
 int x,y;   // location
 int sx,sy; // size
} fntChar;

typedef struct
{
 fntChar    Fnt[256];
 txSample   Bitmap;
 char       name[128];
} bmpFont;

extern txSample   Bitmap;
extern bmpFont  * Fonts[26];

extern int  fntAddNewFont( char * name );
extern void fntFreeFont( void );
extern int  fntFindID( char * name );
extern int  fntTextHeight( int id,char * str );
extern int  fntTextWidth( int id,char * str );

extern int        fntRead( char * path,char * fname );
extern txSample * fntRender( wItem * item,int px,const char * fmt,... );

#endif