Mercurial > mplayer.hg
view access_mpcontext.h @ 25966:28316f2f8d26
Try to make fps float -> AVRational conversion work better.
Might make sense to change this once we at least use double for
fps everywhere.
author | reimar |
---|---|
date | Thu, 14 Feb 2008 17:38:52 +0000 |
parents | 304fc0bbefe1 |
children | 4129c8cfa742 |
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#ifndef ACCESS_MPCONTEXT_H #define ACCESS_MPCONTEXT_H struct MPContext; const void *mpctx_get_video_out(struct MPContext *mpctx); const void *mpctx_get_audio_out(struct MPContext *mpctx); void *mpctx_get_demuxer(struct MPContext *mpctx); void *mpctx_get_playtree_iter(struct MPContext *mpctx); void *mpctx_get_mixer(struct MPContext *mpctx); int mpctx_get_global_sub_size(struct MPContext *mpctx); int mpctx_get_osd_function(struct MPContext *mpctx); #endif /* ACCESS_MPCONTEXT_H */