view gui/skin/skin.h @ 25966:28316f2f8d26

Try to make fps float -> AVRational conversion work better. Might make sense to change this once we at least use double for fps everywhere.
author reimar
date Thu, 14 Feb 2008 17:38:52 +0000
parents 3baf6a2283da
children 4129c8cfa742
line wrap: on
line source


#ifndef GUI_SKIN_H
#define GUI_SKIN_H

#include "app.h"

extern listItems     * skinAppMPlayer;

extern int skinRead( char * dname  );
extern int skinBPRead( char * fname, txSample * bf );

// ---

extern char * trimleft( char * in );
extern char * strswap( char * in,char what,char whereof );
extern char * trim( char * in );

#endif /* GUI_SKIN_H */