view libmpcodecs/ae_toolame.h @ 25966:28316f2f8d26

Try to make fps float -> AVRational conversion work better. Might make sense to change this once we at least use double for fps everywhere.
author reimar
date Thu, 14 Feb 2008 17:38:52 +0000
parents 246221f7ba2e
children 4129c8cfa742
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#ifndef AE_TOOLAME_H
#define AE_TOOLAME_H

#include "ae.h"
#include <toolame.h>

typedef struct {
	toolame_options *toolame_ctx;
	int channels, srate, bitrate;
	int vbr;
	int16_t left_pcm[1152], right_pcm[1152];
} mpae_toolame_ctx;

int mpae_init_toolame(audio_encoder_t *encoder);

#endif /* AE_TOOLAME_H */