view libvo/geometry.h @ 25966:28316f2f8d26

Try to make fps float -> AVRational conversion work better. Might make sense to change this once we at least use double for fps everywhere.
author reimar
date Thu, 14 Feb 2008 17:38:52 +0000
parents 917ae737b3d4
children 4129c8cfa742
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/* This file (C) Mark Zealey <mark@zealos.org 2002, released under GPL */
#ifndef GEOMETRY_H
#define GEOMETRY_H

extern char *vo_geometry;
extern int geometry_wh_changed;
extern int geometry_xy_changed;
int geometry(int *xpos, int *ypos, int *widw, int *widh, int scrw, int scrh);

#endif /* GEOMETRY_H */